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Messages - Giacomo1982

Pages: [1] 2 3 ... 7
1
Themes / Re: Nostalgic Build, theme per system AM+
« on: April 12, 2024, 12:51:23 PM »
Congrats for you themes they are really awesome what a great work!
I have only one question why a PS5 theme? No emulators so what's the purpose?

2
Themes / GB_Layouts for Attract Mode 2.7.0
« on: April 06, 2024, 07:17:07 AM »
GB_Layouts for Attract Mode 2.7.0


The Attract Mode themes I've created use a 3-level menu structure to organize your games:


Level 1: Platforms
The first level of the menu is the platform. This is the top level and organizes your games based on the platform they were played on.
For example, you might have a category for arcade cabinets, a category for home consoles, and a category for computers.
     

To set up the first display go to AM Options / General / Startup Mode / Show Display Menu
open the attract.cfg file and change the following lines:
menu_prompt Displays Menu
menu_layout GB_PLATFORMS


Level 2: Systems
The second level of the menu is the system. This level organizes your games based on the specific system they were played on.
For example, within the home console category, you might have a subcategory for the Nintendo Entertainment System, a subcategory for the Sega Genesis, and a subcategory for the Super Nintendo Entertainment System.
     
     
     

Each system has a different color scheme. This is done to create a unique and visually appealing experience for each system.
I have used the original boxes as a reference for the background and fonts. This is to ensure that the color schemes are as accurate as possible.

You can view technical data for each system. This data is displayed in a text format and includes information such as:
System name: The name of the system.
Manufacturer: The manufacturer of the system.
Release date: The release date of the system.
CPU: The CPU that the system uses.
GPU: The GPU that the system uses.
RAM: The amount of RAM that the system has.
Storage: The amount of storage that the system has.
Resolution: The resolution of the system.
Sound: The sound capabilities of the system.



Level 3: Games
The third level of the menu is the game. This is the lowest level and organizes your games based on their individual name.
For example, within the Sega Genesis subcategory, you might have entries for Altered Beast, Castlevania, and Sonic the Hedgehog.
     
     
     

After 10 seconds of inactivity in the third menu, a PNG image with the joystick and a description of the controls for navigating Attract Mode will appear.




Your games are organized in a logical way, which makes it easy to find the game you want to play.
All of my themes are highly customizable, so you can change the look and feel to match your taste.
Screenshots are displayed in either 4:3 or 16:9 aspect ratio, depending on the system. This is done to ensure that the screenshots look their best and accurately represent the original game experience.
You can also add your own artwork and videos to make your Attract Mode setup truly unique.



To display all of the images in Attract Mode, you will need the following files:
Snap: A screenshot of the game.
Marquee: A horizontal image that is displayed at the top of the screen.
Wheels: A set of vertical images that are displayed on the sides of the screen.
Steam Headers: A set of images that are used for Steam games. (only for PC games)


DOWNLOAD
GB_PLATFORMS    https://www.dropbox.com/scl/fi/3r6es2a8ieuxbyvp43swp/GB_PLATFORMS.zip?rlkey=nsojd4wzptnvggtg5po2232wq&dl=0
GB_SYSTEMS       https://www.dropbox.com/scl/fi/g5t43cxy00ji84oz5yad4/GB_SYSTEMS.zip?rlkey=olzjx19hw62aql3ht0dsvc34n&dl=0
GB_GAMES          https://www.dropbox.com/scl/fi/uionjv92c0obcr6jdzaqw/GB_GAMES.zip?rlkey=vi9g51gyksh1j68tne3wwscym&dl=0


4
Themes / Re: HUD 1.0.7 Theme
« on: January 20, 2021, 03:27:43 PM »
add a delay

line 791

animation.add( PropertyAnimation( title, { when=Transition.ToNewSelection, property="y", start=-flh*0.30, end=flh*0.00, time=t*2.5, delay=t*2, tween=Tween.Circle }));

for snaps I use only .mp4 480p, sorry I can't help you.

