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Messages - jedione

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691
Themes / Re: pandoras box 5 "preview"
« on: August 05, 2018, 09:26:37 AM »
New, up-date  check it out in first post.

video
grafix....

now with intro...video....

692
General / .preserve_aspect_ratio= true; not working?
« on: August 04, 2018, 11:17:50 AM »
im putting the code   "joy.preserve_aspect_ratio= true;"

and it is not working for me in the latest build 2.4

can any one ells confirm...thanks

693
Themes / pandoras box 5 "last view before release" update
« on: August 04, 2018, 07:19:27 AM »
well i forgot a bought this one for a bit, but now starting to get back on track....
hoping to release it, in two weeks.

pandoras box 5

for the latest AM build, using the new "blend mode" for background smoke .

Updated vid 8/8/18
youtube = https://youtu.be/DQnJfEgOec8



694
Scripting / Re: Can you use [Overview] info in displays menu?
« on: August 03, 2018, 06:15:14 AM »
hey guys i think , this was what you were looking for

How to insert Emulator text story link

http://forum.attractmode.org/index.php?topic=2127.msg14692#msg14692

695
General / Re: How to get attract to detect game from cd tray
« on: July 31, 2018, 05:47:53 PM »
if it can just be built in to AM why not.....just makes us stronger.

following suite..    i would submit it. great idea.

696
General / Re: new BlendMode...
« on: July 26, 2018, 07:00:50 AM »
of corse it will be better when Oomek, makes a setup for us all to use
module ,or plugin?
cant wait..

697
General / Re: new BlendMode...
« on: July 26, 2018, 06:52:33 AM »
ok here is a blur layout for everyone to play with.



the layout, is set up so in layout options you can choose fanart, snap, or videos.enjoy

and last.  a thanks to arcadebliss..for this code that has been siting right under are noses, since late 2015
hellow.

blur-layout download =
https://mir.cr/5BZ8NEIJ

698
General / Re: new BlendMode...
« on: July 25, 2018, 07:06:55 PM »
ok i think i found out why im looking for...it's the blur that u have in your un released theem...
it is a shader not blend...
but with some tweeking.... and a opacity overlay its looking the wat i need
thanks for your help .. im glag your so active

not the best...looking forward to your release to see your code..


699
General / new BlendMode...
« on: July 20, 2018, 05:28:12 PM »
does any one know how to implement the new Blend Modes....

 this is what i tryed.....   but dont do anything

Code: [Select]
local bg = fe.add_artwork( "snap", flx*0.200, 200, flw*0.500, flh*0.500 );
bg.BlendMode.Screen;

info from latouts.txt.

* `blend_mode` - Get/set the blend mode for this image.  Can have one of the
     following values:
      - `BlendMode.Alpha`
      - `BlendMode.Add`
      - `BlendMode.Screen`
      - `BlendMode.Multiply`
      - `BlendMode.Overlay`
      - `BlendMode.Premultiplied`
      - `BlendMode.None`


thats all the give us...no example?       Thanks.. :)



700
Announcements / Re: Version 2.4 sneaking in!
« on: July 20, 2018, 05:08:54 PM »
Zorder.



it is listed in the "Layouts.txt" file in the main folder

* `zorder` - Get/set the Image's order in the applicable draw list.  Objects
     with a lower zorder are drawn first, so that when objects overlap, the one
     with the higher zorder is drawn on top.  Default value is 0.

701
General / Re: running Am and games on extended dule monitor
« on: July 18, 2018, 05:45:03 PM »
i use to use it long time ago....so thanks for the sugestion
will look into!   thanks

702
General / running Am and games on extended dule monitor
« on: July 18, 2018, 05:28:48 AM »
asking for some help,  this is what i have

windows 10 running the latest AM build.

i want to run my primary arcade cab in my room from my computer near by.

iv got ,retroark  and mame all set up loading on "extended display" 
on the second monitor "\\.\DISPLAY2"

so im thinking ok the hard part is done...

now the Q:  i can not get AM to open up, or full screen on the extended 2nd monitor.
I can though,  just drag it over in windowed and maximize it and it is doing what i want except
for the windowd bar at the top...but as soon as i change to fullscreen it will snap back to screen #1
?
thanks

oh ya also in tab general i do have "enable mutable monitors  yes"

also read abought a "multymon" plugin? that might help

703
once you are done,  building your layout , then,  and only then...
does it become a theme.

true. ::)

704
Scripting / Re: Two functions to create boxes and frames
« on: July 11, 2018, 07:50:35 AM »
have to go to work,   but is this code actually work...

its a great idea.

705
Themes / Re: Arcadeflow theme v 1.7 [Release] Updated 5 July 2018
« on: July 05, 2018, 07:18:59 AM »
Arcadeflow_17,   is broken for me  :-[

Arcadeflow_14  is working fine

im on windows 10 with latest AM build..

anyone else ?

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