RocketLauncher uses autohotkey. I looked at the source, and its nutty as I would expect with anything hyper related.I think the idea would be to create a new black window and use that to create the fade. I could create this, but I currently don’t have the time.Heres a start: https://autohotkey.com/board/topic/66863-fade-any-window-in-on-open-and-fade-out-on-close/It might be easy to create a plugin to create a fade to black transition in attract mode, but wouldn’t be able to handle fading with emulator. I personally rather have the immediate BAM without a fade.
Quote from: keilmillerjr on September 01, 2017, 04:51:57 PMRocketLauncher uses autohotkey. I looked at the source, and its nutty as I would expect with anything hyper related.I think the idea would be to create a new black window and use that to create the fade. I could create this, but I currently don’t have the time.Heres a start: https://autohotkey.com/board/topic/66863-fade-any-window-in-on-open-and-fade-out-on-close/It might be easy to create a plugin to create a fade to black transition in attract mode, but wouldn’t be able to handle fading with emulator. I personally rather have the immediate BAM without a fade.I´m working on something similar setting "transitions".Maybe you can use your "programming skills" to improve my idea.Ill try to complete a wip working code on next weeks.
Nicely done! Even if you already use rocketlauncher with fade, this plugin-fade makes it look even smoother
Quote from: bundangdon on September 03, 2017, 07:00:55 AMNicely done! Even if you already use rocketlauncher with fade, this plugin-fade makes it look even smoother Thank you! I just made a commit to adjust ToGame and FromGame fades separately. This is very useful if you have a sound play when you select a game and need the ToGame fade to run longer matching the sound duration.
Quote from: keilmillerjr on September 03, 2017, 08:27:42 AMQuote from: bundangdon on September 03, 2017, 07:00:55 AMNicely done! Even if you already use rocketlauncher with fade, this plugin-fade makes it look even smoother Thank you! I just made a commit to adjust ToGame and FromGame fades separately. This is very useful if you have a sound play when you select a game and need the ToGame fade to run longer matching the sound duration.Im working on this.http://forum.attractmode.org/index.php?topic=1866.0Maybe we can "mix" our ideas , let me finish mine "module" and i´ll send you the entire code.
Quote from: qqplayer on September 03, 2017, 01:24:56 PMQuote from: keilmillerjr on September 03, 2017, 08:27:42 AMQuote from: bundangdon on September 03, 2017, 07:00:55 AMNicely done! Even if you already use rocketlauncher with fade, this plugin-fade makes it look even smoother Thank you! I just made a commit to adjust ToGame and FromGame fades separately. This is very useful if you have a sound play when you select a game and need the ToGame fade to run longer matching the sound duration.Im working on this.http://forum.attractmode.org/index.php?topic=1866.0Maybe we can "mix" our ideas , let me finish mine "module" and i´ll send you the entire code.I would be interested in seeing the code to your module. The plugin I scrapped was a loading screen as well. I scrapped it because I could not figure out a way to tell if the emulator has loaded. Then again, emulators load almost instantly on even my rpi2 - negating the need for a loading screen.