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Messages - FrizzleFried

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181
Themes / Re: Conveyor_Helper Module for Themers: Updated - 11/28/2017
« on: April 19, 2018, 01:24:04 PM »
FWIW... I've made a couple layouts (geared toward low-res arcade machines) using the cover-flow option of this mod...

You can see the result here...

First is my 2nd Neo-Geo theme... I figured the cover-flow option would work GREAT for mini marquees... I think I was right...

https://youtu.be/97vCLhusGS4

Next I wanted to see how the performance was using video snaps... well,  the results speaks for itself...

https://youtu.be/a8HSKWQr5zw





182
Themes / Re: download themes
« on: April 13, 2018, 07:48:02 AM »
Very strange... that mega link works fine for me.  I'm guessing some country restrictions or something (I'm in the US)?

EDIT: Well,  maybe I should actually let the whole MEGA "circle" fully load next time.  I'm getting the same message.  My apologies...

183
Themes / Re: download themes
« on: April 13, 2018, 06:36:36 AM »
download link isnt working :(

Worked for me... takes you to a 2nd thread which takes you to a 3rd which ultimately has this mega link:

https://mega.nz/#F!UgRwiIYJ!1V_O9jwrbBsRQvvpNQJr_w


184
Scripting / Re: Timed Event
« on: April 12, 2018, 09:48:15 AM »
I dig the simplicity of it... it just... works great.


185
General / Re: Blank Screen
« on: April 11, 2018, 04:42:24 PM »
While I WOULD like to know why this happens... and why I lose my DISPLAY info from time to time (remember,  I'm on a Pi 3)... it's not a big deal.  Luckily I backed up last night at 5PM and the only updates I've done since then are on the SDArcade theme which I have already packaged up.  I re-write of the micro-SD and I'm back in business...

186
General / Blank Screen
« on: April 11, 2018, 03:21:31 PM »
OK... things have been fine... from time to time while going from PC to Pi3 I'll lose my display settings but no big deal... I'll just re-set them up and away I go... well,  I lost my displays again recently but now,  after setting them up,  when i go in to any game in any display,  it's fine,  but upon return to the front end... the screen remains blank.  I can HEAR the display working (my displays click when I move from selection to selection and I can hear the videos)... and I can select a game to play.... which will play... but on return it's the same...blank screen.

I also can see characters come up when I move different directions... at the top left...

Any idea what happened?  What file might have gotten corrupted?   I know it's something small.


187
Themes / Re: ArcadeSD theme
« on: April 11, 2018, 09:46:27 AM »
The Pi3 version of this layout (dubbed SDArcade) has been updated to include video snaps in the center frame... it can be had HERE.

188
Scripting / Re: Timed Event
« on: April 11, 2018, 07:59:05 AM »
qqplayer...

YOU'RE THE MAN!

https://youtu.be/fDfYnC1WnJk

All I need to do now is figure out how to handle the small audio issue... (no time,  going to work).  Basically,  if the movie volume is up,  you get about 1/4-1/2 second of audio then silence...ideally the volume would "fade in" as well... we'll see.  Set movie volume to zero and it works great (with no volume of course,  but who uses volume in their front ends?!?  :) )

Durr... a simple one word change from NoAudio to Default and BOOM... it's working!

THANKS MAN!

You can grab it HERE if you want it!


189
Scripting / Re: Timed Event
« on: April 11, 2018, 05:50:12 AM »
AWESOME... I will try these two solutions out today likely...

:D

Thanks...

190
Scripting / Timed Event
« on: April 10, 2018, 01:41:12 PM »
Is it possible to have a video snap window with ZERO alpha for 'x' number of seconds... at which time the alpha would jump to 100% only to drop back to ZERO at change of game.

Essentially,  I have a snap on a "carrier" that I want to overlay a video on after 3 or 4 seconds...

I have the video positioned,  but the conveyor runs behind the video.  I found a neat bit of code that pauses the video for a time at selection,  but the video "box" remains opaque.... not transparent... so you can't see the snap behind it. 

Ideally I'd have a video box sitting there with zero alpha for x seconds at which time alpha would change to 100... again changing back to 0 at selection for a new game.    I've tried a few different timing methods ...all fail... but I'm merely a hack... so I figured I'd ask.

:D


191
Themes / Re: [download v1.0] FLAT BLUE theme released
« on: April 09, 2018, 02:52:22 PM »
If you're open to suggestions... from an arcade monitor users perspective... the fonts are too small.  The only way I could see increasing their size however would be to increase the size of the "buttons" to the left.... not sure if "arcade guys" are your target audience however.


192
Themes / Re: [download v1.0] FLAT BLUE theme released
« on: April 09, 2018, 07:00:15 AM »

@FrizzleFried
The theme should auto-adjust to screen resolution and when it detects low resolution - special low-res mode kicks in, increasing the font size.
It looks perfectly good on arcade CRT - see here in BLAST CITY arcade cab here:

https://www.youtube.com/watch?v=xUlcKS1wsmY

But it's on windows (and works on OSX too) - maybe that low-res mode doesn't work on RPi/linux for some reason?

Honestly,  I didn't even try.  I just put in 640x480 and went from there.  I'll do a little testing and let you know however.  I figure I'll try 320x240 and then try removing the setting to see if it auto-chooses correctly.


193
Themes / Re: Flat Blue pi... " Preview " sooner than later
« on: April 07, 2018, 10:07:13 PM »
Looks good... more responsive (by quite a bit) as well...


194
Themes / Re: [download v1.0] FLAT BLUE theme released
« on: April 07, 2018, 08:12:15 AM »
OK... I am confused by the issues people are having with this theme.  All I did to get this theme working was:

(1) Change all upper/lower filenames to all lower.  Be careful as some use TWO uppercase letters in the file name.  All lower... all files (nut names, font names, etc.)... all folders.

(2) In the layout.nut file,  there is a line that reads:

local test_resolution = scalar2();

After that line there are a bunch of commented out examples.  I am GUESSING this theme is supposed to automatically adjust the screen size and those settings are just for testing purposes ... but since I am using an ARpiCADE it doesn't matter what setting I set it for as all the video is being scaled to fit my arcade monitor... I figured I'd give 640,480 a try... so I changed the line to:

local test_resolution = scalar2(640,480);

...and it works great!   I'll try 320,240 next (being that's the resolution I'm actually seeing).  Maybe the issue is leaving that setting out and the Pi not being able to determine the resolution?  Maybe the Pi automatically kicks in a super high resolution?  Maybe the tester above who got very slow speeds ran it at a super high resolution?   Not sure... but at 640x480 it looks fine.

THAT SAID... this isn't a great theme for an arcade monitor.  The text is too small to be decently legible.   I "might" tweak a few settings,  but while I can see this theme working for a PC monitor... I'll probably not use it for the cab.


195
Themes / Re: [download v1.0] FLAT BLUE theme released
« on: April 07, 2018, 07:25:38 AM »
I see nothing going on in this layout that would OBVIOUSLY make it lag on the Pi...

Maybe I'll poke around and see if I can get it to work.

EDIT: Holy crap... that's some amount of code there... I'm guessing due to the scaling it's capable of, etc... but looking at the video,  it seems it could be done much more easily... but at the cost of flexibility.  To create such a theme for fixed resolution SHOULDN'T be that tough... but then again,  I'm barely a hack... so there's always that.

;)


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