I've poked around in the code a bit, regarding my issue of video not appearing, and I learned that it has something to do with the CrtLottes shader (named as shaderLOTTES2). If I disable that bit of code the video will show. Any idea what the issue could be with that shader?
Hi, sorry I've been away from here a few days as I'm feeling under the weather.
Another user has had similar issues recently. At the moment we have tracked it down to 'not using' Nvidia graphics card. Specifically using video hardware that does not have glsl shader v1.2 support. Could this be the same as your case?
Can you do the following for me please:
1) Download the latest 'daily build' of AttractMode from here
http://forum.attractmode.org/index.php?topic=2324.0(In the daily builds you see the four .exe files. Two are 64bit, two are 32bit.. The ones with console in name open up a second window in background called console which display info or error messages).
2) Can you supply a screenshot of the Attractmode console showing any errors that might be displayed when you are only getting the black screen?
3) What brand and model of graphics hardware are you using please?
4) Plus, maybe let me know are you on Windows or MAC or Linux, etc, 32bit or 64bit, and I'll see what I can do.
PS: The 'daily build' is so much faster than the year old standard 2.6.1 release.
Cheers.
Edit:Also, is it all shaders that you can't visibly see functioning or just certain ones.
Here is a list of all shaders in the layout so far:
A) Title Screen CRT-Lottes shader = fishbowl effect, rounding corners, crt effects
B) Video Snap CRT-Lottes shader = fishbowl effect, rounding corners, crt effects
C) Video Snap Bloom shader = colour exciter effect
D) Marquee Bloom shader = lit up marquee effect
E) Default Marquee image Bloom shader = lit up marquee effect
F) Game Count text Bloom shader = colour exciter effect
G) All Meta Data text Bloom shader = colour exciter effect
H) Selected Game wheel logo Ripple Shader = selected logo ripple wave effect
I) Faux multi-texture/pass blur shader setup on the Arcade Background Video
So, will be interesting to know which ones are working or not working.