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Topics - InsecureSpike

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1
Scripting / overview text (not History.dat)
« on: April 13, 2017, 11:42:34 AM »
im trying to figure out how to add overview text from the romlist .cfg files, NOT the History.dat.
so i can display the game info for the console systems that have been scraped

2
Themes / scrolling text layout help
« on: March 12, 2017, 09:48:04 AM »
ok, i've seen and read the posts on this already,

http://forum.attractmode.org/index.php?topic=300.msg2189#msg2189

but i would like to add scrolling text to a list box like this, if its possible?

Code: [Select]
local l = fe.add_listbox( 630, 110, 570, 530 );
l.rows = 26;
l.charsize = 24;
l.selbg_alpha = 0;
l.set_selbg_rgb( 0, 0, 0 );
l.set_rgb( 166, 166, 166 );
l.set_sel_rgb( 255, 0, 0 );
l.align = Align.Left;
l.sel_style = Style.Regular;

thank you

3
Themes / changeable system logo help, please
« on: December 15, 2016, 06:37:25 AM »
hello, i'm needing a little help, with the layout i started building a little while ago.
i'm looking to be able to allow the user to select what system logo they want, so that the user is able to add logos of their choice or use the ones supplied.
i've been looking at other layouts, but as soon as i come across one i thing may be able to help me, i add it to the nut file but it breaks something along the way

thanks in advance

4
Themes / flyer/boxart sizing
« on: April 29, 2016, 10:00:15 AM »
hi guy's, i'm hoping someone will be able to help me out a little,
i'm running on a Rpi 2b

i'm trying to use snes boxart at this size 475 × 347 but i just can't get them to show top sharp
i've been using this lil bit of code..

Code: [Select]
// Flyer
local surface = fe.add_surface( 430, 564 );
local artwork = FadeArt( "flyer", 0, 0, 430, 564, surface );
artwork.trigger = TRIGGER;
artwork.preserve_aspect_ratio = true;
surface.set_pos( 110, 124, 430, 564 );

i have this issue with all my art, i i can just know where to put the right dimensions i should be good to go with doing other systems

thank you

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