Author Topic: some robospin-like themes  (Read 138325 times)

BadFurDay

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Re: some robospin-like themes
« Reply #105 on: April 05, 2017, 07:59:13 AM »
Thanks again Cosmo, I've done some more themes.

Amstrad CPC
https://mega.nz/#!NsMhBRgC!e3qLjXJE4yb3L2DNS3AGXosT2zhj1KWTRryG6XyFLug

Famicom
https://mega.nz/#!xt8FVZzR!kwru16BImTp2oYhemup4tpnxWbdEj4Er5F-qynYUgQ4

Megadrive (Japan)
https://mega.nz/#!xtNFiaJR!fQnAmIKfcrXSFPdh0hwUuYIpLT5ma0hW3isu6JA5pWU

PSP Mini's
https://mega.nz/#!s1tGHBbB!bJn_uT1RXRLzuLDN5-72ekRA_bDwe5nhPCPTN5_bWdo

Super Famicom
https://mega.nz/#!0w0hFCxI!NhPBd7oR6TT0v0pQE9rxvp3kfFuC-Fb9G0tRXTyL018

I've noticed that white thing, it is in the top left, if you work it out Cosmo let me know please I'll update the ones I've done. Any feedback is welcome too I'm a beginner at this so if I've made mistakes let me know I will try fix them, will set the aspect ratio on the boxart to true as you mentioned when I get time.
« Last Edit: April 05, 2017, 08:40:27 AM by BadFurDay »

chad.burdette88

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Re: some robospin-like themes
« Reply #106 on: April 05, 2017, 09:16:53 AM »
Thanks for getting back to me Cosmo and BadFurDay on the corner being white. I thought I was the only one for a second hahaha. Please let me know if you figure it out. I'm pretty noob when nut file coding except for moving around boxart lol

BadFurDay

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Re: some robospin-like themes
« Reply #107 on: April 05, 2017, 12:39:45 PM »
Thanks for getting back to me Cosmo and BadFurDay on the corner being white. I thought I was the only one for a second hahaha. Please let me know if you figure it out. I'm pretty noob when nut file coding except for moving around boxart lol

So if I take out all the following lines surrounding marquee's it goes away:

if ( my_config["enable_marquee"] == "Yes" )
{
local marquee = fe.add_artwork("marquee", flx*0.117, fly*0.086, flw*0.35, flh*0.14 );
 marquee.trigger = Transition.EndNavigation;
 marquee.skew_x = 11;
 marquee.pinch_x = -2;
 marquee.pinch_y = 3;
 marquee.rotation = -1.5;
   if ( my_config["enable_Lmarquee"] == "Yes" )
{
    local shader = fe.add_shader( Shader.Fragment "bloom_shader.frag" );
   shader.set_texture_param("bgl_RenderedTexture");
   marquee.shader = shader;
}

}
 else
 {
local user = fe.add_image("user.jpg", flx*0.117, fly*0.086, flw*0.35, flh*0.14 );
 user.trigger = Transition.EndNavigation;
 user.skew_x = 11;
 user.pinch_x = -2;
 user.pinch_y = 3;
 user.rotation = -1.5;
}

It must be something in there, then again for most consoles it is unwanted code when there are no marquees involved.

yelever

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Re: some robospin-like themes
« Reply #108 on: April 05, 2017, 04:36:58 PM »
Got boxart working great on all themes.  Just a random note, has anyone else noticed that MSX emulation is not completed?  Used to play 2 games as a kid on MSX called Snake It and Oh S**t!! and both have digitized speech but not on emulation.  I checked on youtube for game play both have the speech but not on retropie.  Use to use bluemsx on pc years ago and it worked but can't get it to work on retropie as boots me back to the game selection screen.  Fmsx works but no speech.  Very strange.

cosmo

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Re: some robospin-like themes
« Reply #109 on: April 06, 2017, 04:36:44 AM »
Thanks, BadFurDay. I'll check it out.

chad.burdette88

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Re: some robospin-like themes
« Reply #110 on: April 06, 2017, 01:34:17 PM »
Thanks a ton BadFurDay!!

It worked! Brilliant work. I tested it out on two layouts. I'm going to start editing the other nuts to clean them up :)

yelever

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Re: some robospin-like themes
« Reply #111 on: April 06, 2017, 07:30:27 PM »
Was wondering any chance of a Commodore 64 theme?

