Attract-Mode Support Forum

Attract-Mode Support => Scripting => Topic started by: zpaolo11x on March 28, 2019, 11:34:28 AM

Title: CRT shaders and Intel 620 graphics adapter
Post by: zpaolo11x on March 28, 2019, 11:34:28 AM
I'm trying AM and my Arcadeflow layout on an HP spectre with Intel 620 integrated graphics. Performance is very good (it puts my Macbook Pro to shame :D ) but there's an issue with Lotte CRT shaders: they simply look transparent. Usually when a shader doesn't work I see the unmodified image, while here the image is simply absent. Is there a way to have a detailed log from GLSL shaders? Last but not least, I tried an old version of Arcadeflow with CGWG shader and it works :( suggetsions?
Title: Re: CRT shaders and Intel 620 graphics adapter
Post by: zpaolo11x on March 28, 2019, 11:59:49 AM
TO add further details, it's not Lottes that doesn't work, it's my tweaked version of Lottes that has this issue. Since one of the addition is the alpha channel transparency I think it's something related to that... It will be quite complex to debug I fear...