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Topics - jedione

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General / standers for vertical theme?
« on: October 04, 2018, 06:08:36 PM »
well im starting a new theme,  and it's going to be a vertical

when it is done, it will be converted to the flw* flh*   way so it will fit most verticals the best,     maybe!

anyway    when setting the dimensions ,,,,  what would be the best to build it at



her is a chart ,  but what would be the prefer d!
thanks for the feedback....i just want to start on the right foot,,, ;)

Scripting / help with game indicator bar....
« on: September 27, 2018, 06:32:35 PM »
so iv seen two or three theems now that are using a bar  to indicate your
position or letter index of you rom colection

iv tried breaking the themes down to see if i could isolate just the code
but seems their all heavily tied to a lot of options config,  so it will break the theme.

all im looking for would be the most generic simple coding to make this bar
my goal is to make it into a donut, file that the themer can use and alter .

soon im hoping to release a zip file that will contain abought 20 plus donut to simplefy codeing
for many to build cool themes

hear is generic  pic of it..

thanks if you can help me.....

General / playing SID files
« on: September 08, 2018, 08:30:56 AM »
would be nice if AM sported SID music...
would it not?

over 50 thousand chiptune's great for themes.

Scripting / looking for shaders help
« on: September 03, 2018, 08:11:23 AM »
so iv been messing around , with a blur shader and it seems to only be able to be applied
to an image..  you can size move it around ext...

was thinking what if you were to put a pic behind it,  and make the blured .frag image trans parent
via  ".alpha = 0;

you would have somthing that would look like this....blurred trans translucent boxes

not the case though..if anyone knows how this could be done or if even possile in AM
could you please chime in...  thanks

i have a theme concept that requires it.

General / c64 overview anyone...
« on: August 19, 2018, 12:36:41 PM »
looking all over the net, searching for overview's for C64

scraping not working..     trying to put together "C64 Mini theme" and it is a main part of it..

without it, will not see the light.

any links , or DL predicated...thanks 

General / overview Q"
« on: August 19, 2018, 06:57:45 AM »
so im trying to scrape for the Commodore 64  to get the overview's

using AM 2.4   so their now txt files,  use the gamesdb,

all the gama txt files get created, but they are all blank, does this mean they have no info
on any of the games ?   just kind of hard to beleive..


yay i just tryed with "Arcade" same thing populates but empty txt files....somthing is wrong

also is their an official list for the system identifiers?

General / new plugin for rocket launcher.
« on: August 17, 2018, 07:49:18 AM »
look like ArcadeBliss.   just comitted a new plugin for rocket launcher...

how badass is that........cant wait to give it a try latertoday ;D

Themes / aura 4k ,,mockup worth it?
« on: August 16, 2018, 07:31:35 PM »
hey guys was wondering,     if you have see the retro-fe theme  not out yet called "aura 4k"

here is a quick mock up to see if it is somthing i wish to finish.......


please let me know what u think    Thanxz.

the thing abought it is you realy need alot of great art, and box covers & music to make it pop...

this is just a test to see would be somthing peaple are intrested in...

Themes / pandoras box 5 "release" by jedione
« on: August 12, 2018, 12:49:40 PM »
ok as promised... :D

here is my new theme...seems like there never 100% ready

name = pandoras box 5

based on  = 960 in 1 jamma board pcb

included: is the start up video to complete the feel! place it in the "intro folder"

= up-down by game or,,,,,,  left & right for afabetic letter skip.

for this theme in needs the latest AM build 2.4
because it is using the new "blend mode" for the bg-smoke affect.

also grab a copy of the shuffle module here

thanks to keilmillerjr for the shuffle module.
thanks to zpaolo11x for your blur-code, aka-ambiaunce-blur

layout options include:

#1 clasic background or new ambiaunce-background   ,,,set to videos
IE" "  artwork    video      C:\arcadesd\mame\mame0.180\roms\vertshmups\art "

#2 music folder , set layout music to your chioce "music-1,music-2,music-3,none,"

#3 not every one is going to want a theme that say's pandoras box 5 !
all the time.
so the last option is a logo change from pandoras.png logo to "marquees"
to keep it very arcade friendly.

