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Scripting / Launch Decorator plugin
« on: March 01, 2021, 01:01:52 PM »
Hi All,
I wrote a plugin to execute script before and/or after game execution.
LaunchDecorator has configurable ScriptRoot (and extensions) and follows convention
over configuration approach to find and run scripts
ScriptRoot
┣ + emulator name
┃ ┗ -- before.{script extension}
┃ ┗ -- after.{script extension}
┃ ┗ ...
┃ ┗ -- before.{game name}.{script extension}
┃ ┗ -- after.{game name}.{script extension}
┃ ┗ ...
┃
┣ + another emulator name
┣ +..
All ScriptRoot child elements are optional and script extensions can be mixed.
Plugin and instructions can be found here:
https://github.com/matteocedroni/am-launch-decorator-plugin
I wrote a plugin to execute script before and/or after game execution.
LaunchDecorator has configurable ScriptRoot (and extensions) and follows convention
over configuration approach to find and run scripts
ScriptRoot
┣ + emulator name
┃ ┗ -- before.{script extension}
┃ ┗ -- after.{script extension}
┃ ┗ ...
┃ ┗ -- before.{game name}.{script extension}
┃ ┗ -- after.{game name}.{script extension}
┃ ┗ ...
┃
┣ + another emulator name
┣ +..
All ScriptRoot child elements are optional and script extensions can be mixed.
Plugin and instructions can be found here:
https://github.com/matteocedroni/am-launch-decorator-plugin