Author Topic: Arcadeflow theme v 13.2 [Release] Updated 11 May 2022  (Read 308569 times)

zpaolo11x

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Re: Arcadeflow theme v 12.2 [Release] Updated 7 January 2022
« Reply #1380 on: January 09, 2022, 09:33:23 AM »
I am trying to introduce environment variables in the emulator configuration files.
For example

Code: [Select]
executable           %GAME_HOME%\RetroArch\retroarch.exe
args                 -f -L %GAME_HOME%\RetroArch\cores\bsnes_mercury_accuracy_libretro.dll "[romfilename]"
rompath              %GAME_HOME%\Roms\snes

but doing so all games are shown as missing.

AM seems to support this type of notation

Is %GAME_HOME% an environment variable you set on your system? Are you using Windows? AF should "expand" all paths to get the proper folder structure when using % variables, but I'll check it out, maybe I missed something in the code. So the game is marked like "missing" but if you run it, does it work?

alucard

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Re: Arcadeflow theme v 12.2 [Release] Updated 7 January 2022
« Reply #1381 on: January 09, 2022, 09:39:27 AM »
Is %GAME_HOME% an environment variable you set on your system? Are you using Windows? AF should "expand" all paths to get the proper folder structure when using % variables, but I'll check it out, maybe I missed something in the code. So the game is marked like "missing" but if you run it, does it work?

Code: [Select]
Microsoft Windows [Version 10.0.18363.1440]
(c) 2019 Microsoft Corporation. All rights reserved.

C:\Users\root>echo %GAME_HOME%
C:\Games

If I try to launch a game, it doesn't start but doesn't print anything in console

Mark Norville

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Re: Arcadeflow theme v 12.2 [Release] Updated 7 January 2022
« Reply #1382 on: January 09, 2022, 09:43:25 AM »
I don't think that console works,

just use attract and then in the folder look for last_run.txt

As I have said, I would not use %Game Home% unless you are using this on a Pi? If you are, then I apologise, I know nothing about Pi's apart from eating them.

If you are using it on a PC just put the full path in and the arguments that I gave.

I bet I could have it set up in two minutes.

Regards

Mark
Computer Specs : I7 3770K, 780 TI, 16 Gigs, Win 10
HD Specs : 1 x 1 TB SSD + 4 x 8 TB = 33 TB (fullish)
First system : ZX81 (Yes I am an old fart)
Emulation Goals : The Holy Grail every system every rom
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alucard

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Re: Arcadeflow theme v 12.2 [Release] Updated 7 January 2022
« Reply #1383 on: January 23, 2022, 08:51:26 AM »
Hi,

I changed emulator for one game in Playstation.txt romlist.

Code: [Select]
...
Metal Gear Solid (USA) (v1.1);Metal Gear Solid (USA)(v1.1);Playstation;;1998;Konami;Shooter, Action;1;;;;;;;;;;
Oddworld - Abe's Oddysee (USA) (v1.1);Oddworld : Abe's Oddysee (USA)(v1.1);Playstation;;1997;GT Interactive;Adventure, Platform;2;;;;;;;;;;
Parasite Eve (USA);Parasite Eve (USA);Playstation-hw;;1998;Squaresoft;Adventure / Survival Horror, Adventure;1;;;;;;;;;;
...

in emulators folder

Code: [Select]
...
Playstation.cfg
Playstation-hw.cfg
...

end the two cfg differ only in retroarch launch command.

I deleted the .db1 file, but AF shows "Empty list"

zpaolo11x

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Re: Arcadeflow theme v 12.2 [Release] Updated 7 January 2022
« Reply #1384 on: January 23, 2022, 11:02:04 AM »

I changed emulator for one game in Playstation.txt romlist.

I deleted the .db1 file, but AF shows "Empty list"

Ok, this is one of those edge scenarios where things can go pretty wrong, I helped another user debug a multi-emulato arcade romlist so let's see what we can do here... first of all, after you deleted the .db1 file, did AF recerate it, and did you see one for playstation and one for playstation-hw?

alucard

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Re: Arcadeflow theme v 12.2 [Release] Updated 7 January 2022
« Reply #1385 on: January 24, 2022, 10:23:32 AM »
... first of all, after you deleted the .db1 file, did AF recerate it, and did you see one for playstation and one for playstation-hw?

AF recreates the db1 file for Playstation only.
Code: [Select]
*** Initializing display: 'Playstation#CONSOLE'
 - Loaded master romlist 'Playstation' in 37 ms (13 entries kept, 0 discarded)
 - Constructed 2 filters in 0 ms (26 comparisons)

AN ERROR HAS OCCURED [the index 'Playstation-hw' does not exist]

CALLSTACK
*FUNCTION [z_listboot()] C:\Games\Attract-Mode\layouts/Arcadeflow/layout.nut line [6037]
*FUNCTION [on_transition()] C:\Games\Attract-Mode\layouts/Arcadeflow/layout.nut line [13669]

In Playstation.db1 file for Parasite Eve

Code: [Select]
"Parasite Eve (USA)" : {
      z_manufacturer = "Squaresoft"
      z_title = "Parasite Eve (USA)"
      z_filename = ""
      z_resolution = ""
      z_control = ""
      z_players = "1"
      z_year = "1998"
      z_inmfz = null
      z_fileisavailable = true
      z_emulator = "Playstation"
      z_commands = []
     ...
« Last Edit: January 24, 2022, 10:34:41 AM by alucard »

zpaolo11x

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Re: Arcadeflow theme v 12.2 [Release] Updated 7 January 2022
« Reply #1386 on: January 25, 2022, 10:17:54 PM »
... first of all, after you deleted the .db1 file, did AF recerate it, and did you see one for playstation and one for playstation-hw?

