Author Topic: Updated version of Roboskin spinwheel, scales from 1024 to 1080...  (Read 158548 times)

matthewj

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Re: Updated version of Roboskin spinwheel, scales from 1024 to 1080...
« Reply #165 on: February 04, 2016, 07:39:46 AM »
Update to the high CPU. I removed all graphics form my setup, no marquee, videos, snaps, etc as a test to see which part of the layout is slow, but with no success. Still runs very slowly. Any ideas?

omegaman

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Re: Updated version of Roboskin spinwheel, scales from 1024 to 1080...
« Reply #166 on: February 04, 2016, 08:32:46 AM »
Matthewj-

There is no scan-line generation per say. However, the static.mp4 does have a scan-line effect that plays when a snap is null. I doubt this is what you are referring to but you can definitely turn the static effect off under the theme options. The crt and bloom shaders are off by default so that shouldn't be causing a slowdown either. I say this, because the shaders can definitely slow down low end machines. Which is why I turn them off by default.

Anyway, how old of a machine are we talking about here? Is it at least a core duo? I tested an older version of robospin on a raspberry pi2 and it was acceptable.

Also, you might want to make sure there was no virus software or updating going on as well - windows only.

slydog43

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Re: Updated version of Roboskin spinwheel, scales from 1024 to 1080...
« Reply #167 on: February 05, 2016, 02:55:26 PM »
+1 for text of game instead of ARCADE graphic is no wheel is present.  Thanks

slydog43

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Re: Updated robospin theme !!!
« Reply #168 on: February 05, 2016, 03:04:57 PM »
what is the free utility to create wheel art called, link?  thanks

omegaman

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Re: Updated robospin theme !!!
« Reply #169 on: February 12, 2016, 07:35:51 PM »
AutoKustom Beta 2.

shiryu55

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Re: Updated version of Roboskin spinwheel, scales from 1024 to 1080...
« Reply #170 on: February 21, 2016, 02:04:43 PM »

Thank you very much for this layout , I will use my old pc.

Once again Thanks from Spain

carlhungus74

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Re: Updated version of Roboskin spinwheel, scales from 1024 to 1080...
« Reply #171 on: March 01, 2016, 11:55:29 AM »
Same for me.
+1 for text of game instead of ARCADE graphic is no wheel is present.

It would be very useful. It's difficult (impossible?) to get all the wheel pictures...

Or, maybe, instead, if the wheel picture is not found, display instead the marquee....better than nothing...and usually the marquee contains the title of the game.


omegaman

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Re: Updated version of Roboskin spinwheel, scales from 1024 to 1080...
« Reply #172 on: March 01, 2016, 03:51:00 PM »
Here, try this if you don't like the generic wheel art. It's a wheel frame with a question mark. Just copy into the robospin folder. This way you won't have any blank slots in the wheel. You can copy it and make another for marquee as well.

verion

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Re: Updated version of Roboskin spinwheel, scales from 1024 to 1080...
« Reply #173 on: March 01, 2016, 04:49:56 PM »
Thanks. It is nicer that that yellow ARCADE!. I'll add it to my NEVATO theme.

bionictoothpick

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Re: Updated version of Roboskin spinwheel, scales from 1024 to 1080...
« Reply #174 on: March 01, 2016, 05:16:04 PM »
VERION, please stop talking about this NEVATO theme, unless it inspires you to release it.

verion

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Re: Updated version of Roboskin spinwheel, scales from 1024 to 1080...
« Reply #175 on: March 02, 2016, 01:02:59 AM »
Actually - talking about this is really helping me to finish it. It's like telling your friends that you want to quit smoking or go on a diet.
BTW it is ready for download.
« Last Edit: March 02, 2016, 01:18:15 AM by verion »

shiryu55

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Re: Updated version of Roboskin spinwheel, scales from 1024 to 1080...
« Reply #176 on: March 03, 2016, 02:57:46 PM »

I would like to know how to create listings by genres., as in Hyperspin. To not have to go all the wheel when looking for certain games.

omegaman

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Re: Updated version of Roboskin spinwheel, scales from 1024 to 1080...
« Reply #177 on: March 03, 2016, 04:21:03 PM »
shiryu55-

By using filters, you can add them through the GUI or edit attract.cfg file directly. It'v very powerful and you can get very granular. See example:

global_filter       
      rule                 CloneOf not_equals .*

filter               Capcom
      rule                 Manufacturer contains Capcom
filter               Midway
      rule                 Manufacturer contains Midway

fbs777

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Re: Updated version of Roboskin spinwheel, scales from 1024 to 1080...
« Reply #178 on: April 01, 2016, 10:02:03 PM »
How to do an animation to move and hide wheels like this theme ( http://forum.attractmode.org/index.php?topic=505.0 ) does with listbox after 1 second of inactivity? Im trying to adapt the code without sucess...

omegaman

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Re: Updated version of Roboskin spinwheel, scales from 1024 to 1080...
« Reply #179 on: April 01, 2016, 11:13:21 PM »
Look at your start and end positions for x and y. The listbox would be much easier to do than the wheel. Trying to animate the wheel off screen and back to a certain position would be a very tall task. The Listbox should be easy to do, just start it at whatever position you want like the rightside, leftside, bottom or top of the screen then end it off screen. You can chain the animation as well.