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Messages - 8bitsdeep

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46
Scripting / Detect which system is being displayed?
« on: January 29, 2017, 09:28:33 AM »
I'd like to change some colors used in my layout based on which system's games are currently displayed.

I tried:
Code: [Select]
switch("[System]")
{
    case "NES":
        t.set_rgb(255,0,0);
break;
}

"[System]" outputs the text "NES" as expected when used in an add_text call, but doesn't seem to work in a conditional. I also tried removing the quotes around [System].

Is there a way to do this?

47
Scripting / Re: Is there a good way to handle varying boxart dimensions?
« on: January 29, 2017, 09:05:30 AM »
Works great, thank you!

48
Scripting / Is there a good way to handle varying boxart dimensions?
« on: January 29, 2017, 02:16:43 AM »
I'm making my first layout and I'm almost done, just one major hurdle remains.  I'd like the layout to display the boxart centered in the empty area on the right. (see image).  Problem is, depending on the console, the box will have wildly different dimensions.  NES vs SNES for example is tall rectangles vs wide ones.

I'd rather avoid stretching artwork into a pre-defined box, for obvious reasons. Has anyone come up with a good way to handle this sort of thing?

49
General / Re: Video playback performance on Windows?
« on: January 28, 2017, 08:47:31 PM »
I was wondering this as well. Would like to use a looping video background for my layout. But my video also stutters a bit and the loop isn't as smooth as it should be, despite my fairly powerful PC.

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