Author Topic: Arcadeflow theme v 17.1 [Release] Updated 22 March 2024  (Read 547878 times)

zpaolo11x

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Re: Arcadeflow theme v 5.8 [Release] Updated 31 October 2019
« Reply #630 on: October 31, 2019, 03:30:36 AM »
Arcadeflow 5.8 is out!

Compatibility with Attract Mode 2.6.0, and some new ways to display the displays menu list inside Arcadeflow: simple list, simplet list with menu-art artwork, and both of the above can be enhanced by new vector based systems logos that are automatically chosen depending on your display name.
« Last Edit: February 27, 2020, 12:46:19 AM by zpaolo11x »

zpaolo11x

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Re: Arcadeflow theme v 5.7 [Release] Updated 11 October 2019
« Reply #631 on: October 31, 2019, 07:03:06 AM »
Thank you paolo but it didn't works :(

Hmm what setting you have in "Info source/scraper"? I have it blank when I use external xml files. And yes you should be able to bring the list from raspberry to windows, but I have never done it...

Enkak

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Re: Arcadeflow theme v 5.8 [Release] Updated 31 October 2019
« Reply #632 on: November 01, 2019, 05:34:31 PM »
Thank you again for the great update. Loving the detail of font and system logo under game titles. :) Regarding that, I guess you will create more in the future. Thinking about PC Games/PC appearing currently as msdos instead of PC, Windows or Steam for example.

A quick question. Is there a way to disable only the part below game titles that show the region/version and so on after system name/logo for all the systems to appear like Amiga in the print attached?

zpaolo11x

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Re: Arcadeflow theme v 5.8 [Release] Updated 31 October 2019
« Reply #633 on: November 02, 2019, 01:47:06 AM »
A quick question. Is there a way to disable only the part below game titles that show the region/version and so on after system name/logo for all the systems to appear like Amiga in the print attached?

There is no option right now but it should be pretty easy to do, i’ll add it in the next release.
As for different system logos, I’ll add more, I’m still trying to find a good logo for “PC” so I used ms-dos instead. Oh and I’m also starting to convert in vector format all the manufacturer images, well maybe not all 900 of them, but the most common at least. This is so ironic since for most of them i started from a bitmap, used vecrormagic and then grabbed a screenshot :D

Enkak

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Re: Arcadeflow theme v 5.8 [Release] Updated 31 October 2019
« Reply #634 on: November 02, 2019, 12:21:49 PM »
Thx again!

I feel you, not easy regarding a PC Games logo. On some themes I use one like this attached.

Great news about the new manufacturer logos. Not only they look great on AF besides being another nice detail of course, but they are helping me too filling some blanks. :)

Wenzon

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Re: Arcadeflow theme v 5.8 [Release] Updated 31 October 2019
« Reply #635 on: November 03, 2019, 06:02:22 AM »
I have a problem with the Display Menu. Every time I set this option to enable in the general layout menu, the screen goes totally black. The system displays do not appear. I used attract-console and enjoyed this message.

Attract-Mode v2.6.0 (Windows, SFML 2.5.1 + SWF + 7z + Curl)
avcodec 58.54.100 / avformat 58.29.100 / swscale 5.5.100 / avutil 56.31.100 / swresample 3.5.100

Config: D: \ ARCADE \ $ \ attract.cfg

*** Initializing display: 'Atomiswave'
 - Loaded master romlist 'atomiswave' in 0 ms (14 entries kept, 0 discarded)
 - Constructed 2 filters in 0 ms (28 comparisons)
 - Loaded layout: D: \ ARCADE \ $ \ layouts / Arcadeflow / (layout.nut)
 - Constructed 1 filters in 0 ms (5 comparisons)
 - Loaded layout: D: \ ARCADE \ $ \ layouts / Arcadeflow / (layout.nut)

AN ERROR HAS OCCURED [the index '-1' does not exist]

CALLSTACK
* FUNCTION [tick ()] D: \ ARCADE \ $ \ layouts / Arcadeflow / layout.nut line [5540]

LOCALS
[tags] TABLE
[newfocusindex] 14
[offseTable] ARRAY
[snapzTable] ARRAY
[prf] TABLE
[disp] TABLE
[uifonts] TABLE
[displayselected] -1
[display_surface] INSTANCE
[themeT] TABLE
[attract] TABLE
[bgs] TABLE
[vidszTable] ARRAY
[attract_snap] INSTANCE
[snd] TABLE
[attract_text2] INSTANCE
[attract_text] INSTANCE
[flowT] TABLE
[squarizer] true
[count] TABLE
[spdT] TABLE
[fade] TABLE
[letterobj] INSTANCE
[lettersize] TABLE
[displayname] INSTANCE
[tiles] TABLE
[tilesTableZoom] ARRAY
[glomxTable] ARRAY
[noshader] INSTANCE
[bd_mxTable] ARRAY
[tilesTable] ARRAY
[widthpadded] 432
[selectorwidth] 648
[vidszTableFade] ARRAY
[vid2zTable] ARRAY
[dat] TABLE
[surfacePos] 0.5
[surfacePosOffset] 1512
[tilesTablePos] TABLE
[globalposnew] 0
[vidpos] ARRAY
[delayvid] 9940
[vidindex] ARRAY
[regsys] TABLE
[fadevid] 9920
[frg] TABLE
[pixelpic] INSTANCE
[frost] TABLE
[rotate90] true
[overmenu] INSTANCE
[overmenuwidth] 583.20001220703
[hist_screensurf] INSTANCE
[hist_glow_pic] INSTANCE
[scrollreset] true
[vertical] true
[hist_screenT] TABLE
[historypadding] 26.799999237061
[hist_direction] 0
[flh] 1080
[shadowsurf2] INSTANCE
[histglow] TABLE
[shadow] TABLE
[flw] 1920
[hist_text] INSTANCE
[hist_titletxt_bot] INSTANCE
[hist_title] INSTANCE
[hist_titleT] TABLE
[hist_titletxt_bd] INSTANCE
[hist_titletxt] INSTANCE
[hist_title_top] INSTANCE
[aflogo_surface] INSTANCE
[data_surface] INSTANCE
[data_surface_sh] INSTANCE
[fg_surface] INSTANCE
[attract_surface] INSTANCE
[attract_black] INSTANCE
[layoutblacker] INSTANCE
[hist_textT] TABLE
[hist_screen] INSTANCE
[shadowsurf1] INSTANCE
[hist_text_surf] INSTANCE
[history_surface] INSTANCE
[tick_time] 890
[this] TABLE
Script Error in tick function: tick - the index '-1' does not exist
 ! Unexpectedly lost focus to: explorer.exe (8940)

