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Messages - slydog43

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31
General / Re: upgrading
« on: February 28, 2016, 10:55:58 AM »
One more thing, is the only difference in the 32bit vs 64 bit the attract.exe, or are any dll, etc different?

32
General / Re: upgrading
« on: February 28, 2016, 06:19:20 AM »
Thanks for the quick reply, so if I copy over attract.cfg and the new version adds more settings to the cfg it will add them if needed?

33
General / upgrading
« on: February 28, 2016, 04:37:35 AM »
When upgrading AM, is there a way to easily copy over new files over existing installation.  I dont want to setup my emulators and settings everytime AM is upgraded.  Thanks for the new version, it seems to run emulators in Windows x64 better than before (ie altirra, etc)

34
General / Re: run program before and after emulator
« on: February 10, 2016, 05:20:02 AM »
Not sure how to pass all the parameters to final emulator program after launching my first program.

35
General / run program before and after emulator
« on: February 09, 2016, 02:51:46 PM »
Is there a way to run a program before an emulator is launched and another program when finished before going back to AM?

36
Themes / Re: Updated robospin theme !!!
« on: February 05, 2016, 03:04:57 PM »
what is the free utility to create wheel art called, link?  thanks

37
+1 for text of game instead of ARCADE graphic is no wheel is present.  Thanks

38
Announcements / Re: Version 1.6.2 Released.
« on: February 05, 2016, 02:30:17 PM »
I'm having the same issue.  Very strange as I got a shortcut to run correctly once, but now can't seem to get it to run altirra correctly.  1.60 works fine.  Hope this can be fixed with next version.

39
General / Re: some emulators dont start riht
« on: February 05, 2016, 11:34:38 AM »
I have more information about my situation.  I have found a few other emulators that I'm having trouble launching and got me thinking.  I tried with AM 1.60 and they work fine.  I think it has something to do with the window mode under general settings.  If I set it to windows it sometimes works.

Is there anyway to turn on a debugging log or something.  (I like how you can see the launching window to see the command line when running AM 1.60.  Is there a way to turn this back on with 1.62

40
wow, that is the best theme by far (or at least most imaginative)

41
General / some emulators dont start riht
« on: January 28, 2016, 02:30:11 PM »
With my 1.62 under windows 10, some emulators such as Altirra 2.7, and applewin are not working.  It was working before (pretty sure) with older AM.  What happens is it just sits at the AM screen, but I hear the emulator running, but I can't task switch to it or anything.  Very strange.  Also a very strange thing, when opening up task manager I see that AttrackMode has been renamed to "Graphical Front-End for command line emulators"  Any Ideas (seems like video drawing conflicts)

42
Scripting / screensaver help
« on: November 28, 2015, 07:29:56 AM »
Is there a way to have a screensaver just randomly rotate through my current list and after a certain amount of time repeat.

43
Emulators / Re: Pre-compiled windows mame binaries
« on: October 16, 2015, 05:23:19 AM »
Can you please repost these.

44
Themes / Re: Recreated Arcade 84 intro by Dave Dries...
« on: September 29, 2015, 05:55:35 AM »
Thanks, its going on the cab today.

45
Scripting / Re: fe.gameinfo
« on: August 28, 2015, 04:55:12 AM »
Works great, Thanks, your awesome!!!

Now how can I change a system logo, can't seem to find a way to change an image.  i'm trying stuff like

local emu_text = fe.add_text( "Emulator: ", flx*0.01, fly*0.01, flw*0.3, flh*0.03 );
local emu_logo = fe.add_image( "mame.png", 0, 0, 400, 200);

function selection_transition( ttype, var, ttime )
{
   if ( ttype == Transition.ToNewSelection) {
      local emu_name = fe.game_info(Info.Emulator);
      emu_text.msg = "Emulator: " + emu_name;
      emu_logo.name = "daphne.png";   
   }
   return false;
}

fe.add_transition_callback("selection_transition");


text changes perfectly, but the image does not change.  Any ideas on this one??  (maybe since its adding a static image it can't change, any other ways to do this?)

Edit:  got it by using emu_logo.file_name,    THANKS FOR YOUR HELP!!!

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