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Topics - qqplayer

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32
Themes / [Tutorial] Adding transitions between layouts.
« on: March 13, 2017, 02:14:07 PM »
Testing little animations while changing between diferent layouts.

This is the code I´ve used if anyone wants to add to their creations.

Code: [Select]
{
local bgsolid = fe.add_image( "background.png", 0, 0, flw, flh );
bgsolid.alpha=255;

local bgsolid_shrink_cfg = {
    when = When.StartLayout,
    when = Transition.ToNewList,
    property = "scale",
    start = 1.4,
    end = 1.0,
    time = 1000
    tween = Tween.Quad,
}

animation.add( PropertyAnimation( bgsolid, bgsolid_shrink_cfg ) );
}

https://www.youtube.com/watch?v=aVoLsfaCYSo&feature=youtu.be

33
Scripting / Animate the wheel?
« on: March 12, 2017, 01:33:33 PM »
Can we animate the complete wheel?
I want to make the wheel shrink or move right when layout starts.

34
Scripting / Add new properties to conveyor
« on: March 11, 2017, 10:06:30 AM »
I found this code inside the coveryour module:

Code: [Select]
class SimpleArtStrip extends Conveyor
{
m_x=0; m_y=0; m_width=0; m_height=0; m_x_span=0; m_y_span=0;

constructor( artwork_label, num_objs, x, y, width, height, pad=0 )
{
base.constructor();
local my_list = [];
for ( local i=0; i<num_objs; i++ )
my_list.push( SimpleArtStripSlot(this,artwork_label) );
set_slots( my_list );

m_x=x+pad/2; m_y=y+pad/2;
if ( width < height )
{
m_x_span=0;
m_y_span=height;
m_width=width-pad;
m_height=height/m_objs.len()-pad;
}
else
{
m_x_span=width;
m_y_span=0;
m_width=width/m_objs.len()-pad;
m_height=height-pad;
}

reset_progress();
}
};

Can I add new properties like pin_x or skew_x?
Can anyone make me a little example on how to do this?
Thanks.

PD:

Want to do something like this



http://s406.photobucket.com/user/sismo99/media/Captura03.jpg.html

35
Scripting / Adding floating window
« on: February 17, 2017, 02:47:06 AM »
So , anyone can make me a little example on how to add a little "floating window" on an existent layout to show some extra info or wathever we want?
Is this posible?
Thanks.

36
Emulators / Launch "pre-commands" on windows
« on: February 06, 2017, 01:45:47 AM »
I want to test ssf emulator but it needs to mount .cue files before lauch a game.
Is there any option to set this on a windows system?
Thanks.

37
General / Scrappe "Extra" info from thegamesdb
« on: February 02, 2017, 05:29:47 AM »
I found a little amiga romlist with "Extra" info added.
This is the emulator "amiga.cfg"

Code: [Select]
system               Amiga
info_source          thegamesdb.net

And this is the amiga.txt romlist with extra info:

Quote
Agony "Pit your magical powers against an equal but opposite mystical force"

Code: [Select]
#Name;Title;Emulator;CloneOf;Year;Manufacturer;Category;Players;Rotation;Control;Status;DisplayCount;DisplayType;AltRomname;AltTitle;Extra;Buttons
Agony;Agony;Amiga;;1992;Psygnosis;;;;;;;;;;Pit your magical powers against an equal but opposite mystical force;
Alien Breed 2 - AGA;Alien Breed II: The Horror Continues;Amiga;;1993;Team17;;;;;;;;;;Alien Breed II: The Horror Continues is the sequel to Alien Breed, a science-fiction-themed, top-down shooter largely inspired by the Alien films.;
Another World;Another World;Amiga;;1991;US Gold;;;;;;;;;;Another World tells a story of Lester, a young scientist who, as a result of an experiment gone wrong, finds himself in a dangerous alien world where he is forced to fight for his survival.;
Barbarian Palace;Barbarian: The Ultimate Warrior;Amiga;;1988;Palace;;;;;;;;;;Barbarian is a fighting game that gives players control over sword-wielding barbarians. In the game's two-player mode, players pit their characters against each other. Barbarian also has a single-player mode, in which the player's barbarian braves a series of challenges set by an evil wizard to rescue a princess.;
Batman The Movie;Batman The Movie;Amiga;;1989;Ocean;;;;;;;;;;Batman is a shadow in the darkness, as elusive as a dream. High above the seamy streets of Gotham, he is a criminal's nightmare. The only hope for a desperate city...;
Battlemaster;Battlemaster;Amiga;;1990;P.S.S.;;;;;;;;;;Battlemaster is a fantasy adventure in which the player controls a champion who must battle evil forces to conquer four kingdoms, uniting the four kings' crowns and presenting them to the Watcher in order to restore the world to peace.;


Is there any option to download this text from thegamesdb?

