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856
General / Seeing Desktop on OS X when launching & ending games
« on: May 23, 2015, 03:58:34 PM »
EDIT: cleaned up post a little

SYSTEM: OSX 10.10 + AM 1.5.2
PROBLEM: when I launch a game AM dissappears for a moment showing desktop

To be exact it shows mission control - OS X specific function, something like "show all windows" (it looks like this - http://isolve.isolve.netdna-cdn.com/wp-content/uploads/2015/05/1-Preview-on-Mission-Control.jpg)

And it gets worse after that because when exiting mame it doesn't get back to Attract Mode - I have to ALT-TAB back to AM.

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All this above happend with GENERAL > WINDOW MODE > set to FULL SCREEN
When it is set to WINDOW, everything works like it should.

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status on all 3 window modes:

WINDOW MODE > WINDOW
- all ok

WINDOW MODE > FILL SCREEN
- shows desktop
- gets back to AM on game exit (but looses focus from time to time, with cursor showing on the top of AM window)

WINDOW MODE > FULL SCREEN
- shows desktop
- doesn't get back to AM on game exit

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CPU: intel i5
SYSTEM: OS X 10.10.3
SLDMAME: 0.149
ATTRACT MODE: 1.5.2

857
Thanks for the link. That source image is of better quality - so I’ll start that from scratch and make it already in HD resolution (1080p). It will scale down to 1024x768 just as good as it scales up now.

I’ll work on 4:3 aspect - as it will be more beneficial to you and probably for the others, since 4:3 is the golden standard in emulation. When everything will be ready - I’ll just make my own spin-off and make it 16:9 just for me and maybe a small widescreen minority.

I was thinking about adding special “effects” to overlay - like shadows, glows, rounded corners on screen, etc.
But I don’t know if anyone will notice :D

It’s a little hard to explain - maybe you can check out some overlay examples on my webpage with graphics for gamers - www.ClanLogoDesign.com

Just scroll to the TWITCH.tv part (or click TWITCH at the top menu) - those are all .png overlays on plain rectangle objects (video, stats, alert boxes). Overlay adds shadows, scanlines, rounded corners, etc. I can make something similar for screen and marquee - but I don’t know if it’s worth the hassle. Let me know what do you think.

858
Yea, I think you're right - better to make a spin-off just for 16:9
And I could move the cabinet to the right - to fill that empty space
Maybe even add some side art.

I know I'm just an edge case - but I want to have my mame always with me, and that means it has to work on 16:9 widescreen 11" laptop.

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Can you point me to the source of that robotron cab image (with the side not cropped)? I could start working on that image from scratch.
Or maybe any other good image of nice cab that we could use?

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BTW you could use italic font for local title - it will be better match for the cab geometry that is in perspective

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I've found a small bug in .nut

in line 42
there is ->   local mask = fe.add_image( "mask.png", 0, 0, flw, flx );
should be ->   local mask = fe.add_image( "mask.png", 0, 0, flw, flh );

this way it will also stretch vertically and add nice dark vignette corners also at the bottom


859
ok. tried that. It works. See attached picture.
As you've said - artwork position has to be fixed.
I've fixed top marquee for now.

But I was thinking - maybe it can be done in a way that will work in all popular aspects 4:3, 16:10, 16:9
Maybe relatively to height only? X axis positon can be calculated relatively to screen height. As I understand - flx*0.13 means relatively to screen width? like 0.13 of screen width. Maybe it could be 0.06 (or something) of screen height?

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If you want to test layout for different aspects just change GENERAL > WINDOW MODE to "Window"
And resize your window to be 16:9 in proportons

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As for my technique :) I'm seasoned graphics designer (15+ years under my belt) so I know my ways around. I have no tips for Gimp since I'm using Photoshop. But with PS I use shape tool to draw vector shape as a mask for an image.

860
Oh man! This is pure awesomeness!

But I've noticed that the arcade cab needs a little touch up.
For now I've cleaned up jagged lines at the edge. See attached image with before and after.
I'm attaching fixed robo.png file as well.

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My main question is - is there a way to make this layout "responsive"?
Right now I'm using it on 16:9 screen and the layout is stretched - since it is clearly for 4:3 screen.
Truth to say - the cab looks stretched but the wheel seems in good ratio. Strange

Can this be coded to behave like this?

cab in fixed ratio aligned to the left   |  resizable background to fit   |   wheel in fixed ratio aligned to the right

861
This is great! Best theme hands down.

But I've downloaded your .nut files and:
1. obviously there are graphics files missing (arcade cabinet and background) as it is only a .nut config file
2. marquee and snaps are not skewed but straight rectangles

Can you share a whole folder with all files - so we can have a theme exactly like in your YT video?
Or I'm missing something?

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BTW I'm a graphic designer - so if you want any help with graphics just PM me

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