Author Topic: PSX WHEEL AND SNAP ART  (Read 3270 times)

Stevep

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PSX WHEEL AND SNAP ART
« on: July 02, 2017, 04:20:39 PM »
As you know psx games have 2 or more files for each game. When creating a rom list it picks up all of the files (track,cue,bin) and makes for a lot of empty snap and wheel slots. How do I remedy this problem? I tried making a favorite list but that didn't work. I still have lots of empty slots on the wheel and snaps....

hermine.potter

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Re: PSX WHEEL AND SNAP ART
« Reply #1 on: July 02, 2017, 10:45:15 PM »
@Stevep
you're using a RPI settings, right?

- start your RPI and goto shell

- execute this command in shell : ifconfig
then you get your ip address of your RPI

- connect to your RPI with winscp via ip address

on standard settings
username : pi
password : rapsberry

- in Winscp press CTRL + O (to open a path)

- type this path into line :
/home/pi/.attract/scraper

-there are probably your artworks.

- just move it to scraper folder ( /home/pi/RetroPie/roms/name_of_your_emulator )

- copy and rename to the names of images (e.g : my_psx_game_cd1.png ; my_psx_game_cd2.png and so on)
« Last Edit: July 02, 2017, 10:48:52 PM by hermine.potter »
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akafox

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Re: PSX WHEEL AND SNAP ART
« Reply #2 on: July 03, 2017, 08:22:21 AM »
On a raspberry pi RetoPie (thus the libretro core for psx) you can delete the extra "games" from your list manually by editing the psx romlist (/home/pi/.attract/romlists)

or you can convert the multi bin games into a single bin file using ISObuster then set your file extension to just find the .cue files.

(the first one is easier ;) )
People want life easy..then complain about it