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Messages - dukpoki

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16
Themes / Re: Arcadeflow theme v 4.6 [Release] Updated 24 May 2019
« on: June 09, 2019, 07:28:41 PM »
Is this something you would like? I raised the scrollbar a bit, maybe I'll lower the title a bit too...

Yup!  That looks great!  Maybe just shrink the game title a bit though.  The lower bar looks great and perfect the way it is.  At the end of the day, make it how you like it.  If anything, I could always play with the text size in the layout nut i'm sure.

P.s  Now that I think of it.  I would say System and Filter are pretty important info to have for anyone with multiple consoles/displays I would think.  I would try adding those too!

17
Themes / Re: Arcadeflow theme v 4.6 [Release] Updated 24 May 2019
« on: June 05, 2019, 10:59:36 AM »
So i was messing around with the different options.  I didn't even realize you could do a single row until Enkak mentioned it earlier.  It's great...except for one fact:  you can only have 3 games showing at one time.  What that means, is all the pictures are gigantic.  Is it possible to have 5 games on the screen for a single row, the same way a double row would look?

Here's a mockup screen I did.  I also added white borders to the unselected games and minimized the on screen texts so it's way less cluttered.  I would personally love a minimal design option like this but what are your thoughts on it?  P.s. I know it makes it look more and more like "Ambience" especially once it transitions to playing a video file but since it doesn't look like Oomek will ever release it, you would be doing a favor for the whole community designing a similar alt version considering how many people are clamoring for it.  :P


18
Themes / Re: Arcadeflow theme v 4.6 [Release] Updated 24 May 2019
« on: June 04, 2019, 09:29:16 AM »

Here you go.  Same crash again switching to "Arcade".

I see. To save my mind from a nervous breakdown I've cooked a layout that disables completely all features related to using Arcadeflow as Displays Menu. I suggest you try this new stripped down layout, set your displays menu layout as "Default" in the options, and set Attract Mode to start in "Last selected (Default)" instead of Displays Menu.

Please let me know if, at least, this solves the Arcade library issue (you might need to run it a couple of times)

EDIT: I see something strange in your log: it seems the selected filter index is 2, but the filters array is of size 2, so filter index should only be 0 or 1, not 2. I don't know how this can happen but I'll add a check to avoid it

Okay perhaps there was a communication error.  I have not been using Arcadeflow as a display menu.  I have always had it disabled i.e. it was always at "Last selected (Default)"--that is if we are talking about Tab->General->Startup Mode->Show Last Selection (Default).  What I have been doing was going all the way up past the flyers, then the "Utility Menu" comes up and then I switch systems via the "Display" option.

Good news is with the new layout.nut (the one where you disabled "all features related to using Arcadeflow as Displays Menu"), switching to Arcade via that Utility Menu seems to work now without crashing.

19
Themes / Re: Arcadeflow theme v 4.6 [Release] Updated 24 May 2019
« on: June 04, 2019, 08:30:07 AM »
Seems to be the same crash even with the new layout.nut file.

Sorry that layout wasn't meant to fix this error but the one on the displays menu. And the fix I sent to you later won't work either, I'm looking into the log and it seems the issue starts at the very beginning of the function, would you be so kind to run the attached layout and share the log as before? I added some debug code (this will not solve the issue)

Weird thing I noticed: I'm noticing issues with "compoud" romlists but only if I run attract-console.exe, while attract.exe seems to work fine. This is bad because without console I can't do a proper debug, and since attract.exe works it's very difficult to find what's wrong :(

Here you go.  Same crash again switching to "Arcade".

20
Themes / Re: Arcadeflow theme v 4.6 [Release] Updated 24 May 2019
« on: June 03, 2019, 10:33:26 PM »
Seems to be the same crash even with the new layout.nut file.

21
Themes / Re: Arcadeflow theme v 4.6 [Release] Updated 24 May 2019
« on: June 03, 2019, 07:24:39 PM »
It doesn't matter if it's boxart mode or screenshot mode, it crashes every time I change to "Arcade" display (ps2, snes, etc all work fine).  The thing with my "Arcade" display is that it's a combination of multiple romlists.  I.e.  I have scanned Mame->generated romlist.  Then I have scanned Naomi->generated romlist.  Then the same for Model 2 and Model 3, etc.  Finally I have combined all those into one single giant master romlist named "Arcade".  So it's hitting some type of error there.  Note that I had no error on previous versions opening up "Arcade".


