Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - ILVILE

Pages: [1]
1
General / Re: Filter Mame games per driver/source
« on: April 28, 2022, 12:21:47 PM »
Thanks for suggest, but i want to use the power of AM filters. I will have to find a way to export the "DRIVER" field and insert it in the "EXTRA" field of the mame AM romlist.

2
General / Re: Filter Mame games per driver/source
« on: April 28, 2022, 01:25:14 AM »
Thanks for reply! Manufacturer it's too generic, i need divide capcom by cps1-2-3 ecc... The tag seems stastic to me, if something changes in the mame set you have to change the tag. With a driver filter I can be granular and no touch anything if mame set changed. There is just no way?

3
General / Filter Mame games per driver/source
« on: April 28, 2022, 12:14:50 AM »
Hello,  I am trying to filter the roms of mame by driver. ES: NAMCOS21, CPS2, KONAMIGX ecc.. To generate the roms list from AM i use the following files mamelist.xml;catver.ini;nplayers.ini, but there is no driver/source column in the romlist. Does anyone know how to do?

Thanks

4
Themes / Re: NxL theme! [Release] new video!2-4-2017 Update
« on: June 27, 2021, 11:33:56 AM »
Hello guys, i have a problem with this theme, border of marquee not work properly. Does anyone know how to fix it? Thanks.

5
Themes / Re: Arcadebliss and newstation custom mix
« on: August 16, 2019, 04:31:52 AM »
Perfect, just what I was looking for. I figured it was written somewhere but I couldn't find it. Thanks again, you have been invaluable with your tips. Example in screenshoot is one of those few systems that worked automatically without modifying .nut file.

I am continuing to perfect this fantastic frontend but am faced with another problem that I cannot solve. The image of the system in use that appears in the center of the interface does not work properly. In the images folder of the layout there are the images of the systems, in some it is correctly seen in others not. The names of the systems in attract.cfg are the same as the name of the system images. Look at the screenshoot in the link:



thanks anyway


That happens because this theme/layout need for us to add and edit things in the code on a specific file regarding this. The version I uploaded before already had extra systems not included in the original. ;)

This is how you do it:

So the system logos and other images related must be in this folder inside the theme: ..\images\emulator

The code you need to edit (using notepad++ for example) is located in this file inside the theme: ..\_class\Functions.nut

Look for the code starting in line 30 and the first system example (Arcade) that starts at line 36

case "Arcade":
               ::MID_OBJECTS.sysLogo.file_name = "images/emulator/Arcade.png";
               ::MID_OBJECTS.sysLight.file_name = "images/emulator/Arcade_light.png";
               ::TOP_OBJECTS.gameInfoLight.file_name = "images/emulator/Arcade_light2.png";
               break;


on the "case" part is the name of the system that must named the same to what you have in attract.cfg
on the other part of the code you need to edit only the png files name according to their name that you have in the folder.

Say, for example, that you wanted to add Sony PlayStation 3. You would need to add a new block of code there like this:

case "Sony PlayStation 3":
               ::MID_OBJECTS.sysLogo.file_name = "images/emulator/Sony PlayStation 3.png";
               ::MID_OBJECTS.sysLight.file_name = "images/emulator/Sony PlayStation 3_light.png";
               ::TOP_OBJECTS.gameInfoLight.file_name = "images/emulator/Sony PlayStation 3_light2.png";
               break;


You can add it after any other system code block with a line separating then, like this:

case "Arcade":
               ::MID_OBJECTS.sysLogo.file_name = "images/emulator/Arcade.png";
               ::MID_OBJECTS.sysLight.file_name = "images/emulator/Arcade_light.png";
               ::TOP_OBJECTS.gameInfoLight.file_name = "images/emulator/Arcade_light2.png";
               break;

case "Sony PlayStation 3":
               ::MID_OBJECTS.sysLogo.file_name = "images/emulator/Sony PlayStation 3.png";
               ::MID_OBJECTS.sysLight.file_name = "images/emulator/Sony PlayStation 3_light.png";
               ::TOP_OBJECTS.gameInfoLight.file_name = "images/emulator/Sony PlayStation 3_light2.png";
               break;


PS: The screenshot example is correct right? Sega model 2 being there?

Hope this helps. Cheers.

6
Themes / Re: Arcadebliss and newstation custom mix
« on: August 15, 2019, 02:33:59 PM »
I am continuing to perfect this fantastic frontend but am faced with another problem that I cannot solve. The image of the system in use that appears in the center of the interface does not work properly. In the images folder of the layout there are the images of the systems, in some it is correctly seen in others not. The names of the systems in attract.cfg are the same as the name of the system images. Look at the screenshoot in the link:



thanks anyway

7
Themes / Re: Arcadebliss and newstation custom mix
« on: June 29, 2019, 02:53:55 PM »
Perfect, i have issue with stable. Now with daily build is ok! Thanks again!!!

8
Themes / Re: Arcadebliss and newstation custom mix
« on: June 29, 2019, 05:46:49 AM »
IT WORKS PERFECTLY. THANK YOU  :)
I noticed that some videos snap freeze. I'm using the settings suggested by you.

Hello, this is the best theme I've ever tried. Congratulations. I have a problem, if try to update attract to version 2.5.1 artwork of games not display, show blank white. Now i use attract version 2.2.1.43. Any suggestions? Thanks.

You can try this mod. It solves that issue, favorites tag getting behind art and others when using the Carrier option inside theme options with AM 2.5.1.

If you want to use horizontal navigation, this mod can also solve other possible issues like the video snaps bug when using fast scroll mode if you use these specific settings in attract.cfg:

In input_map section, at the bottom:

   default             up   
   default             down   
   default             left   prev_game
   default             right   next_game


Then this specific theme/layout options:

layout_config   AnimatedWheel_mod
   param                animationModule CARRIER
   param                favIcon FAVORITE
   param                gameFrame YES
   param                gameListQ AUTO
   param                gameSound OFF
   param                horizontalNav NO
   param                topBanner marquee
   param                topBannerAnimation YES

9
Themes / Re: Arcadebliss and newstation custom mix
« on: June 28, 2019, 03:12:21 AM »
Hello, this is the best theme I've ever tried. Congratulations. I have a problem, if try to update attract to version 2.5.1 artwork of games not display, show blank white. Now i use attract version 2.2.1.43. Any suggestions? Thanks.

Pages: [1]