5
Themes / Re: HUD 1.0.6 Theme
« on: January 19, 2021, 11:16:56 PM »
Hi

This Layout not work in Attract Mode 2.6

Thanks Jate!
Theme Updated!

@Giacomo1982  Can you help with edit the layout.nut?    The Title must be faded out after view Seconds. Please can you help?


go to line 791 and change time=t*2.5 in what you want, for example time=t*6.0

6
Themes / Re: SMP HD Theme with Retroarch 1.9 v4.8 (Finial Bulid)
« on: October 05, 2020, 02:01:21 PM »
what a great theme! I love it! Thanks for your amazing work kent!

7
Themes / Re: 9Grid Theme released
« on: February 29, 2020, 04:48:27 PM »
Very nice theme, I like this minimal design, it could be good for low resolution monitors!

8
I know what you want , when I started coding themes I did the same.

In my themes you can move and scale objects in the option menu, I think is useful for people like you.

http://forum.attractmode.org/index.php?topic=3142.0

now I'm updating this theme with more artworks and options.

9
Themes / Re: arcade legends 3 "wip" preview
« on: December 27, 2019, 09:09:46 AM »
Hi jedione!
This theme is good, but in my opinion there are a few things that can makes it more interesting.

Instead the fixed background image, put the flyer of the game, when you move up or down it change the background (maybe with an alpha animation)

The game logo over the video is just present in the lateral whell, is better using another art like cart or marquee

The black gradient in the bottom part goes over the "select game...", remove it and put a gradient between the lateral menu and background

10
Themes / Re: Solid 1.0.0 Theme
« on: December 03, 2019, 07:46:05 AM »
Thanks guys, I appreciate your compliments.

11
Themes / Re: LATERAL 1.0.2 Theme
« on: December 03, 2019, 07:39:02 AM »
now it works with AM 2.6.0

12
Themes / Solid 1.3.0 theme
« on: December 01, 2019, 04:16:07 PM »
SOLID 1.3.0 theme for Attract Mode 2.6.2

Clean design
         

there are a lot of options to change artworks, menu positioning, colors ecc...
      

DOWNLOAD
https://www.dropbox.com/scl/fi/o1k4x577gwpw0ckx3ubf0/SOLID.zip?rlkey=9ooh00nwuzaqujmz68mq4o5ty&dl=0

13
Themes / Re: Ambience HD theme v0.7 beta [Released]
« on: December 01, 2019, 02:45:46 AM »
OOoh finally is arrived my favourite theme! What a long a time! Congrats it's amazingly cool and smooth! There are a few thing that does not work, I'll write it on GitHub.

14
Themes / Re: SEGA 2nd SERIES 1.0.1 Theme
« on: November 17, 2019, 12:42:46 AM »
But no Master System II ?

I've not included Master System II because the intention war grouping all sega systems with "Striped" packaging and same font logo, but you can add a mastersystem.png in the logo folder and the system appear in the theme.

15
Themes / Re: SEGA 2nd SERIES 1.0.1 Theme
« on: November 14, 2019, 02:41:19 PM »
Great! It's fantastic. A few hours ago download the two themes you created (LATERAL 1.0.1 and this one). The first one looks messy and I have not been able to adjust it to the resolution of my screen. Instead, the second one causes Attract-Mode to hang up and take me to the desk. Do not always do something wrong or need a specific version of Attract. Regards.

LATERAL Theme has one row of code that cause AM crash
I'm working on it, but if you want to use it now, you have to cancel row 192 and write that

function filter( index_offset, var ) {   // Thanks Oomek :)
    if (fe.filters.len() > 0) return fe.filters[fe.list.filter_index].name.toupper()   // Thanks Oomek :)
    else return ""   // Thanks Oomek :)
}   // Thanks Oomek :)


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