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Messages - slowsl

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31
General / Couple minor issues after upgrading Raspbian, Retropie & AM
« on: November 01, 2018, 10:34:44 AM »
I had some strange behaviour with AM, so I completely updated Raspbian, Retropie & AM.  The updates fixed the original issues, however I now have a couple problems come up as a result.

1.) The overall resolution in AM is very low after updating everything.   I tried looking for resolution settings in raspi-config, but it's not there.  (I also tried updating respi-config first, still not there).

2.)  When running any game, any emulator, the entire display has a high frequency jitter, up and down.  It's a very tiny amount, but enough to notice, very annoying to look at. 

I'm going to try using a different monitor/TV later today and see  the jitter follows.  Any thoughts on how to correct these two issues?
Thanks,
-Mike

32
Thanks! it was  apparently a syntax error on my part.  I swear I had it typed correctly at one point, guess I overlooked something. 

33
Sorry guys, this probably is an easy one, but I've spent two days trying to figure this out and no luck.  I have it working perfectly fine with AM on windows, but not on the retropie.
When creating my romlist, there is no other data included in the list, just the romname. 
catver.ini, controls.ini, and nplayers.ini are in /home/pi/.attract/mame-config
I've also created my own listxml.xml file and tried several ways to use it, but not sure of the appropriate way to go about doing that.  Can someone help please?

34
General / Re: Request: quiet (no prints) mode
« on: September 25, 2017, 11:26:55 AM »
Is there a dummy's guide to getting this accomplished on a retropie?  I'm not quite sure I follow on what to do.
Thanks!

35
General / Re: Matching rom names with artwork
« on: July 06, 2017, 06:31:40 AM »
Does anyone know of a program that can match the roms with the artwork in a batch instead of editing one at a time? I've tried Fuzzy Rename and Fat Match. Neither of these worked.

Maybe you missed something with fat match, it works extremely well for me.... maybe a 1% error rate over a few thousand roms.  Dumb question, but you do already have all of the artwork, just not named correctly, right?

36
I have played with bezels but don't use them regularly. I think you need bezels that are made for your resolution. At the very least they would need to be for the correct aspect ratio.

Yeah, I believe they are made for 1080p.  The actual bezel artwork shows up correctly, but the playable area is pushed down and right, probably because it's configured for 1080p.  I know there is a way to edit the configuration to change the location & size of the playable area, but just not sure where, that's what I'm trying to figure out. 
Patzfan, you would probably have to edit each bezel artwork for your 4:3 monitor I would guess.

37
Running on Raspberry pi 3, Floobs image with everything up to date.

Just need some quick help so I don't screw something major up.  I've added bezels to my mame collection, however, the playable area is the correct size, shader and curvature effect looks great, however it is pushed all the way to the right side of the screen.  This is on a 720p television, could that be the problem?  Which file should I edit to move the playable area to the center?
Thanks.

38
General / Re: advmame still playing behind AM console
« on: January 15, 2017, 04:50:08 PM »
Could somebody please tell me how to update sfml-pi and attract mode ?  I'm having the issue where runcommand is hidden, I was directed to this thread from another saying updating these fixes the issue.
Thanks in advance.

39
General / Re: Game restarts when pressing ESC to exit
« on: December 29, 2016, 05:34:24 AM »
c/p from another thread...
Yes, to update attractmode you must recompile but you won't lose any settings or configuation. To fix your issue you only need to follow the 5 command lines under "Download and build Attract-Mode" here https://github.com/mickelson/attract/wiki/Compiling-on-the-Raspberry-Pi-%28Raspbian-Jessie%29. I would recommend you do the entire install using "Method 2: build FFmpeg with mmal support (hardware accelerated video decoding)" though because it will give you mmal hardware decoding which you don't have from Floob's image. This will help a lot if you plan to use videos in attractmode.
I did this and it fixed the issue.

40
General / Re: Runcommand box not showing in AM but shows in ES?
« on: December 22, 2016, 08:05:15 AM »
Does it have the same issue if you use my image?

Floob,
I am running your 0.5 version, and I'm having this issue.  I just noticed last night while finishing setting up my displays, and opening a game.  I looked around for a runcommand toggle in AM settings, but didn't find anything.  I see now that it's a bit more involved.  Anything I can try or provide to help figure this out??
-Mike

Using a Rpi 3

41
General / Slowsl
« on: December 18, 2016, 12:08:25 PM »
Yes, to update attractmode you must recompile but you won't lose any settings or configuation. To fix your issue you only need to follow the 5 command lines under "Download and build Attract-Mode" here https://github.com/mickelson/attract/wiki/Compiling-on-the-Raspberry-Pi-%28Raspbian-Jessie%29. I would recommend you do the entire install using "Method 2: build FFmpeg with mmal support (hardware accelerated video decoding)" though because it will give you mmal hardware decoding which you don't have from Floob's image. This will help a lot if you plan to use videos in attractmode.

Okay, am I doing this correctly?  I exit to the terminal with f4, and try entering the first line  "cd ~/develop", however my tilde symbol shows as a little elbow symbol.  When I hit enter, it returns with "-bash: cd: ~/develop: No such file or directory.   I try to add the directory with "mkdir develop" and it returns "mkdir: cannot create directory develop: file exists"  what am I doing wrong?

42
General / Slowsl
« on: December 18, 2016, 11:43:08 AM »
Thanks for the reply but I'm new to this so I've got a bit of reading up to do.  Will give it a go.
Cheers
I'm in the same boat as you.  I'm very new to all of this, but am able to get around for the most part with some direction.  I have the exiting issue you describe, using an ipac2, and floobs precompiled image.   Going to try what progrets says and see if I get anywhere.

43
General / Slowsl
« on: December 18, 2016, 11:37:17 AM »
Any solution?  I'm having a similar issue exiting games.  It immediately relaunches a game, and sometimes will be stuck scrolling down for a couple seconds before it launches.  It does this for all console games using start + select hotkey, as well as mame exit shortcut (1player + 2player start in my case).  Everything is fine running emulationstation.

44
General / Re: jukebox??
« on: November 30, 2016, 11:19:50 AM »
which os (linux, windows, osx)?
Sorry, forgot that it's a multi-platform front-end.  I'm using retropie.  I'm also interested in building another on a PC, but for now, looking for a retropie solution.

45
General / jukebox??
« on: November 29, 2016, 08:25:03 AM »
Has anyone had any luck integrating a jukebox type feature into attract mode?  I had found someone developed (and abandoned) a "jukecade" for the pc, which integrated into mame cabinet and was able to utilize the coin slots, etc. much like a real jukebox.  I was hoping to find something like that that could be used seamlessly with attract mode.  Any ideas?

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