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Messages - cyclair

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1
General / Re: OpenBor AttractMode
« on: November 24, 2020, 12:55:35 AM »

this is what i did yesterday, but it doesn't work.
The first error is that Openbor.exe is not found, and the second a popup opens telling me that wait_for_ESC is not compatible with windows 64bits.
it does not work.

ARGS :

# Generated by Attract-Mode v2.6.0
#
executable           cmd
args                 /c cd E:\AttractMode\OpenBor\[name] & start OpenBOR.exe & start E:\AttractMode\OpenBor\wait_for_ESC.exe
rompath              E:\AttractMode\OpenBor\Paks
romext                <DIR>
nb_mode_wait         3
exit_hotkey          Joy0 Button11
artwork    flyer           
artwork    marquee         
artwork    snap            E:\AttractMode\Roms\OpenBor\Snap
artwork    wheel           E:\AttractMode\Roms\OpenBor\Wheel

2
General / OpenBor AttractMode
« on: November 23, 2020, 04:31:44 AM »
Good morning all,

I am currently installing the openbor which works fine with openbor.exe but in attractmode it opens openbor.exe for me and not the game directly.
How to do with the args line to directly open a game by openbor.exe.
here is my args for openbor.
thank you in advance.

# Generated by Attract-Mode v2.6.0
#
executable           E:\AttractMode\OpenBor\OpenBOR.exe
args                 -f
rompath              E:\AttractMode\OpenBor\Paks
romext               .pak
artwork    flyer           
artwork    marquee         
artwork    snap            E:\AttractMode\Roms\OpenBor\Snap
artwork    wheel           E:\AttractMode\Roms\OpenBor\Wheel

3
General / Re: Atomisewave AttractMode
« on: November 18, 2020, 01:37:17 AM »

So finally found, here it can be used for another, here is the good Args for the Atomisewave under retroarch with the Flycast core.

The happy ones are finally working under AttractMode. Thank you


# Generated by Attract-Mode 1.5.2#

executable           E:\AttractMode\RetroArch\retroarch.exe -L E:\AttractMode\RetroArch\cores/flycast_libretro.dll -fullscreen
args                 "[romfilename]"
rompath              E:\AttractMode\Roms\test\
romext               .zip
exit_hotkey          Joy0 Button11
artwork    flyer           
artwork    marquee         
artwork    snap            E:\AttractMode\Roms\Atomiswave\Snap
artwork    wheel           E:\AttractMode\Roms\Atomiswave\Wheel

4
General / Re: Atomisewave AttractMode
« on: November 18, 2020, 12:16:58 AM »

Yes I run many other systems with retroarch without worries. For example Naomi, Mame, Neogeo, etc.

Example of my other Args

*Naomi : "[romfilename]" -L cores/flycast_libretro.dll
*NeoGeo : "[romfilename]" -L cores/fbalpha2012_neogeo_libretro.dll
*Dreamcast : "[romfilename]" -L cores/flycast_libretro.dll
*Saturn : "[romfilename]" -L cores/mednafen_saturn_libretro.dll
*Snes : "[romfilename]" -L cores/snes9x_libretro.dll

No worries, it works great. Just the Atomisewaves which work in retroarch but not in attractmode. What I do not understand.

5
General / Re: Atomisewave AttractMode
« on: November 17, 2020, 11:50:22 PM »

Thank you for your answer, I have already tested the different Args, but nothing has changed, the games cannot be launched by attractmode :'(

6
General / Atomisewave AttractMode
« on: November 17, 2020, 10:57:47 PM »
Good morning all,

I have a problem with the atomiswave. I have the flycast core compatible roms which works very well in retroarch directly, no problem.
But as soon as I want to go through attractmode, the roms do not start, return to menu directly.
While in retroarch the games work perfectly. Do you know where the problem can come from?

Here is my .cfg : # Generated by Attract-Mode v2.6.0
#
executable           E:\AttractMode\RetroArch\retroarch.exe
args                 "[romfilename]" -L cores/flycast_libretro.dll
rompath              E:\AttractMode\Roms\Atomiswave
romext               .zip
exit_hotkey          Joy0 Button11
artwork    flyer           
artwork    marquee         
artwork    snap            E:\AttractMode\Roms\Atomiswave\Snap
artwork    wheel           E:\AttractMode\Roms\Atomiswave\Wheel

thank you in advance

7
General / Wheel one game
« on: August 17, 2020, 12:15:14 PM »
Hello everyone, I have added a "windows game" system with only one game at the moment.

