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Messages - calle81

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16
Themes / Re: Refried Theme
« on: January 23, 2019, 12:55:26 PM »
Hi Carl

Sorry for the delay, but i have been busy this weekend and this week.

Have you start to work in any border?

I will start to work tomorrow, so tell me if you have done any border, to not waste time.

Cheers.

Nope, I haven't done any additional borders. :)

17
Scripting / Re: Drop shadow layout, may be turned into something useful?
« on: January 20, 2019, 02:48:24 PM »
Would be cool if you could also show how to do a white glow behind wheel art :)

This together with the conveyor module would be gold!  :)

18
Themes / Re: Refried Theme
« on: January 15, 2019, 07:38:16 AM »
If you want i can share more backgrounds configs to help you finish the job.

Please do. That would be awesome :)

19
Themes / Re: io_pi_refried Theme for pi. Only 4:3 resolutions (WIP)
« on: January 15, 2019, 01:57:16 AM »
This theme I loved, but what I did not like was that the wheel disappears, it could be possible to stay the wheel and with sound every time you pass game.

Este tema me encantaba, pero lo que no me gustaba era que la rueda desaparece, podría ser posible quedarse la rueda y con sonido cada vez que pasas de juego.

Los sonidos los puedes poner tú mismo en Attract-Mode, y mi rueda no va a desaparecer...

You can put the sounds yourself in Attract-Mode, and my wheel will not disappear...

If you refer to my theme it's fully configurable to turn on or off the wheel fade and also set how long time the fade animation will take.

20
Themes / Re: Refried Theme
« on: January 14, 2019, 04:43:48 AM »
Well, i continue with my version 4: 3 for the pi, and i will tell you that, instead of using your layouts, i chose to code from scratch, since i wanted something simpler than your version, which has all the options in the world global ... i need little complex themes for a project that i have in the process of making an img of Lakka with Attract-Mode and RetroArch ...

So i will open a new thread for my theme, if it is not annoying.

If you want to add it later and / or adapt it to your Hyperpie, for me there is no problem ...

Ok, that's awesome. I will probably steal your cropped background images and snap positioning when you are done :)

21
Themes / Re: Refried Theme
« on: January 12, 2019, 05:59:49 AM »
A widescreen border for the PSP system would be good.

Hi, I uploaded a file named Handhelds & misc BORDERS only.zip. These borders require different snap placements and I haven't got the time to do them. If you want you just duplicate the gba theme and drop the corresponding background for the system you are working with from the basic package and the border from the Handhelds & misc BORDERS only.zip file. Then you just edit the .nut files here

Code: [Select]
/////////////////////
//Video
/////////////////////

if ( my_config["aspectratio"] == "16x9") {
local blackscreen = fe.add_image( "black.png", flx*0.121, fly*0.28, flw*0.34, flh*0.55 );


local snap = FadeArt( "snap", flx*0.121, fly*0.28, flw*0.34, flh*0.5);
snap.trigger = Transition.EndNavigation;
snap.preserve_aspect_ratio = true;

}

So that the snap and the black.png fits the border correctly.  :)

22
General / Re: [HOW TO] Compile Attract-Mode on your Odroid XU3/XU4
« on: January 12, 2019, 03:10:43 AM »
You can follow our efforts to get this running here. We need it to run on fbdev instead of X11.
https://forum.odroid.com/viewtopic.php?f=156&t=18283&p=243300#p243300
Super grateful for any help.

23
General / Re: [HOW TO] Compile Attract-Mode on your Odroid XU3/XU4
« on: January 04, 2019, 03:39:51 AM »
Yeah, a way to compile AM for Odroid XU4 would be godsent. There is a build of AM for OGST on the hardkernel forum but what we need is a build for the ORA image (retropie).

24
Themes / Re: Refried Theme
« on: January 03, 2019, 12:35:16 AM »

25
Themes / Re: Refried Theme
« on: January 03, 2019, 12:34:20 AM »
Sorry, no 4:3 support. All the artwork is sized for 1080P. It all needs to be cropped for that to happen (and a lot of work). It runs great on raspberry pi however. :)


Well, if you do not mind, I think I'll make a version for my pi in 4:3...  :P

Go for it! I get a lot of requests for a 4:3/5:4 version so that would be great! :)

26
Themes / Re: Refried Theme
« on: January 01, 2019, 08:24:06 AM »
Hi, you need the modules that are in the folder for the themes to function.

27
Themes / Re: Refried Theme
« on: December 23, 2018, 02:41:09 PM »
Hi, that has nothing to do with this theme. For questions on how to setup attract mode and menus please post in the general forum. Thanks :)

28
Themes / Re: Refried Theme
« on: December 23, 2018, 04:16:15 AM »
You can use the "toggle layout" button to switch between vertical, horizontal or curved wheel and also a list box mode.

29
Themes / Re: Refried Theme
« on: December 23, 2018, 04:14:41 AM »
Sorry, no 4:3 support. All the artwork is sized for 1080P. It all needs to be cropped for that to happen (and a lot of work). It runs great on raspberry pi however. :)

30
Themes / Refried Theme
« on: December 23, 2018, 12:52:40 AM »
Hi dudes,

I converted Retro Humanoids theme for Launchbox to Attract Mode.

https://mega.nz/#F!qIEiFaLQ!G-NUb-9TOmkeE7blOt11AA

https://youtu.be/ZRZiO1n6kBk

Instructions:
You can see in the border folders of each theme which systems are supported by that specific theme.
Your systems Display Name must match the naming of the borders.
Copy the modules to the modules folder in Attract Mode and the layouts to the layouts folder.
Use HP2-Refried-Menu for your Displays Menu and Sub Menus.

The Refried system videos are available on the Launchbox forum.

Enjoy :)

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