Author Topic: VEWLIX theme  (Read 19508 times)

omegaman

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VEWLIX theme
« on: August 23, 2015, 11:08:41 AM »
Post the cabinet image...
« Last Edit: August 28, 2015, 03:55:36 AM by omegaman »

kent79

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Re: Re: Updated version of Roboskin spinwheel, scales from 1024 to 1080...
« Reply #1 on: August 25, 2015, 02:54:23 AM »
Find 2 excellent vewlix cabinet pictures.  ;)

Hi omegaman, I think the pictures can do it further processing. Thanks. 
« Last Edit: August 25, 2015, 02:57:04 AM by kent79 »

kent79

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Re: Re: Updated version of Roboskin spinwheel, scales from 1024 to 1080...
« Reply #2 on: August 25, 2015, 08:28:40 AM »


Quick test  :P . Try to updated layout nut file. Since it appears new area that high light with red circle. It can add more game artwork in later. Thanks.  ;)



[attachment deleted by admin]
« Last Edit: August 25, 2015, 06:09:36 PM by kent79 »

verion

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Re: Re: Updated version of Roboskin spinwheel, scales from 1024 to 1080...
« Reply #3 on: August 25, 2015, 04:31:21 PM »
@kent79

Great pictures (if you like that kind of a cab), but I'm afraid that your cab doesn't fit this particular theme at all.
The whole idea behind the new cab image I'm preparing was to add some variety to the theme WITHOUT changing position and geometry of artwork (ie screen and marquee must be EXACTLY the same size and position) - this obviously can't be done with your image.

It's maybe more suitable to multi-emu theme that omegaman is working right now http://forum.attractmode.org/index.php?topic=327.0 where each emulator gets its own layout.


kent79

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Re: Re: Updated version of Roboskin spinwheel, scales from 1024 to 1080...
« Reply #4 on: August 25, 2015, 05:59:13 PM »
@kent79

Great pictures (if you like that kind of a cab), but I'm afraid that your cab doesn't fit this particular theme at all.
The whole idea behind the new cab image I'm preparing was to add some variety to the theme WITHOUT changing position and geometry of artwork (ie screen and marquee must be EXACTLY the same size and position) - this obviously can't be done with your image.

It's maybe more suitable to multi-emu theme that omegaman is working right now http://forum.attractmode.org/index.php?topic=327.0 where each emulator gets its own layout.

Yes, but it can update the code to fit image. Wish omegaman create a new topic (project) to do that. Or omegaman do you mind I create a new topic? Since I know some programming, may be I can help to update code to fit vewlix cabinet pictures base on Roboskin spinwheel. Thanks.  :)
« Last Edit: August 25, 2015, 06:03:07 PM by kent79 »

omegaman

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Re: Re: Updated version of Roboskin spinwheel, scales from 1024 to 1080...
« Reply #5 on: August 25, 2015, 08:32:05 PM »
The code is done and this is the first iteration... Cabinet still needs to be cleaned up a bit.
« Last Edit: August 25, 2015, 08:42:16 PM by omegaman »

omegaman

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Re: Re: Updated version of Roboskin spinwheel, scales from 1024 to 1080...
« Reply #6 on: August 25, 2015, 08:38:01 PM »
Yes, this doesn't have to be robospin, just another fork based on it.

kent79

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Re: Re: Updated version of Roboskin spinwheel, scales from 1024 to 1080...
« Reply #7 on: August 25, 2015, 09:16:55 PM »
The code is done and this is the first iteration... Cabinet still needs to be cleaned up a bit.

We didn't mirror picture to fit Roboskin spinwheel since joystick controller will be incorrect display. So we need to update code to change the wheel location. Please see my post #96 and download new nut file . I will try to clean up the picture and update code again.

It is better you may concentrate all effort to complete original once first. Thanks.  ;)


omegaman

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Re: Re: Updated version of Roboskin spinwheel, scales from 1024 to 1080...
« Reply #8 on: August 25, 2015, 10:11:32 PM »
The first cabinet was on the left side. That's cool... I do have too many pokers in the fire, anyway.
« Last Edit: August 26, 2015, 08:44:48 AM by omegaman »

kent79

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Re: Re: Updated version of Roboskin spinwheel, scales from 1024 to 1080...
« Reply #9 on: August 25, 2015, 10:56:21 PM »
The first cabinet was on the left side. That's cool... I do have to many pokers in the fire, anyway.

Really, that good and waiting for your update then. Thanks.

kent79

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Re: Re: Updated version of Roboskin spinwheel, scales from 1024 to 1080...
« Reply #10 on: August 26, 2015, 12:17:44 AM »
One more advise. For location of Flyers artwork, we can put it next to monitor like as below  ;D



« Last Edit: August 26, 2015, 12:21:04 AM by kent79 »

verion

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Re: Re: Updated version of Roboskin spinwheel, scales from 1024 to 1080...
« Reply #11 on: August 26, 2015, 01:20:35 AM »
I think it's a time to move it to the separate thread - and call it something like VELVIX spinwheel

kent79

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Re: Re: Updated version of Roboskin spinwheel, scales from 1024 to 1080...
« Reply #12 on: August 26, 2015, 02:31:23 AM »
I think it's a time to move it to the separate thread - and call it something like VELVIX spinwheel


Agree. Wish omegaman open it soon. One more, could you help to improve VELVIX's cabinet graphical? I am less skill on doing that. Thank you very mush  :-*

verion

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Re: Re: Updated version of Roboskin spinwheel, scales from 1024 to 1080...
« Reply #13 on: August 26, 2015, 03:13:55 AM »
I can make a clean cut from the background.

kent79

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Re: Re: Updated version of Roboskin spinwheel, scales from 1024 to 1080...
« Reply #14 on: August 26, 2015, 03:15:31 AM »
I can make a clean cut from the background.

ok, please help to create one. Thanks.  ;)