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Messages - Wenzon

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1
Themes / Re: Preview Theme Vewlix Extreme
« on: August 12, 2020, 03:46:20 AM »
Nice, and it will be better if have more modes like 9/16 and 5/4 for vertical cabinets.

Thank you! :)

To use the vertical format, I would have to restructure the entire layout, which would take a long time. In addition to this, there is the "AMFlash" that I am also developing.
The Vertical cabinet is the icing on the cake that people are looking for. There are few themes in this format. I have a project like that saved in the drawer, but I can't put it into practice because I have 2 unfinished themes.  :(

The theme videos provided here do not have exact colors and brightness. I tried oCam and OBS. What most resembles the theme is when it is recorded in OBS.
If someone knows a better program, that reproduces a recording faithful to what is showing on the screen, thank you.


I was able to solve the problem in the OBS configuration. The video for the "Displays Menu" has the colors and sparkles of the original theme.

2
Themes / Re: Preview Theme Vewlix Extreme
« on: August 09, 2020, 05:38:29 PM »
One more update.  :)

Preview "Displays Menu".
https://youtu.be/Pqbm71yKI64

3
Themes / Re: Preview Theme Vewlix Extreme
« on: July 29, 2020, 06:39:20 AM »
stylish.. 8)

Thank you!  :D


More information and a small preview at the top of the page.

4
Themes / Preview Theme Vewlix Extreme
« on: July 16, 2020, 05:50:27 PM »
It was done at the same time with Flash. Both are unfinished and I hope to finish them later this year. That's when I'm going on vacation. Just some screenshot.




Preview: https://youtu.be/pcem2-t3UMQ
Preview Displays Menu: https://youtu.be/Pqbm71yKI64

Options the theme has:

  • Enable and disable display of "Help Commands" in the background
  • Enable and disable information menu in the background.
  • Enable and disable animation 25c in the background.
  • Blur enables art for all systems; otherwise choose Black, Funny or Flyer for background.
  • Play Video Sound.
  • Time in milliseconds for wheel spin.
  • Show game marquees.
  • Animate a pulse of the current wheel logo. (by Yaron2019)
  • Show static effect when there is no snap.
  • Show CRT scanline effect.

As soon as I have free time I will put more options.
The help commands option was based on my bartop control desk. As there are no specifications saying what the buttons are for, I decided to adapt the theme.

Image:

5
Scripting / Re: advanced progres bar
« on: July 16, 2020, 05:38:14 PM »
Just a few changes allow to place the letter strip in vertical, although there are still some issues in this old code related to games with "The" or "Vs." in the name...

Code: [Select]

function gameletter( offset ) {
   if (fe.filters.len() > 0){

      if (fe.filters[fe.list.filter_index].sort_by == Info.Year){
         local s = fe.game_info( Info.Year, offset )
         s = s.slice (0,3)+"x"
         return s
      }
      else if (fe.filters[fe.list.filter_index].sort_by == Info.Manufacturer){
         local s = fe.game_info( Info.Manufacturer, offset )
         return s.slice(0,1)
      }
      else if (fe.filters[fe.list.filter_index].sort_by == Info.Category){
         local s = fe.game_info( Info.Category, offset )
         if (s == "") return "?"
         s = split( s, "/" )
         return strip(s[0])
         }
      else {
         local s = fe.game_info( Info.Title, offset )
         if (s.find("The ") == 0) s = s.slice(4,s.len())
         local s2 = s.slice(0,1)
         if ("1234567890".find (s2) != null ){
            s2="#"
         }
         return s2
      }
   }
}


local flw = fe.layout.width
local flh = fe.layout.height
local gamename = fe.add_text("[Title]\n[SortValue]",0,0,flw,flh/10)
gamename.charsize = gamename.height*0.25

local accent = fe.add_text ("[!gameletter]",0,flh*0.5,flw,flh*0.25)
accent.charsize = flh*0.25


local keys = null

fe.add_transition_callback( this, "on_transition" )

function on_transition( ttype, var, ttime ) {

   if (ttype == Transition.ToNewSelection){
      local l1 = gameletter(0)
      local l2 = gameletter(var)

      if (l1 != l2){
         keys [l1].alpha = 128
         keys [l2].alpha = 255
      }
   }

   if (ttype == Transition.ToNewList){
      local tableorder = []
      local tableletter = {}

      for (local i = 0 ; i < fe.list.size ; i++){
         local s =  (gameletter (i-fe.list.index))
         try { tableletter[s]++ }
         catch (err) {
            tableletter[s] <- 1
            tableorder.push (s)
         }
      }

      keys = {}
      local i = 0
      local y0 = 0

      foreach (key in tableorder){
         local key_obj = fe.add_text(key,0,y0,50,flh/tableorder.len())
         key_obj.charsize = 25
         key_obj.alpha = ((tableletter[key] > 0) ? 128 : 0)
         key_obj.set_bg_rgb (100+50*(i%2),100+50*(i%2),100+50*(i%2))
         i++
         y0 = y0 + flh/tableorder.len()
         keys[key] <- key_obj
      }

      keys [gameletter(0)].alpha = 255
   }

}

THX!!!!  ;D

6
Scripting / Re: advanced progres bar
« on: July 15, 2020, 02:49:14 AM »
Quote
zpaolo11x,
If it is not too much to ask, would it be possible to put it on display in a vertical position?

