Author Topic: Arcadeflow theme v 17.1 [Release] Updated 22 March 2024  (Read 548586 times)

Jklstudio

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Re: Arcadeflow theme v 15.1 [Release] Updated 1 December 2022
« Reply #1515 on: December 06, 2022, 11:41:42 AM »
 I'm sorry to bother, may I ask where could I find a tutorial please?

I were able to fully configure my AM install, but if I try this (awesome) layout all I get are 2 tiny white dots.
Nothing else.
I think I have a decent understanding of the AM basics, since I also modified some layouts to my linking replacing assets.

I installed AM+ from GitHub (the static one) on my root AM folder but no change.
It's pretty obvious I'm missing something essential..  :-[

Any help will be greatly appreciated!
« Last Edit: December 06, 2022, 11:44:00 AM by Jklstudio »

zpaolo11x

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Re: Arcadeflow theme v 15.1 [Release] Updated 1 December 2022
« Reply #1516 on: December 06, 2022, 12:29:01 PM »
I were able to fully configure my AM install, but if I try this (awesome) layout all I get are 2 tiny white dots.
Nothing else.

Can you share a screenshot? Or if you can run AM from the console using attract-console.exe you might see error messages that could help.

Quote
I installed AM+ from GitHub (the static one) on my root AM folder but no change.
It's pretty obvious I'm missing something essential..  :-[

Did you get the latest build from the "Actions" tab on github?

Let me know, I'm here to help as much as possible :)

Jklstudio

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Re: Arcadeflow theme v 15.1 [Release] Updated 1 December 2022
« Reply #1517 on: December 07, 2022, 03:09:03 AM »
Hi thanks for helping me!

I got executables from AM+ github, attract-2.6.2-attract-Windows.MXE-static-x86_64.7z.
The shared ones won't work and throw errors on launch.

Using the static versions I can launch it with my usual settings.
If I select arcadeflow as layout all I get is a black screen, with two dots, one of which is pulsing.
Pressing "esc" makes my list appear, with fullscreen snap underneath.

These errors appear in the log:

Error decoding video (receiving frame): End of file
Error loading font from file: T:\My Emus\AttractMode\layouts/Arcadeflow-15.1/font_Roboto-Condensed-Bold.ttf
Error loading font from file: T:\My Emus\AttractMode\layouts/Arcadeflow-15.1/font_Roboto-Bold.ttf

Thanks for your help!


Jklstudio

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Re: Arcadeflow theme v 15.1 [Release] Updated 1 December 2022
« Reply #1518 on: December 07, 2022, 03:23:30 AM »
Thanks to your hint I took a look at mt log, and disabling history.dat plugin let arcadeflow launch (with error and missing assets, and asking me to set image cache to 0 at launch), I can see my list and filters and most of the interface is there.
So I'm definitely missing something..!  :'(

EDIT: looks like simply unzipping AFlow source code from GitHub to my layouts folder makes it unfunctional. Manually moving files from subfolder to AFlow root makes something work, at least I can see some kind of interface, after setting 0 as cache.
« Last Edit: December 07, 2022, 03:36:22 AM by Jklstudio »

zpaolo11x

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Re: Arcadeflow theme v 15.1 [Release] Updated 1 December 2022
« Reply #1519 on: December 07, 2022, 03:48:14 AM »
Thanks to your hint I took a look at mt log, and disabling history.dat plugin let arcadeflow launch (with error and missing assets, and asking me to set image cache to 0 at launch), I can see my list and filters and most of the interface is there.
So I'm definitely missing something..!  :'(

EDIT: looks like simply unzipping AFlow source code from GitHub to my layouts folder makes it unfunctional. Manually moving files from subfolder to AFlow root makes something work, at least I can see some kind of interface, after setting 0 as cache.

I think part of the issue might be related to the AF build you are using: did you install the “release” version? That is not up to date, you should go in the “actions” tab on GitHub and download the latest artifact for the master branch. You’ll need a GitHub account to do this though

Jklstudio

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Re: Arcadeflow theme v 15.1 [Release] Updated 1 December 2022
« Reply #1520 on: December 07, 2022, 08:59:40 AM »
Of course you were right!

There should be something wrong with my current config and Arcadeflow, but starting from scratch (and moving specific folders manually, as the "scraper" one) seems to work pretty well.

The only things I can't get are:
1) at every startup it asks me to set the cache at 0. Can it be avoided?
2) even if in the options the system name is enabled it doesn't seem to show it under the game name
3) I have seen it recognizes many systems, but how could I force the identification if it fails? I mean in the system menu, let say it recognizes something as "others" while I want it to be "handheld". Can it be done by manually changing something?

Many thanks for your hints!


