Author Topic: Game info text [Overview] causes pi to struggle  (Read 2138 times)

calle81

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Game info text [Overview] causes pi to struggle
« on: September 12, 2017, 03:12:11 PM »
Hi,

Adding game info text like below causes performance issues on a pi when scrolling through a wheel. I was hoping that adding a transition state would solve the problem but it seems transitions and text don't work together. If you have any ideas pleas let me know.

local gtext = fe.add_text("[Overview]", flx*0.73, fly*0.25, flw*0.25, flh*0.45 );
gtext.set_rgb( 255, 255, 255 );
gtext.align = Align.Left;
gtext.charsize = 20;
gtext.rotation = 0;
gtext.word_wrap = true;
gtext.font = "MyriadPro-Bold.otf"
gtext.trigger = Transition.EndNavigation;