Author Topic: Arcadeflow theme v 17.1 [Release] Updated 22 March 2024  (Read 548369 times)

zpaolo11x

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Re: Arcadeflow theme v 2.2 [Release] Updated 23 August 2018
« Reply #105 on: August 27, 2018, 02:15:55 AM »
For the release of AF2.3 I have done a lot of tweaking of filters to improve performances. On my Mac the improvement is pretty good, on Windows I'm still trying to understand what sometimes slows down the system. Maybe GLSL shaders using OpenGL 1.2 are not suitable for recent cards?

Anyway I'm also playing with a new aesthetic, which will be optional of course, of adding a faded, pixellated game screen on the background. And it can be animated too. This is a bit outside the original spirit of this theme, but this screenshot looks so neat :D

« Last Edit: March 21, 2020, 08:34:59 AM by zpaolo11x »

calle81

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Re: Arcadeflow theme v 2.2 [Release] Updated 23 August 2018
« Reply #106 on: August 27, 2018, 10:51:21 AM »
Wow, that looks really cool!

jedione

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Re: Arcadeflow theme v 2.2 [Release] Updated 23 August 2018
« Reply #107 on: August 27, 2018, 06:18:53 PM »
i think the pixalated, looks great for an option.
help a friend....


verion

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Re: Arcadeflow theme v 2.2 [Release] Updated 23 August 2018
« Reply #109 on: August 28, 2018, 03:05:56 AM »
pixelated bg looks really good

zpaolo11x

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Re: Arcadeflow theme v 2.3 [Release] Updated 29 August 2018
« Reply #110 on: August 29, 2018, 07:48:40 AM »
Just released Arcadeflow 2.3 with a lot of cosmetic improvements, see in the attachment how you can add glow around the thumbs or pixellated background. And also redesigned the options menu for more clarity...

« Last Edit: October 31, 2019, 03:36:13 AM by zpaolo11x »

crawlingpeter

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Re: Arcadeflow theme v 2.3 [Release] Updated 29 August 2018
« Reply #111 on: August 29, 2018, 08:49:46 AM »
I haven't had a chance to use this yet because my system isn't quite operational, but I had to post and say how awesome this looks! Can't wait to check it out!


dukpoki

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Re: Arcadeflow theme v 2.3 [Release] Updated 29 August 2018
« Reply #113 on: August 29, 2018, 05:18:14 PM »
That glow is so sexy!   8)

zpaolo11x

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Re: Arcadeflow theme v 2.3 [Release] Updated 29 August 2018
« Reply #114 on: August 31, 2018, 01:42:33 PM »
Whops there was a mistake in the latest archive, an old shader for the glow that didn't enable alpha channel. Corrected in the first post, now the archive is up to date.

jedione

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Re: Arcadeflow theme v 2.3 [Release] Updated 29 August 2018
« Reply #115 on: August 31, 2018, 06:09:07 PM »
yaa this just got sweeter...i love the glow...thank you

their is one thing that i would like to change for my own view
and that would to bring up the two game rows a bit.

ill explor to see how i can do it,  if you have any quick help on wear to go in the script
that would be cool... thanx...

here is a pic of what i mean, just seems tight on the bottom and little dead space on top.



What do you think ?

after thought...your pics loo more even..  i think i might be missing som of the info to display?
« Last Edit: August 31, 2018, 06:23:47 PM by jedione »
help a friend....

jedione

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Re: Arcadeflow theme v 2.3 [Release] Updated 29 August 2018
« Reply #116 on: August 31, 2018, 06:21:44 PM »
also was wondering went through the opitions,  and did not see how to use the new pixel back ground?
maybe im blind to it....  help?

man it looks sharp!

help a friend....

zpaolo11x

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Re: Arcadeflow theme v 2.3 [Release] Updated 29 August 2018
« Reply #117 on: September 01, 2018, 12:57:57 AM »
ill explor to see how i can do it,  if you have any quick help on wear to go in the script
that would be cool... thanx...

I see, just find in the layout.nut this two lines:

Code: [Select]
local header_h = 200*scalerate
local footer_h = 100*scalerate

They define the height of the header and footer, then the size of the thumbs is calculated accordingly. Consider that internally the theme considers a vertical size of 1200, so 200 for the header, 900 for the thumbs, 100 for the footer. Everything is then scaled to your screen resolution. Play with those two numbers.

Quote
after thought...your pics loo more even..  i think i might be missing som of the info to display?

I think you are missing some information about the games: the title name for example looks like the rom name, while it should be longer (and broken into two lines, therefore more even). Also manufacturer and year data is missing, try rescan your library from attract mode menus...

zpaolo11x

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Re: Arcadeflow theme v 2.3 [Release] Updated 29 August 2018
« Reply #118 on: September 01, 2018, 01:06:50 AM »
also was wondering went through the opitions,  and did not see how to use the new pixel back ground?
maybe im blind to it.... 

The options is in the "BACKDROP" section: "Background snap" enables the pixelated snaps, "Animate background snaps" uses videos instead of static pictures. Let me know if it works

« Last Edit: March 21, 2020, 08:37:12 AM by zpaolo11x »

jedione

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Re: Arcadeflow theme v 2.3 [Release] Updated 29 August 2018
« Reply #119 on: September 01, 2018, 04:29:22 AM »
thanks,  working.....u rock...
help a friend....