Attract-Mode Support Forum

Attract-Mode Project => Announcements => Topic started by: raygun on November 03, 2018, 05:25:16 PM

Title: Version 2.5.0
Post by: raygun on November 03, 2018, 05:25:16 PM
Version 2.5.0 of Attract-Mode has now been released!

This release finally fixes the built-in scraper from hanging when scraping from the net.  It also adds the ability to pause an emulator using a hotkey configured in Attract-Mode (Linux&Windows only).

Full changelog is posted below.  Downloads available at: http://attractmode.org/download (http://attractmode.org/download)

# Changelog #

## Commits from v2.4.1 to v2.5.0

### Andrew Mickelson (27 commits)

* Bump to version 2.5.0
* Issue #481: Allow use of any of the 'magic tokens' in emulator arguments
* Fix some compile warnings
* Optimization for quicker artwork loading
* [Windows] extra measures to stop losing foreground focus
* [Windows] Issue #482 - Fix for unicode filenames in squirrel standard lib
* Added "Please Wait" message
* [Windows] Fix handling of unicode characters in filenames
* Added fe.get_text() function for getting translated strings from a script
* Switched to use libcurl for network scraping (#486)
* Fixed pause on raspberry pi
* Added Pause Emulator functionality (#479)
* [linux] Always close frontend window when launching from fullscreen mode linux
* Issue #334 - removed git dependency from Makefile
* [Windows] make output from fe.plugin_command() consistent with Linux/OS X
* Issues #379, #248 - Fix to allow user to escape hung artwork scraping
* Added ChangedTag transition when a game is faved or tagged
* Update expat xml parser to version 2.2.6 (#480)
* Issue #472 - Added setting to control pointer moving on emu launch
* Issue # 325 - tweaked selection acceleration, added the "selection_max_step" option to attract.cfg
* Issue #471 - fix scraping of overview info (blank entries)

### Keil Miller (1 commits)

* Display link typo resolved (#485)

### Matthew Barnes (1 commits)

* Add 'Exit Message' option to General settings (#363)

### Radek Dutkiewicz (2 commits)

* Added Overlay.Favourite command to Transition.ShowOverlay (#484)
* Added BlendMode.Subtract, fixed line endings in default shader files (#477)

### xin (1 commits)

* Improve french translation (#495)
Title: Re: Version 2.5.0
Post by: jedione on November 03, 2018, 05:29:21 PM
thank you. will upgrade. ;)
Title: Re: Version 2.5.0
Post by: arthurvalenca on November 04, 2018, 05:33:47 PM
Big Thanks! for share.
Title: Re: Version 2.5.0
Post by: xbs on November 05, 2018, 04:55:17 AM
Thank you!
Title: Re: Version 2.5.0
Post by: keilmillerjr on November 05, 2018, 05:49:46 AM
Pause emulator feature is neat. Can’t wait to try it. Unique way to solve the problem of pausing and getting screen burn.
Title: Re: Version 2.5.0
Post by: iOtero on November 06, 2018, 07:43:36 AM
It does not work on MAC OS X Mountain Lion... but since version 2.2 it's still usual...  :'(

I guess there will be nobody around here who could provide me with an MA 2.5 for Mountain Lion...  :-[
Title: Re: Version 2.5.0
Post by: Giacomo1982 on November 06, 2018, 08:33:26 AM
When an art miss it shows the previous instead leaving an empty space, I don't like this behaviour.
But I really love AM and the infinite way it can be skinned!
Thanks for this amazing front-end raygun!
Title: Re: Version 2.5.0
Post by: keilmillerjr on November 06, 2018, 01:37:42 PM
It does not work on MAC OS X Mountain Lion... but since version 2.2 it's still usual...  :'(

I guess there will be nobody around here who could provide me with an MA 2.5 for Mountain Lion...  :-[

attract 2.5.0 image in download section works for me on mountain lion. Do you have any errors in the terminal? I’m launching the start script in the app from the terminal. Had issues in the past.

Have you tried compiling locally?

Edit: I’m too tired. I’m not using mountain lion. I’m on 10.13, whatever that is. These nicknames kill me.
Title: Re: Version 2.5.0
Post by: andrego536 on November 06, 2018, 11:39:36 PM
não esta compilando
Title: Re: Version 2.5.0
Post by: bundangdon on November 06, 2018, 11:46:45 PM
When an art miss it shows the previous instead leaving an empty space, I don't like this behaviour.
But I really love AM and the infinite way it can be skinned!
Thanks for this amazing front-end raygun!

I'm having this same issue. When there's missing artwork, it automatically places a screenshot of the previous game instead of leaving it blank. Haven't seen this issue before with previous builds, including the daily/nightly release just a couple days before version 2.50 was released
Title: Re: Version 2.5.0
Post by: iOtero on November 07, 2018, 05:29:05 AM
It does not work on MAC OS X Mountain Lion... but since version 2.2 it's still usual...  :'(

I guess there will be nobody around here who could provide me with an MA 2.5 for Mountain Lion...  :-[

attract 2.5.0 image in download section works for me on mountain lion. Do you have any errors in the terminal? I’m launching the start script in the app from the terminal. Had issues in the past.

Have you tried compiling locally?

Edit: I’m too tired. I’m not using mountain lion. I’m on 10.13, whatever that is. These nicknames kill me.

macOS 10.13 is High Sierra, the last macOS is 10.14 Mojave, and Mountain Lion is Mac OS X 10.8 :P
Title: Re: Version 2.5.0
Post by: keilmillerjr on November 07, 2018, 10:09:48 AM
iOtero if you try compile locally, let me know your results. I’m curious.
Title: Re: Version 2.5.0
Post by: iOtero on November 07, 2018, 11:15:35 AM
iOtero if you try compile locally, let me know your results. I’m curious.

I can not compile because ican not download the homebrew.
Title: Re: Version 2.5.0
Post by: keilmillerjr on November 07, 2018, 01:33:15 PM
Try this guide. Install Xcode. Install tools. Select it. Install x11 quarts. Symlink it. Then try curling brew. I know I had it installed because I looked back on projects I did during that time and I had imagemagik installed. I remembered having an issue with quartz.

https://gist.github.com/myobie/1860902
Title: Re: Version 2.5.0
Post by: Dangun_Feveron on November 10, 2018, 02:04:42 AM
When an art miss it shows the previous instead leaving an empty space, I don't like this behaviour.
But I really love AM and the infinite way it can be skinned!
Thanks for this amazing front-end raygun!

I'm having this same issue. When there's missing artwork, it automatically places a screenshot of the previous game instead of leaving it blank. Haven't seen this issue before with previous builds, including the daily/nightly release just a couple days before version 2.50 was released

Same bug for me (Windows 10 x64). I'm reverting back to v2.4.1 because v2.5 shows the previous game's artwork if the current one has none. For example, Contra has the flyer of Continental Circus. I hope it will be fixed soon.

EDIT: A fix is in the works https://github.com/mickelson/attract/issues/499 Great!