I'm also interested.  ;D

7
Themes / Re: New theme AMFlash, preview.
« on: June 16, 2020, 01:32:00 PM »
Black Flash Final  ;)

8
Themes / Re: New theme AMFlash, preview.
« on: June 16, 2020, 04:56:12 AM »
Quote
excellent work my friend, thank you for sharing
thank you!  :)

I made a small new modification to the Black Flash background. The black tone did not please me. It is not easy to make it harmonious with black effects, at least for me.
I will no longer modify the other backgrounds. These will be the definitive ones.

Later I send a new screenshot of the Black Flash background.

9
Themes / Re: New theme AMFlash, preview.
« on: June 14, 2020, 08:03:37 AM »
Quote
I like the work you are doing importing this theme to AM. When do you plan on releasing?

I have some animation ideas in my head that I want to apply to the theme. This type of work takes time and is not always perfect, so I will test it until it is cool. Something I would really like to add is the cycling effect it has on HyperSpin and RetroFE. But from what I've been reading, AM doesn't support this effect.

As you can see, it took me months to get back to this topic. I only returned because I pulled out 4 wisdom teeth and I'm soaking at home. So I took the opportunity to continue the theme that I want to put on my Bartop. I bought it 4 months ago and I haven't even assembled it due to lack of time. But back to the subject ... I want to add another animation effect and add two more features to the theme. Finished I make available.

I was asked why I am wasting time converting this theme to AM. First, because I would like to demonstrate that AM is a light and powerful frontend, that it is possible to convert and "add new features". And that is exactly what I did. The version of Hyperflash does not have the features that AMFlash does.

Finishing the "AMFlash", I go on to another project also related to conversion.

Impossible to please everyone. For example, my brother doesn't like the theme I converted, but he likes the package that Yaron2019 launched. Each has a certain type of taste or preference. If I can please only one person, then I'm happy. After all, that means I don't taste too bad.  ;D

10
Themes / Re: New theme AMFlash, preview.
« on: June 14, 2020, 04:02:11 AM »
Added 2 more backgrounds. Zoom and Black Flash.

Pewview: https://youtu.be/_1CZIW-5zr8

11
Themes / Re: The Great Themes Collection v5.1.1 [Released!!!!!]
« on: June 13, 2020, 10:28:05 AM »
Quote
I am releasing 'The Great Themes Collection v5.1.1' which largely fixes the wheel pulse bug which is a result of AM's animation system getting out of sink.

Shortening the scale animation by 0.01 milliseconds allows the wheel pulse animation to run properly for at least 4 hours straight without navigating the wheel. However, leaving it over night resulted in the alpha and scale animations getting out of sync. I think that this is an acceptable solution given that before, this animation bug occurred only minutes after the wheel was not navigated. The bug disappears when the wheel is navigated again.

 
Very good Yaron2019! I'm already downloading.;)

12
Themes / Re: New theme AMFlash, preview.
« on: June 12, 2020, 07:00:06 AM »
This is the prototype of the second theme (Zoom).


 I must make another one in the dark version called Black Flash. Totaling 3 themes.

13
Themes / Re: New theme AMFlash, preview.
« on: June 10, 2020, 12:51:43 PM »
I came across some problems with this theme, and ended up adding other functions and images. So the long delay.

Here is a new video with some screenshots.  ;D

Link: https://youtu.be/GxGZeTNQDP8


I was thinking of adding another animated message, but I have nothing in mind.
I accept suggestions. :)

14
Themes / Re: The Great Themes Collection v5.1 [Released!!!!!]
« on: June 08, 2020, 08:59:39 PM »
Quote
The bug disappears if you navigate the wheel. I suspect that this bug is caused by a known attract mode timing bug that I have no control over.
If someone has a way to solve this issue I will update the entire collection and re-upload it.

Despite the BUG this effect is very cool. I congratulate you.

15
Themes / Re: The Great Themes Collection v5.1 [Released!!!!!]
« on: June 08, 2020, 05:49:36 AM »
Hello Yaron2019.

I see that you have done a great job to make this collection impeccable.
I noticed that there is a BUG in this collection.

I don't know if it's just me, but the pulse effect on the wheels, after a while, it starts to fail. I am posting a video to show the problem.

https://youtu.be/QdRFtGgVVgg

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