The problem is that when I enter the wheel of the system I have several times the same wheel of the game.

How with a single game with only once the wheel and not several times the wheel of the game in sub-wheel?

thank you in advance.

 :)

8
General / Neogeo CD retroarch FBneo
« on: April 13, 2020, 06:12:08 AM »
Good morning all,

I have a problem with the neogeo cd.

Indeed when I open retroarch and I launch the fbneo core I can play without worry with my .bin and .cue but impossible to launch them by attractmode.

Here is my .cfg :

# Generated by Attract-Mode v2.6.0
#
executable           E:\AttractMode\RetroArch\retroarch.exe
args                 -L "E:\AttractMode\RetroArch\cores\fbneo_libretro.dll" "[romfilename]"
rompath              E:\AttractMode\Roms\SNK Neo Geo CD
romext               .cue
exit_hotkey          Escape
artwork    flyer           
artwork    marquee         
artwork    snap            E:\AttractMode\Roms\SNK Neo Geo CD\Snap
artwork    wheel           E:\AttractMode\Roms\SNK Neo Geo CD\Wheel

Do you have a solution?

and -f -L cores\fbneo_libretro.dll "[romfilename]" not work in attractmode

thank you in advance

9
General / Re: Args Daphne
« on: April 08, 2020, 07:58:04 AM »

I succeeded, you have to create a .cfg for each game and modify the daphne romlist. here is the link where I found the answer and how to do it.

thank you


http://forum.attractmode.org/index.php?topic=323.15

10
General / Args Daphne
« on: April 08, 2020, 04:30:11 AM »
Hello everyone, I just installed the daphne but impossible to launch in attramode.

Here is my Args:


# Generated by Attract-Mode v2.6.0
#
executable           C:\AttractMode\Daphne\daphne.exe
args                    [name] vldp -framefile [rompath][name].txt -blank_searches -min_seek_delay 1000 -seek_frames_per_ms 20 -homedir . -sound_buffer 2048 -fullscreen -fastboot -useoverlaysb 0
rompath              C:\AttractMode\Daphne\framefile
romext               .zip;.txt
system             
exit_hotkey          echap
artwork    flyer           
artwork    marquee         
artwork    snap            C:\AttractMode\Roms\Daphne\Snap
artwork    wheel           C:\AttractMode\Roms\Daphne\Wheel


Merci d'avance

11
General / Re: Transition vidéo
« on: April 08, 2020, 01:36:03 AM »

the pluging of which you speak is simply to put a transistion during a loading of game, except I seek to have a video transition during the main wheel and not during a loading of the game.

12
General / Re: Sub Wheel, different emulator!!!
« on: April 07, 2020, 02:25:56 AM »
Great, thanks for the explanation, it works perfectly
Great thanks a lot

 ;D

13
General / Re: Sub Wheel, different emulator!!!
« on: April 06, 2020, 01:11:31 PM »

sorry but i don't see how adding just the name of the emulator, it can open in a folder or is the emulator, there is a path to put right?

I don't really understand ...

14
General / Re: Sub Wheel, different emulator!!!
« on: April 06, 2020, 12:43:37 PM »

I have this in my romlist:

#Name; Title; Emulator; CloneOf; Year; Manufacturer; Category; Players; Rotation; Control; Status; DisplayCount; DisplayType; AltRomname; AltTitle; Extra; Buttons
Mario Kart GP; Mario Kart GP; Mario Kart GP ;;;;;;;;;;;;;;;
Mario Kart GP2; Mario Kart GP; Mario Kart GP2 ;;;;;;;;;;;;;;;

how to indicate that i want to use another emulator for mario gp 2? thank you in advance

15
General / Sub Wheel, different emulator!!!
« on: April 06, 2020, 11:02:42 AM »

Good morning all,

Is it possible to put several games in a sub wheel with a different emulator? If yes, how?

In fact I want to put the 2 mario gp and fzero AX in the same wheel but with a different emulator for each game.

thank you in advance

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