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local flw = fe.layout.width
local flh = fe.layout.height
local snap = fe.add_artwork( "snap", 0, 0, flw, flh )
local lb = fe.add_listbox( 0, 0, flw, flh )
lb.set_bg_rgb( 100,100,100)
lb.bg_alpha = 255;
function tick( ttime ){
local f = (cos( ttime * 0.002 ) + 1) * 127
lb.alpha = f
lb.bg_alpha = f
lb.selbg_alpha = f
lb.sel_alpha = f
}
fe.add_ticks_callback( "tick" )
I noticed my layout is a bit slower and a bit more stuttering on 2.4 with respect to 2.3, I made a side by side video since the difference is quite strong https://youtu.be/bXEFtRepDt4 . I used many tricks on my layout to make it smooth (rawset_index_offset, adding and updating hidden text objects in a nested surface), debugging this will be hard since this tricks I have no idea why they worked like they did lol
local bar = fe.add_text( "", 0, 0, 32, flh )
bar.set_bg_rgb( 255, 255, 255 )
bar.bg_alpha = 200
function tick( ttime ) {
bar.x += 4
if ( bar.x > 1920 ) bar.x = 0
}
fe.add_ticks_callback( "tick" )
position -1,-1
size 1922,1082
position 0,0
size 1920,1080
Hello, I introduce myself: I am igarikoitz, creator of the themes Aurora, Aura and Aura 4K for RetroFE.
After watching your latest video about the Ambience HD theme that you are doing, the possibility of the Frond-end Attrack Mode to create the themes has been powerfully called to me.
In August I have vacations in my work and I am considering studying the theme system used by Attrack Mode, to create a version of Aura 4K.
In any case, Oomek very good design. Keep it up so it's getting very impressive.