Liquid8-
I am running v.1.5.2, don't use a duel monitor. Anyway, I can reproduce the error every time by changing the name from barrow.png to something that doesn't exist. See attached .nut as well.
/sprite animation - use a spritesheet to animate specific frames of the sprite sheet
local pointer = fe.add_image("barrow.png", flx*0.46, fly*0.91, flw*0.1, flh*0.1);
pointer.rotation = 270;
local sprite_cfg = {
when = When.Always,
width = 100,
frame = 0,
time = 2000,
order = [ 2, 4, 2, 4, ],
loop = true
}
animation.add( SpriteAnimation( pointer, sprite_cfg ) );