Fable Son

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Re: some robospin-like themes
« Reply #112 on: April 07, 2017, 01:36:31 PM »
And a Amiga theme would also be great! :)

BadFurDay

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Re: some robospin-like themes
« Reply #113 on: April 08, 2017, 02:52:22 AM »
Got boxart working great on all themes.  Just a random note, has anyone else noticed that MSX emulation is not completed?  Used to play 2 games as a kid on MSX called Snake It and Oh S**t!! and both have digitized speech but not on emulation.  I checked on youtube for game play both have the speech but not on retropie.  Use to use bluemsx on pc years ago and it worked but can't get it to work on retropie as boots me back to the game selection screen.  Fmsx works but no speech.  Very strange.

I wouldn't know where to start with something like that, best asking over on the Retropie reddit than here.

For Amiga and C64 I just use the themes below, they are not mine but by a guy called Humayun Hasan on the The Amiga RetroPie WHDLoad Pack Group

Amiga
https://drive.google.com/file/d/0B50S9zzJWJrRcGNIcGVlTnNlS0U/view

C64
https://drive.google.com/file/d/0B50S9zzJWJrRbUlWcU02bzV6Q2s/view
« Last Edit: April 08, 2017, 02:54:48 AM by BadFurDay »

bionictoothpick

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Re: some robospin-like themes
« Reply #114 on: April 08, 2017, 04:24:58 PM »
The Amiga is beautiful (but I had the 1000). Thanks for passing this along. It's time for me to update my image.

Fable Son

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Re: some robospin-like themes
« Reply #115 on: April 16, 2017, 01:05:13 AM »
Got boxart working great on all themes.  Just a random note, has anyone else noticed that MSX emulation is not completed?  Used to play 2 games as a kid on MSX called Snake It and Oh S**t!! and both have digitized speech but not on emulation.  I checked on youtube for game play both have the speech but not on retropie.  Use to use bluemsx on pc years ago and it worked but can't get it to work on retropie as boots me back to the game selection screen.  Fmsx works but no speech.  Very strange.

I wouldn't know where to start with something like that, best asking over on the Retropie reddit than here.

For Amiga and C64 I just use the themes below, they are not mine but by a guy called Humayun Hasan on the The Amiga RetroPie WHDLoad Pack Group

Amiga
https://drive.google.com/file/d/0B50S9zzJWJrRcGNIcGVlTnNlS0U/view

C64
https://drive.google.com/file/d/0B50S9zzJWJrRbUlWcU02bzV6Q2s/view

Thanks for the Amiga theme! Looks like it's the one I all ready have. But for some odd reason. I can't get the box art and text to work. So my left side is mostly empty.
It is set to on. And the box art are named the same as the game files.
Do any one have any idea of what I'm doing wrong?

BadFurDay

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Re: some robospin-like themes
« Reply #116 on: April 18, 2017, 12:02:28 PM »
The boxart is actually the marquee art in that layout, you can either change this in the .nut, move the files over to the other folder or rename the art in the emulator config.

Fable Son

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Re: some robospin-like themes
« Reply #117 on: April 19, 2017, 01:51:52 AM »
So the easiest way is to just rename the boxart folder to marquee? ☺️

BadFurDay

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Re: some robospin-like themes
« Reply #118 on: April 24, 2017, 02:24:28 AM »
So the easiest way is to just rename the boxart folder to marquee? ☺️

Yeah but Emulation Station wants them to be in boxart if you use both.

SLUGIE

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Re: some robospin-like themes
« Reply #119 on: May 27, 2017, 03:18:48 AM »

Nintendo Entertainment System
https://mega.nz/#!s14RyBjL!SAGNxIfTwfjREOTa1AoxYhqbSxG7my0DC6DlOwUtw80



Nintendo GameBoy
https://mega.nz/#!99BnzS7J!vukVQihmHpBwiXzm9w0C9bXk1Ug1YEriU8J9UCe00qA
Hi everyone the robospin themes are amazing i just cant see my box artwork on the theme?
I have my box artwork in the right folder and the artwork works on the unified theme
Can someone help me please
Thanks in advance danny