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Topics - Flinnster

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Themes / [Download] Pandora's Box 4 Ultimate Theme
« on: October 13, 2016, 05:40:51 AM »
Work is continuing on my first theme... a modified version of kent79's superb 'Pandora's Box' theme.
Whilst his is based on Pandora's Box 3, mine is skinned to the more recent Pandora's Box 4.

I created it for use on my own arcade cab, running a 15Khz low resolution CRT screen.

The latest version (v1.0) can be downloaded here:
http://depositfiles.com/files/x2fwe4t5a
Archive password is: mameart

Features:
- Game history text area under the marquee panel scrolls upwards to cater for games with large text histories
- Bit more information on the game / rom selected is shown under the marquee area
- Snapshot / video window has a realistic CRT reflection and edge darkening
- A few design modifications to the user interface and logo  ;)
- Default mame .pngs for missing flyers, marquees and snapshots to copy into your artwork folders.
- Sounds for navigation

There are still a few bugs / issues I'm trying to iron out.
- The history text is always centred vertically... so if there isn't much history text, you have to watch a blank window scroll upwards for a while (mentioned here: http://forum.attractmode.org/index.php?topic=1000.0)
- Got an intermittent crash when scrolling fast through the game list, not sure what's causing it.


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Scripting / Trying to make a game history text area that scrolls upwards
« on: October 10, 2016, 06:29:38 PM »
Hi,

I'm trying to make a text area that contains game history / information text that will slowly move upwards.

I define the area object with:
Code: [Select]
::OBJECTS <- {
 history_bgpanel = fe.add_artwork( "hist_back.png", 337, 346, 262, 530 ),
 history_blurb = fe.add_text("history", 337, 346, 262, 530),
}


And I get it to scroll using:
Code: [Select]
animation.add( PropertyAnimation( OBJECTS.history_blurb, move_history_blurb2 )
So far so good... the problem then occurs where the history text is always aligned vertically at the centre of the text blurb area.
This means with games that have little history text, nothing appears in place for a while and eventually a bit of text is seen scrolling past! Games with tons of history text are fine.. simply because the text data fills the text box area fully.

Is there any way to make the text start at the top of the text area? ie. be aligned vertically to 'top' rather than always be centered vertically?

Thanks, any help appreciated :)


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