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Messages - Neosys

Pages: 1 [2] 3 4
16
Emulators / Re: Panasonic 3DO
« on: December 25, 2019, 03:10:44 AM »
With these settings I have integrated several libretro cores. for example colecovision, c64 etc. etc.

you also have a nice Christmas.  :)

17
Emulators / Re: Panasonic 3DO
« on: December 25, 2019, 02:55:54 AM »
Hey try this.

args                 -L cores/4do_libretro.dll "Q:\Roms\Panasonic 3DO\[name][romext]"
 
rompath              Q:\Roms\Panasonic 3DO


18
I have a problem with the scroll speed when selecting games in my layout.

Now I have installed the animate2 module.

and so
In my layout:

// modules
fe.load_module ( "fade");
fe.load_module ("conveyor");
fe.load_module ("animate");
fe.load_module ("animate2");
//fe.load_module("objects/scrollingtext ");


My attract mode module folder looks like this:

C: \ attract-v2.6.0-win64 \ modules \
animate \
animate2 \
extended \
file-layout \
objects \
animate.nut
animate2.nut
animlist.nut
conveyor.nut
conveyor_helper.nut
fade.nut
file-format.nut
file-layout.nut
file.nut
pan-and-scan.nut
preserve-art.nut
spritesheet.nut

is that okay?

but then get the following error in the console:

AN ERROR HAS OCCURED [the index 'config' does not exist]

CALL STACK
* FUNCTION [transition_callback ()] C: \ attract-v2.6.0-win64 \ modules \ animate.nut line [347]

LOCALS
[anim] INSTANCE
[@ INDEX @] 0
[busy] false
[ttime] 0
[var] 0
[ttype] 0
[this] INSTANCE
Script error in transition function: transition_callback - the index 'config' does not exist

AN ERROR HAS OCCURED [the index 'config' does not exist]

CALL STACK
* FUNCTION [transition_callback ()] C: \ attract-v2.6.0-win64 \ modules \ animate.nut line [347]

Where is the mistake?

19
Scripting / Re: No German Umlaut (ä,ü,ö,ß) in Overview
« on: December 10, 2019, 12:28:50 PM »
Thanks for the hint. A program I do not necessarily need, because I need the overviews mainly for my systems eventull the one or the other layout. but thanks anyway my friend.

20
Scripting / Re: No German Umlaut (ä,ü,ö,ß) in Overview
« on: December 10, 2019, 09:37:26 AM »
Thanks!

I encoded my Overview txt file with UTF-8-without BOM (byte-order mark), because before the first letter was a miss.

What also works is to save the text file as .nut and then rename it back to .txt.

Now I have to change all my overviews first again.  ;)

21
Scripting / No German Umlaut (ä,ü,ö,ß) in Overview
« on: December 10, 2019, 06:28:22 AM »
Hi! I use the Overview game descriptions in my theme. As far as it works.

But no umlauts are displayed. In German there is "ö, ä, ü & ß". Instead of umlautes a square is displayed.

In English, there are no umlauts.

Is there a way to change this? It works on History.dat, but I do not want to use it.

Thank you.

22
Themes / Re: (WIP) theme for scrolling Overview game descriptions
« on: November 24, 2019, 06:46:09 AM »
Hi,

now it looks better. Cool Skin and the overview scrolltext perfect.  8)

Do you share your Layout?

Thanks

23
Emulators / Re: Argument for games NeoGeo CD with Raine ?
« on: October 03, 2019, 08:46:18 AM »
I suspect that you should not unpack the zip file from the rom.

romext               .zip

24
Themes / Re: Pandora Remix Layout
« on: September 12, 2019, 01:45:01 PM »
Hi takoni!

Wow. Absolutely fantastic. very nice theme.

Thank you!!!!!   :)

25
Themes / Re: fat grid "demo far from done
« on: September 09, 2019, 09:28:03 AM »
The new style is absolutely fantastic. That's exactly what I'm looking for in my layout. Unfortunately, my scripting skills are not so good.

26
Themes / Re: Arcade Theme v0.6.1 [Released]
« on: September 02, 2019, 08:14:45 AM »
I have Arcade Theme v0.6.1 as a layout. only the function quick jump to game does not work for me. he does not show me anything. what am I doing wrong? I have assigned a button.


27
Themes / Re: Syskeuomorphic theme.
« on: August 24, 2019, 12:45:49 PM »
Did you edited the code somehow? Removed any of the _scrlMsg[] or messed with the FOR loops?

No I did not change the code. I have not removed anything. I just unzipped the scroll.zip and then for example into my atari 2600 screen.


28
Themes / Re: Syskeuomorphic theme.
« on: August 23, 2019, 07:29:04 AM »
@farique

scroll.zip/layout.nut

Hi. I get the following error
What can I do?

Thank you!


AN ERROR HAS OCCURED [wrong indexes]

CALLSTACK
*FUNCTION [update_realtime()] C:\attract-v2.5.1-win64\layouts/Scroll/layout.nut line [201]

LOCALS
[_scrlMsg] ARRAY
[f] 0
[ttime] 1374
[this] TABLE
Script Error in tick function: update_realtime - wrong indexes

29
Scripting / Re: help with game indicator bar....
« on: August 14, 2019, 11:04:17 AM »
@zpaolo11x

Thank you!!!

Your code works fine for me.

Greetz Neosys

30
Themes / Re: C64 theme..next week.
« on: August 10, 2019, 10:07:19 AM »
Hi jedione!

Very nice theme it looks awesome.  ;)

Do you share this great theme?

Thanks in advance.

Greetz Neosys

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