Recent Posts

Pages: 1 ... 8 9 [10]
91
After serveral days looking for a solution, I have to say that it was impossible for me to do that.

How can I add a submenu of the displays menu?
This plugin seems the easiest method, but the link is broken.

I would like to add some submenus based on filters , something like that:
   Main menu: displays
   Sub menus: Platform/puzzle/.. (filters)
   Final menu: Games

I thought it had to be easy... please some help!
92
General / Re: Image resize are not clean
« Last post by wildpumpk1n on January 15, 2019, 03:15:28 AM »
So, i've found a new message when it crashed



So maybe the crash is related to a bad video codec. Not sure.
93
Scripting / Re: Question about carrier.nut image sizing.
« Last post by zpaolo11x on January 15, 2019, 02:41:25 AM »
The scraped wheel images tend to be pretty large so i'll have to tweak until i get something useable.

If you want "pixel perfect" wheel images you should look for "Title" collections (that is the snap of the title screen) and crop them yourself, but you can always let AM scale down larger wheel images (and in this case setting obj.mipmap = 1 for every image object will improve on the downscale quality)
94
Themes / Re: io_pi_refried Theme for pi. Only 4:3 resolutions (WIP)
« Last post by calle81 on January 15, 2019, 01:57:16 AM »
This theme I loved, but what I did not like was that the wheel disappears, it could be possible to stay the wheel and with sound every time you pass game.

Este tema me encantaba, pero lo que no me gustaba era que la rueda desaparece, podría ser posible quedarse la rueda y con sonido cada vez que pasas de juego.

Los sonidos los puedes poner tú mismo en Attract-Mode, y mi rueda no va a desaparecer...

You can put the sounds yourself in Attract-Mode, and my wheel will not disappear...

If you refer to my theme it's fully configurable to turn on or off the wheel fade and also set how long time the fade animation will take.
95
Themes / Re: io_pi_refried Theme for pi. Only 4:3 resolutions (WIP)
« Last post by Tontaina2 on January 15, 2019, 01:54:06 AM »
Thank you, for your contribution and for responding.

Gracias, por tu aporte y por responder.
96
Scripting / Re: Question about carrier.nut image sizing.
« Last post by keithcorcoran on January 15, 2019, 12:06:47 AM »
good explanation. I'll mess with it and see what I come up with.  The scraped wheel images tend to be pretty large so i'll have to tweak until i get something useable.

thanks.
97
Scripting / Re: Question about carrier.nut image sizing.
« Last post by zpaolo11x on January 14, 2019, 10:42:51 PM »
There are a couple of ways to obtain this, basically the carrier.nut image size is controlled by carrier width and height, number of tiles and padding. In your case you only have 1 tile so width and height directly apply to the image, while padding creates a blank border around that image.

So solution 1, if your images all share the same height, you can create your carrier as large as the screen and as high as desired, set to keep image aspect ratio. Let's say screen is 640x480 and images are 300x200, you define your carrier as 640x200, and you should be good to go. This will make your images all the same size, or all the same height if they are not all at the same proportion.

If your images are not at the same proportion, and you want to have them all at the same width, you have to play a bit with padding, so you create a carrier that has a 640xdesired.carrier.height and add padding so that the actual image width is the one you desire. I don't remember how padding is placed but I think it's half on every frame so in your case to have a 300 pixel image on a 640 screen your padding should be 340 pixels.
98
Scripting / Question about carrier.nut image sizing.
« Last post by keithcorcoran on January 14, 2019, 06:21:59 PM »
What setting controls the size of the images in the carrier slider?

Aside from making wheel images exactly the size you want... I'd like to use existing wheel images, have 1 image display at a time with the rest off screen, but constrain the size of the image to a fixed width (without stretching the image)

Currently if I dont resize the image and feed it the image size I want on screen, the carrier scales the image to fit the width or height since there's only 1 on the screen.

thanks
99
General / Re: AM hangs on exit from MAME
« Last post by Bgoulette on January 14, 2019, 04:40:12 PM »
I tried deleting attract.cfg and letting AM rebuild it, but I still get the hang on exit. Mame works fine when running it through the command line or through the ui: it appears to be something with the way Mame and AM interact.

Any other thoughts? Help, please! Thanks!
100
Themes / Re: Looking for a theme showing snaps but not wheel images
« Last post by AdmiralSnackbar on January 14, 2019, 04:28:20 PM »
Yea I've been using the FTP and the emumovies tool. But I did something stupid. I didn't realize folder Title was meant for Wheel. I was thinking that was art for system titles or something unrelated. It makes sense now, I'm just behind a few pages. Thank you all for helping me I really appreciate it. Now I just need to get themes that work on a 4x3 resolution. I'm also using a HDMI to VGA converter which probably isn't helping.
Pages: 1 ... 8 9 [10]