Author Topic: fe.do_nut "Question" solved!  (Read 2458 times)

jedione

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fe.do_nut "Question" solved!
« on: December 31, 2016, 11:55:50 AM »
so im trying to put conveyor module in its own .nut file,, but with no success.

fe.do_nut("scripts/conveyor.nut");

any help would be great thanks....
« Last Edit: December 31, 2016, 05:45:25 PM by jedione »
help a friend....

jedione

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Re: fe.do_nut "Question" solved!
« Reply #1 on: December 31, 2016, 05:51:42 PM »
so i added screen with and height. and now it works

so now i can just add the wheel  to any theme with..

//call wheel script
fe.do_nut("scripts/wheel.nut");

in the "layout.nut      i think it keeps it clean and i can make a bunch of diff...wheels that i can switch to
ie: wheel.nut,, wheel_two.nut  .ext.....
help a friend....