zpaolo11x

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Re: Arcadeflow theme v 5.8 [Release] Updated 31 October 2019
« Reply #636 on: November 03, 2019, 10:30:04 PM »
I have a problem with the Display Menu. Every time I set this option to enable in the general layout menu, the screen goes totally black. The system displays do not appear. I used attract-console and enjoyed this message.

Thanks for the report, I know what happened, gonna fix it soon.

zpaolo11x

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Re: Arcadeflow theme v 5.8 [Release] Updated 31 October 2019
« Reply #637 on: November 03, 2019, 10:31:50 PM »
I feel you, not easy regarding a PC Games logo. On some themes I use one like this attached.

This is a nice and evocative logo, but I still have to find a more compact version to use inline with text in the game "sub-name". I'll see what I can do. Recently I discovered the excellent svg logos from THK, they are helping me a lot in converting my library of logos, and even add more logos for systems.

zpaolo11x

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Re: Arcadeflow theme v 5.9 [Release] Updated 5 November 2019
« Reply #638 on: November 05, 2019, 05:35:27 AM »
Arcadeflow 5.9 is out, mostly a bug fix with some new system logos added. It'll take some time to get to 6.0, which will probably boast the new vector based manufacturer logos, so stay tuned, enjoy Arcadeflow and report bugs ;)
« Last Edit: February 27, 2020, 12:47:22 AM by zpaolo11x »

zpaolo11x

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Re: Arcadeflow theme v 5.8 [Release] Updated 31 October 2019
« Reply #639 on: November 05, 2019, 10:31:59 PM »
I have a problem with the Display Menu. Every time I set this option to enable in the general layout menu, the screen goes totally black. The system displays do not appear. I used attract-console and enjoyed this message.

This bug should be fixed in Arcadeflow 5.9, let me know if it works for you :)

Enkak

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Re: Arcadeflow theme v 5.9 [Release] Updated 5 November 2019
« Reply #640 on: November 06, 2019, 06:47:31 PM »
Thank you so much for the update and new option to hide version/region. Final result can look really clean and great with the recent system name logos below title. :)

dark1973

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Re: Arcadeflow theme v 5.8 [Release] Updated 31 October 2019
« Reply #641 on: November 06, 2019, 10:21:28 PM »
I have a problem with the Display Menu. Every time I set this option to enable in the general layout menu, the screen goes totally black. The system displays do not appear. I used attract-console and enjoyed this message.

This bug should be fixed in Arcadeflow 5.9, let me know if it works for you :)

Controllato. per me problema risolto. Avevo anche un piccolo problema con i video (in alcuni casi con bordi indesiderati). Ora tutto è ok. Grazie.

Aaron32

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Re: Arcadeflow theme v 5.9 [Release] Updated 5 November 2019
« Reply #642 on: November 13, 2019, 06:21:52 AM »
Excellent work, very good and complete. Is there any possibility of placing in the artwork (box theme) the titles of the games (wheel) at the top of the image? I am using artworks instead of flyers for that section, since those of Neo Geo are cut due to the resolution in which they are.

yxiie

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Re: Arcadeflow theme v 5.9 [Release] Updated 5 November 2019
« Reply #643 on: November 17, 2019, 01:40:37 PM »
How to disable sorting in ArcadeFlow? It does not respect Attract Mode sort setting in filter and there is no option to select sort to none in ArcadeFlow itself. I want to make auto-generated last played games romlist and sorting breaks it.

zpaolo11x

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Re: Arcadeflow theme v 5.9 [Release] Updated 5 November 2019
« Reply #644 on: November 18, 2019, 10:11:34 AM »
How to disable sorting in ArcadeFlow? It does not respect Attract Mode sort setting in filter and there is no option to select sort to none in ArcadeFlow itself. I want to make auto-generated last played games romlist and sorting breaks it.

AF 5.8 used the "none" sorting when no sorting option was set, but the current 5.9 revision doesn't, because other part of the layout didn't work well mixing sorting and "none" sorting, so basically now Arcadeflow doesn't consider the original sorting of a display and only applies its own. I will look into it, maybe I can fix the "none" sorting for the future release.

A better option would be to add a sorting option "By last played" but there's no such info I can leverage. How do you generate those romlists?