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Messages - bionictoothpick

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286
General / Re: Raspberry PI 3!!!
« on: February 29, 2016, 05:07:12 PM »
PINE64 or PI3...that is the question...I don't have time for either of them really though...

287
Emulators / Visual Pinball Clean Escape (AutoIt)
« on: February 25, 2016, 02:48:05 AM »
Here is how to exit Visual Pinball with just the escape key (since by default it brings up the Visual Pinball menu, rather than a direct exit):
____________________________
HotKeySet("{ESC}", "KillDaWabbit")
HotKeySet("{PAUSE}", "Terminate")

While 1
    Sleep(100)
WEnd

Func KillDaWabbit()
   ProcessClose("vpinball8.exe")
EndFunc

Func Terminate()
   Exit
EndFunc
______________
I found the solution here: https://www.autoitscript.com/forum/topic/6089-trying-to-exit-visual-pinball/

Just rename vpinball8.exe to the version you want to close.

288
Scripting / 2.0r "preserve_aspect_ratio" setting for entire layout
« on: February 24, 2016, 03:04:20 AM »
How do I add "preserve_aspect_ratio" setting for entire layout?

289
Themes / Re: NEVATO theme
« on: February 23, 2016, 07:02:06 PM »
Perhaps this feature: * Issue #163 - Added "preserve_aspect_ratio" setting for entire layout
will allow NEVATO to work with my 768x1366 resolution.

I'll let you know...

290
Themes / Re: Hyperspin themes in Attract-mode
« on: February 23, 2016, 08:55:12 AM »
Agreed! I've been trying to have the theme based on the emulator, but with being able to select the system, that won't matter as much...

(I'm hoping Nevato gets release with the next version too)...

291
Emulators / Re: Monitor/TV Orientation
« on: February 22, 2016, 02:51:11 AM »
Excellent question verion. I use the screen rotated and system rotated (however this is not my primary computer). When I do use the system as a computer I have to pull the images down to the lower portion of the screen. This isn't because of the vertical orientation, but because looking up is uncomfortable for me.

I'm glad you're working on vertical themes, and hope you share them.

292
Emulators / Monitor/TV Orientation
« on: February 21, 2016, 06:42:48 PM »
I've been working on overlays for RetroArch geared to vertical mounted monitors. It seems most people have horizontal monitors and the overlays included with RetroArch don't transfer well to portrait mode. This is similar to the layouts in general for attractmode. While both work the same way, they aren't interchangeable.

293
Themes / Re: NEVATO theme
« on: February 21, 2016, 06:53:38 AM »
My screen has a ratio of .562 if I understand it correctly.

Width/Height

768/1366=.562

I'm looking forward to seeing if Nevato will work without too much tinkering.

294
General / Re: [SOLVED] Autohotkey to trigger exit key in AM?
« on: February 20, 2016, 06:33:58 PM »
Thanks for your post. I also now have it working for everything I have tried except mame, which is peculiar because I do hit escape on keyboard to exit mame.

____
While not entirely related, but on windows I use autohidemousecursor 2.14 to hide the mouse because it shows up occasionally with retroarch. http://www.softwareok.com/?seite=Microsoft/AutoHideMouseCursor

295
Scripting / Re: Skew start
« on: February 17, 2016, 06:04:44 PM »
The game title is not matching the snap. The image for the correct snap is one to the left...


      Adventure                               Maze Craze                        River Raid
Maze Craze Picture                    River Raid Picture                 Tapper Picture

296
General / Re: C.H.I.P. $9 computer and Attract mode
« on: February 17, 2016, 10:47:48 AM »
Cool! I am hoping to get a Pine for a few dollars more.

297
General / Re: Requesting Permission for a Guide and Review
« on: February 16, 2016, 02:55:13 AM »
Highlight Feature:

Artwork: Say you have a folder/path called fanart...in that path you can have a path with the name of the game, and put any images you want in the folder and they will be displayed in your layout randomly.

Tip: Say you want just console specific fanart, you could create an artwork labeled console, and then in that path have a path with the name of the emulator, and then all your images and videos could be called anything in that new path...

scraper--->stella--->bonus---->console--->stella--->images.(jpg,png,mp4...)

*Please note, your layout needs to have a place where it will display the category of art you are using.

298
General / XML Import Retroplayer Branch of Kodi
« on: February 06, 2016, 07:43:45 AM »
The Zach Morris xml files downloaded via the Retroplayer Branch of Kodi include a category <emu_comment>.  More information about the build is here: http://forum.kodi.tv/showthread.php?tid=173361

I can build a romlist from the attached xml nearly instantly, but they don't include the <emu_comment>.

I would like to have access to that extra information in Attractmode.

Hopefully someone will point me in the right direction.

Thank you.

299
General / Re: Does AM crash while generating its game list for anyone else?
« on: February 04, 2016, 08:27:13 AM »
If you are able to try from the command line...that might work.

300
I've gone through several iterations of a magazine format, and have started combining them in one layout with user options.

They are for portrait/vertical setups.

Fanart Layout includes:Strip wheels and background fanart.

Isometric Layout dynamic locations:: laptop screen, marquee, cab screen, picture frame, poster1-4, top right angled screen, bar code, left wheel, and character on top of screen.

The isometric images are "credited" in the layout.nut available today.

http://forum.attractmode.org/index.php?topic=640.0

   

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