Author Topic: DXVA2 missing after compiling with MXE  (Read 192 times)

Oomek

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DXVA2 missing after compiling with MXE
« on: January 12, 2018, 05:51:32 AM »
Do I need to specify other constants than WINDOWS_STATIC=1 in the make script to have DXVA2 showing in settings?

I've tried:
make CROSS=1 TOOLCHAIN=x86_64-w64-mingw32.static WINDOWS_STATIC=1 SFML_SYSTEM_WINDOWS=1 FE_HWACCEL_DXVA2=1

but still I have only software shown in the video decoders