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Scripting / Animation question
« on: October 04, 2018, 12:13:38 PM »
How to activate another animation when the previous animations are finished?
First animation :
Second animation :
First animation :
Code: [Select]
local move2_cfg = {
when = Transition.StartLayout,
property = "x",
start = 2000,
end = 785,
time = 3000
delay = 1000
}
Second animation :
Code: [Select]
local move4_cfg = {
when = Transition.ToNewSelection,
wait = true,
property = "x",
start = 805,
end = 785,
time = 40
delay = 40
tween = Tween.Expo
pulse = true
}