Author Topic: attracmode fork  (Read 6708 times)

keilmillerjr

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 1167
    • View Profile
Re: attracmode fork
« Reply #15 on: October 31, 2019, 07:24:46 PM »
it looks like i will need to compile it my self ,,right..

if so ill follow the directions.

was able to DL new intro...dam it looks so mutch better...abought time. thanks for this

once i get past this little hurtle  :P

Your welcome.

Right now, the only thing automatically compiling via CI is linux binary. Striving for all platforms soon. I also need to update the compiling section of the wiki.

keilmillerjr

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 1167
    • View Profile
Re: attracmode fork
« Reply #16 on: November 01, 2019, 05:07:33 AM »
Resolved an error with joystick threshold this morning.

jedione

  • Hero Member
  • *****
  • Posts: 1135
  • punktoe
    • View Profile
Re: attracmode fork
« Reply #17 on: December 10, 2019, 06:23:25 PM »
any idea when this is going to be added....from Oomek...
looks very good for am.

fe.set_action( "up", "")
fe.set_action( "down", "")
fe.set_action( "left", "prev_game")
fe.set_action( "right", "next_game")
help a friend....

keilmillerjr

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 1167
    • View Profile
Re: attracmode fork
« Reply #18 on: December 11, 2019, 01:25:18 AM »
any idea when this is going to be added....from Oomek...
looks very good for am.

fe.set_action( "up", "")
fe.set_action( "down", "")
fe.set_action( "left", "prev_game")
fe.set_action( "right", "next_game")

I added it, and then reset due to two commits from andrew negating the need for oomeks work around. The two commits in official repo have been cherry picked into fork.

https://github.com/mickelson/attract/issues/586

Aaron32

  • Full Member
  • ***
  • Posts: 60
    • View Profile
Re: attracmode fork
« Reply #19 on: December 11, 2019, 01:58:48 AM »
I started a fork of attractmode.

  • Encourage more pull requests, especially with modules and responsive layouts
  • Create member permissions
  • Actively update a separate wiki
  • Continuous Integration to automatically build all platforms and wiki
  • Explore premake

I am hoping we can form a small team. Get a better understanding of attract (which is full of things I never noticed until recently) and improve it.

For anyone interested, feel free to view the following links and discuss here or on discord.

https://gitlab.com/attractmode/
https://attractmode.gitlab.io/wiki/

Very interesting keilmillerjr. Tell me, how could I help you? You see, it won't be programmed in Attract-Mode.

keilmillerjr

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 1167
    • View Profile
Re: attracmode fork
« Reply #20 on: December 23, 2019, 05:22:52 AM »
  • picknix has performance update
  • intro has performance update
  • new frame delta class thanks to oomek
  • new logger class
  • updated common module readme