EDIT:
4) I've seen that menu banners are read from the system_bgs folder, thus populating that folder with an image with proper name I can have the banner as I want. But where are read the system Logos?
« Last Edit: December 07, 2022, 09:13:16 AM by Jklstudio »

zpaolo11x

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Re: Arcadeflow theme v 15.1 [Release] Updated 1 December 2022
« Reply #1521 on: December 07, 2022, 10:57:09 AM »
There should be something wrong with my current config and Arcadeflow, but starting from scratch (and moving specific folders manually, as the "scraper" one) seems to work pretty well.

Not sure why you had to move folders around, there might be something wrong but it's difficult to debug from here. You can join the discord server so we can share .cfg files...

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The only things I can't get are:
1) at every startup it asks me to set the cache at 0. Can it be avoided?

Yes, you have to set image cache size to 0 in the Attract Mode options. This should be zero by default, but some installation have this not zero. Putting it to zero is the only safe way to completely disable AM image caching, which is broken and causes all sorts of issues on media heavy layouts.

Quote
2) even if in the options the system name is enabled it doesn't seem to show it under the game name

Hmm you see "dots" or nothing at all?

Quote
3) I have seen it recognizes many systems, but how could I force the identification if it fails? I mean in the system menu, let say it recognizes something as "others" while I want it to be "handheld". Can it be done by manually changing something?

There is a file data_systems.txt where you can see all the systems and their aliases that are recognised. If you need other systems to be added, let me know and I'll make them for the next release :)

Quote
4) I've seen that menu banners are read from the system_bgs folder, thus populating that folder with an image with proper name I can have the banner as I want. But where are read the system Logos?

System logos are embedded in a font and mapped to the data_systems.txt file. I suggest you don't edit them yourself, but if you need systems added let me know :)

Jklstudio

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Re: Arcadeflow theme v 15.1 [Release] Updated 1 December 2022
« Reply #1522 on: December 07, 2022, 11:27:28 AM »
At first thank you for your help.

I'm sorry I wasn't too good in my explanation, I had to move around folders because I began from scratch to have the frontend working, and then I manually moved folders from my old setup to import preconfigured data and assets.
So far so good.

I'll let you know if I need further help.

Thanks again for your help as well as this awesome layout, by far my favorite.
Getting it working is absolutely worth it.

zpaolo11x

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Re: Arcadeflow theme v 15.2 [Release] Updated 14 December 2022
« Reply #1523 on: December 14, 2022, 12:03:44 AM »
Arcadeflow 15.2 is out!

Improvements to the custom metadata management and to the background music management.

Enjoy!

## What's new in v 15.2 #

- Added per display background music
- Show specific manufacturer year logo by adding _number to the name
- Fixed case sensitive manufacturer name match
- Fixed issue with metadata saved to game database
- Fixed memory leak when playing random bgm

zpaolo11x

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Re: Arcadeflow theme v 15.2 [Release] Updated 14 December 2022
« Reply #1524 on: December 19, 2022, 12:31:22 AM »
Arcadeflow 15.3 is out!

There was a severe bug in metadata management that crashed AF on some installs, this is fixed now.

Enjoy!

zpaolo11x

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Re: Arcadeflow theme v 15.4 [Release] Updated 27 December 2022
« Reply #1525 on: December 27, 2022, 01:56:12 AM »
Arcadeflow 15.4 is out!

- Added transparent background to boxart mode
- Added option to enable/disable white border around thumbnails
- Ambient volume set in AM option affects AF background music volume

Enjoy!

zpaolo11x

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Re: Arcadeflow theme v 15.4 [Release] Updated 27 December 2022
« Reply #1526 on: January 05, 2023, 01:58:57 AM »
Arcadeflow 15.5 is out!

Changed spacing of menu entries
Added option for 1 line small thumbs in vertical
Added option to show 3D box art
Enabled scraping of 3D box art
Fixed bug related to menu sizing
Minor bug fixes

Enjoy!

darkand

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Re: Arcadeflow theme v 15.5 [Release] Updated 05 January 2023
« Reply #1527 on: January 05, 2023, 04:20:41 PM »
Hi, where do I download box arts 3d?

zpaolo11x

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Re: Arcadeflow theme v 15.5 [Release] Updated 05 January 2023
« Reply #1528 on: January 06, 2023, 08:22:14 AM »
Hi, where do I download box arts 3d?

There are basically three ways to get them:

1. Download a pack from websites like emumovies
2. Use a scraper that support this kind of format
3. Define a box3d artwork in AM and let AF scrape the media from Screenscraper

zpaolo11x

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Re: Arcadeflow theme v 15.6 [Release] Updated 20 January 2023
« Reply #1529 on: January 20, 2023, 02:13:49 AM »
Arcadeflow 15.6 is out!

- Added Virtual Console logo
- Fixed wheel animation
- Fixed issue with auto update