#4 trade videos for snaps in the preview box.

notes: best when played full screen.

if you can help make this better, please do and thanks for making AM the best FE out..

final youtube preview
preview =

here is the down load link...
i like to use zippy

thanks and enjoy....

General / .preserve_aspect_ratio= true; not working?
« on: August 04, 2018, 11:17:50 AM »
im putting the code   "joy.preserve_aspect_ratio= true;"

and it is not working for me in the latest build 2.4

can any one ells confirm...thanks

Themes / pandoras box 5 "last view before release" update
« on: August 04, 2018, 07:19:27 AM »
well i forgot a bought this one for a bit, but now starting to get back on track....
hoping to release it, in two weeks.

pandoras box 5

for the latest AM build, using the new "blend mode" for background smoke .

Updated vid 8/8/18
youtube =

General / new BlendMode...
« on: July 20, 2018, 05:28:12 PM »
does any one know how to implement the new Blend Modes....

 this is what i tryed.....   but dont do anything

Code: [Select]
local bg = fe.add_artwork( "snap", flx*0.200, 200, flw*0.500, flh*0.500 );

info from latouts.txt.

* `blend_mode` - Get/set the blend mode for this image.  Can have one of the
     following values:
      - `BlendMode.Alpha`
      - `BlendMode.Add`
      - `BlendMode.Screen`
      - `BlendMode.Multiply`
      - `BlendMode.Overlay`
      - `BlendMode.Premultiplied`
      - `BlendMode.None`

thats all the give example?       Thanks.. :)

General / running Am and games on extended dule monitor
« on: July 18, 2018, 05:28:48 AM »
asking for some help,  this is what i have

windows 10 running the latest AM build.

i want to run my primary arcade cab in my room from my computer near by.

iv got ,retroark  and mame all set up loading on "extended display" 
on the second monitor "\\.\DISPLAY2"

so im thinking ok the hard part is done...

now the Q:  i can not get AM to open up, or full screen on the extended 2nd monitor.
I can though,  just drag it over in windowed and maximize it and it is doing what i want except
for the windowd bar at the top...but as soon as i change to fullscreen it will snap back to screen #1

oh ya also in tab general i do have "enable mutable monitors  yes"

also read abought a "multymon" plugin? that might help

Themes / Flat Blue pi... " Preview " sooner than later
« on: April 07, 2018, 08:49:42 PM »
Flat blue pi..  preview..

here is a pi-frendly flat-blue that i started this morning...

it is called flat_blue_pie

i decided to inhance the wheel selection...and make it very
low cpu for the pi...

should be out next week..just need son time to add all the options
for choices of art,,,,icon, snap, flyer, ext

then polish and clean up code..

release should be 4:20 18

yuetube preview =

tell me what you think...

Themes / space-trace "release"
« on: April 05, 2018, 09:10:42 PM »
hey guys ...

a new theme that i just got back to..and wanted to release..

it's calle space-trace

ill call it finished but they never realy are!

i would like to add a bunch of opions but havent..for one reason
im not shure what would be best maybe you could tell me..

so im releasing it....

here is how to use config for the art

# Generated by Attract-Mode v2.3.0
executable           C:\arcadesd\mame\mame0.180\mame64.exe
args                 [name]
rompath              C:\arcadesd\mame\mame0.180\roms\vertshmups
romext               .zip;.7z;<DIR>
system               shmups
artwork    flyer          C:\arcadesd\mame\mame0.180\roms\vertshmups\flyer
artwork    marquee         C:\arcadesd\mame\mame0.180\roms\vertshmups\marquee
artwork    snap           C:\arcadesd\mame\mame0.180\roms\vertshmups\snaps
artwork    video           C:\AM\systems\vertshmups\video
artwork    wheel           C:\arcadesd\mame\mame0.180\roms\vertshmups\marquee

you will need the fadeart
and the shuffle modules that are included.

you will put them in your "modules folder...ok

hope you enjoy....

youtebe preview =


i was keeping it simple use it on the pi.....but not tried yet....


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