For some reason using attract-console doesn't automatically generate a log.  So I had to screenshot the command window.

Here's the screenshot.


PPS: @dukpoki "cleaner" main screen will come in 4.7...

Haha cool!  And thanks!  But don't worry just take your time.  These bugs are more important to fix at the moment.

22
Themes / Re: DelphiniEX [Release] [Latest: v3.0]
« on: May 31, 2019, 10:52:49 PM »
Thanks a lot for the quick response! However, with the 3.0 release it's just the logo (now) running in the background instead which isn't all that visually appealing. Having said that though, it's much better than anything I could design  :D

I'll re-add the scrolling flyer in the next release.   I was hoping to re-do the code so that it's smooth like the tiled wheels so that's why I took it out.  Curious though, what would you suggest as a good background picture then?

23
Themes / Re: Arcadeflow theme v 4.5 [Release] Updated 24 May 2019
« on: May 31, 2019, 02:21:36 PM »
Like it a lot but I have two ideas/suggestions...perhaps wishes  ;D

1.  Instead of having two different modes.  I would just do boxart mode from the start.  Then when you hover over a game after a second, the box transitions to a snap and starts playing the video or snapshot.  I understand though that this may get too complicated because unlike how you have pictures of snaps transitioning to playing the video, you'll have different aspect ratios for box arts transitioning to the snaps.

2.  Have an option for a simpler UI.  I would love an option to disable most of the text on top.  I personally would just keep the Name/title of the game and the region for a cleaner look.

24
Themes / Re: DelphiniEX [Release] [Latest: v2.1]
« on: May 31, 2019, 02:10:04 PM »
New 3.0 release!

Very nice! Thank you for sharing this layout ;D My only gripe/suggestion would be to have an option to change the floating background to some other artwork, or just a static background if possible

Check out the new background change in the 3.0 release.  Let me know what you think!

25
Themes / Re: DelphiniEX [Release] [v2.0]
« on: May 28, 2019, 07:28:30 PM »
I like it. Reminds me of grand turismo or something.

 ;D

Good Job ! ...
But ... i don't like a Tv transitions noise.
Please implement various transition effect...
Noise at the log we hurt ...

but this is a great end simple them ! end i like them !
CRT APPROVED !

Did you try the 2.0/2.1 versions?  They don't have the tv static effect nor any sound effects (well except for one).  You could always just disable the sounds manually in the .nut file too for any of the versions.  In any way, glad you like it.

26
Themes / Re: DelphiniEX [Release] [v2.0]
« on: May 28, 2019, 01:52:19 PM »
New 2.0 preview.  (sorry no video)


27
Themes / Re: Arcadeflow theme v 4.5 [Release] Updated 24 May 2019
« on: May 27, 2019, 10:26:48 AM »
I'm wondering if people into console emulation use mostly mame or specific emulators, or if there's a way to mix both worlds. Is there an xml file for the progettosnaps files?

Definitely separate, specific emulators.  Mame is really only good for the arcade side of things.   A good starting point of understanding the state of general emulation can be found here.  The gold standard of naming convention is Redump for disc based systems and No-intro for cartridge.

28
Themes / Re: Delphini WIP [Updated 5/19]
« on: May 23, 2019, 11:01:21 PM »
I like the update. It looks clean and simple. Keep up the good work!

Thanks.

Check out the new video update!

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Themes / Re: Arcadeflow theme v 4.5 [Release] Updated 24 May 2019
« on: May 23, 2019, 10:24:44 AM »
hmm boxart isn't working for me.  I enable it in the options but I still get snaps with wheels over it.  I have my system cfgs pointing to "flyer" for artwork.  (which would be boxart for consoles and flyers for arcades).  Any ideas?

30
Themes / Re: Delphini WIP [Updated 5/19]
« on: May 22, 2019, 09:59:53 PM »
nice .. but make the noise video match the shape/style of the video snaps

I tried to do that but unfortunately I couldn't figure it out to properly implement it.  I have now done a complete design change.  Here's a preview of what's to come (codename DelphiniEX):




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