38
General / [SOLVED] FS-UAE videosnap still playing after launch a game
« on: February 01, 2017, 12:54:01 PM »
Added FS-UAE to my attrack mode setup , works great but when I launch a game I can hear my videosnap playing with sound on the background.


39
Scripting / Add loading video
« on: January 24, 2017, 09:19:57 AM »
I´m trying to add a loading.mp4 video for some systems using the property "when = Transition.ToGame," but the video seems to play behind AM when start the layout.
Any help with this stuff?
Could be awesome add a FadIn sequence like on hyperspin maybe with an external module or some dedicated function.


40
General / Roms into subfolders
« on: January 19, 2017, 05:56:42 AM »
I know that I can set diferent rompath , but is AM able to scan roms into subfolders?
I mean , I have 259 dreamcast .zip roms and I want to decompress them.
But the only way is to leave them into subfolders , for exapmle:

Sega Dreamcast > Sonic Adventure > Sonic Adventure.gdi

41
Scripting / Wher can I find all animations properties?
« on: January 17, 2017, 06:25:45 AM »
I´m testing some animations , and want to know the "complete property list" that can be used.

I saw , property x , property scale ...

Where can I find more info about this? , thanks

42
Scripting / Add game description & adjust video volume
« on: January 11, 2017, 05:04:44 AM »
1. I want to add game description to my themes .I've two problems ,I dont know what's the exactly code for this and need help on how to add this infornation ,xml, txt, info... what files should be added?

2.  I've added a music to my layout but now I want to adjust the videosnap volume while my music is playing.
But when I close or change this layout for another I would like to readjust the "standard" video volume.

Anyone can help me? Thanks.

43
General / System submenu , is possible?
« on: November 19, 2016, 04:08:21 AM »
I love the new attract-mode menu , and I have a question.
Can we create a submenu folder like on mala frontend tree?
Let me explain.

When you have a lot of systems is a bit weary to change from system 1 to sytem 34 for example.
I like to arrange all this stuff in subsytem menus, like for expample:

Arcade > Mame , NeoGeo ...
Classic consoles > Nintendo Nes , Atari 2600 ....
Handheld systems > Game Boy , Game Gear ...
...

Is this possible?

44
General / Updtae AM on windows
« on: November 11, 2016, 08:13:06 AM »
I`ve updated my AM build on my rpi3 in less than 5 minutes.
So , why is so extremly complicated update it on windows or linux x86?
Lastest nightly builds for windows are datted on june 2016

I`m trying to do a Windows (cross-compile) without succes.

Quote
Follow the steps in the mxe tutorial to set up mxe on your system: http://mxe.cc/#tutorial

Make mxe's sfml, ffmpeg and libarchive packages:

   make ffmpeg sfml libarchive

So , what exactly I have to do , full mxe compilation or only "ffmpeg sfml libarchive"

I`m running ubuntu 16.04
Followed this steps:

Quote
To install Debian packages, add the location of our APT to your /etc/apt/sources:

# echo "deb http://pkg.mxe.cc/repos/apt/debian wheezy main" > \
   /etc/apt/sources.list.d/mxeapt.list

Then add our GPG key to APT:

# apt-key adv --keyserver keyserver.ubuntu.com --recv-keys D43A795B73B16ABE9643FE1AFD8FFF16DB45C6AB

Update APT cache:

# apt-get update

Install some MXE package:

# apt-get install mxe-i686-w64-mingw32.static-qt

But after donwload the git source and try to make the windows .exe gaves me an error.
Anyone can help me?Thanks.

45
General / How to get mame real game names , not zip names?
« on: September 05, 2016, 02:46:04 PM »
I don´t know what can I do to display the mame real rom names not the zip names.
Anyone can help me?Thanks.

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