AF recreates the db1 file for Playstation only.

Ok, I was able to replicate the issue, and it is related to the way AF creates its database, maybe I'll find a fix in the future, but right now I have a workaround: let's say you want to use a romlist for playstation games, and you have two emulators you want to use, let's call them PSX-EMU1 and PSX-EMU2, ok? You need your setup like this:

Emulator folder:
Here you must have the two emulator config files, let's call them PSX-EMU1.cfg and PSX-EMU2.cfg, pointing to the same rom folder.

Romlist folder:
Here you need THREE romlists:
- PSX-EMU1.txt with all the games, all with PSX-EMU1 set as emulator
- PSX-EMU2.txt with the same games, but all set to PSX-EMU2 as emulator
- PSX.txt this is the "merged" romlist where you set the emulators to your liking, some with PSX-EMU1, some with PSX-EMU2

At this point if your Display points to PSX.txt as romlist, everything should work fine, scraping included.

Basically, for AF to work correctly, there should always be a romlist with the same name as the emilator, where all the games have the same emulator. So if you want to  create a "mixed" romlist you'll need first to create romlists with each single emulator pointing to the same roms. Then you can create the mixed romlist which must have a name that's different from the emulator name.

Let me know if this fixes your issue, whie I try to implement a real solution for mixed emulator romlists that have the same name as an emulator ;)
« Last Edit: January 25, 2022, 10:20:37 PM by zpaolo11x »

zpaolo11x

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Re: Arcadeflow theme v 12.2 [Release] Updated 7 January 2022
« Reply #1387 on: January 28, 2022, 09:44:00 AM »
Arcadeflow 12.3 is out! Two new outstanding features: a "similar games" list you can trigger from the contextual menu of a game, and a new look for the systems menu that has a new serie of more than 150 wallpapers of famous arcade, computer, console and handheld system.

Enjoy!

JonahUK

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Re: Arcadeflow theme v 12.2 [Release] Updated 7 January 2022
« Reply #1388 on: January 28, 2022, 11:55:33 AM »
Arcadeflow 12.3 is out! Two new outstanding features: a "similar games" list you can trigger from the contextual menu of a game, and a new look for the systems menu that has a new serie of more than 150 wallpapers of famous arcade, computer, console and handheld system.

Enjoy!

Nice work as usual fella.
https://www.youtube.com/channel/UCwQbRet5m4jMwayvZImDGNA

Only a Walt brags about killing for a living.

zpaolo11x

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Re: Arcadeflow theme v 12.4 [Release] Updated 10 February 2022
« Reply #1389 on: February 09, 2022, 10:14:07 PM »
Arcadeflow 12.4 is out!

I fixed some bugs that will make life easier for MAME users, plus added lots of new systems with logos and walls images :)

Enjoy!

zpaolo11x

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Re: Arcadeflow theme v 12.5 [Release] Updated 23 February 2022
« Reply #1390 on: February 22, 2022, 11:17:23 PM »
Arcadeflow 12.5 is out!

New features include decentering screen options, custom font color, new systems support, a new boot logo and various under the hood improvements.

Enjoy!

zpaolo11x

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Re: Arcadeflow theme v 12.5 [Release] Updated 23 February 2022
« Reply #1391 on: March 12, 2022, 10:24:45 AM »
Arcadeflow 12.6 is out!

The new history panel shows metadata in a cleaner way and is more "responsive" with respect to screen size.

Enjoy!

zpaolo11x

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Re: Arcadeflow theme v 12.7 [Release] Updated 23 March 2022
« Reply #1392 on: March 23, 2022, 06:12:39 AM »
Arcadeflow 12.7 is out! Minor improvements, lots of new "arcade" systems (including Naomi variants) and tweaks to the appearance of clean layout.

Enjoy!

zpaolo11x

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Re: Arcadeflow theme v 12.8 [Release] Updated 31 March 2022
« Reply #1393 on: March 31, 2022, 12:20:35 AM »
Arcadeflow 12.8 is out!

Added sliders and graphical feedback for options
Added option to multifilter by region
Fixed bug in rating multifilter
Fixed bug in sorting by rating

Enjoy!

zpaolo11x

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Re: Arcadeflow theme v 12.9 [Release] Updated 08 April 2022
« Reply #1394 on: April 08, 2022, 06:00:28 AM »
Arcadeflow 12.9 is out, with lots of bug fixes!

- Fixed bug in scraped media folders
- Fixed slow display changing with collections
- Fixed bugs in Region multifilter
- Made multifilter routines more robust

Enjoy!