Author Topic: Cosmo's Theme (v.1.1 uploaded!)  (Read 8803 times)

Asterra

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Re: Cosmo's Theme (v.1.1 uploaded!)
« Reply #45 on: June 20, 2017, 05:03:09 PM »
Superb work on these themes.  I'm actually primarily using your original "robospin-like themes" for every system I can, and intend to use this version for the systems not covered.  My current task is to figure out how to force the game screenshot to appear immediately, fading into the video after maybe a second, so that games can be scrolled through at leisure without having to wait on the video every time.  (If anyone wants to point me in the right direction, I'm all ears.)

Another thing I've been trying to do is to tweak the monitor bezel used in this 1.1 theme.  It's very slightly askew, in addition to having that curious wedge along the bottom edge that I have to assume was a famous feature of some bygone physical monitor.  I'm trying to correct both issues.  But if there's an alternative bezel I could try plugging in instead, maybe that would be more convenient.

BadFurDay

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Re: Cosmo's Theme (v.1.1 uploaded!)
« Reply #46 on: October 09, 2017, 12:06:31 PM »
I get hit with some noticeable slowdown using this theme on the Pi, have it from the start just never got round to mention it. When I remove all the artwork leaving just the snap it runs fine. Can the Pi not handle all the 720 and 1080 artwork or is it possible the fact I have different sizes is what makes the Pi struggle?

cosmo

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Re: Cosmo's Theme (v.1.1 uploaded!)
« Reply #47 on: October 13, 2017, 01:07:34 PM »
The main menu eats video ram like crazy. To improve perfomance it's advised to disable animations or artwork. A bit of overclock can help.
System menu should work better as it doesn't have to change the 720p background with each selection, but you can disable animations and use  .jpg artworks instead of heavier .png
« Last Edit: October 13, 2017, 01:09:07 PM by cosmo »