Version 2.5.0 of Attract-Mode has now been released!
This release finally fixes the built-in scraper from hanging when scraping from the net. It also adds the ability to pause an emulator using a hotkey configured in Attract-Mode (Linux&Windows only).
Full changelog is posted below. Downloads available at:
http://attractmode.org/download# Changelog #
## Commits from v2.4.1 to v2.5.0
### Andrew Mickelson (27 commits)
* Bump to version 2.5.0
* Issue #481: Allow use of any of the 'magic tokens' in emulator arguments
* Fix some compile warnings
* Optimization for quicker artwork loading
* [Windows] extra measures to stop losing foreground focus
* [Windows] Issue #482 - Fix for unicode filenames in squirrel standard lib
* Added "Please Wait" message
* [Windows] Fix handling of unicode characters in filenames
* Added fe.get_text() function for getting translated strings from a script
* Switched to use libcurl for network scraping (#486)
* Fixed pause on raspberry pi
* Added Pause Emulator functionality (#479)
* [linux] Always close frontend window when launching from fullscreen mode linux
* Issue #334 - removed git dependency from Makefile
* [Windows] make output from fe.plugin_command() consistent with Linux/OS X
* Issues #379, #248 - Fix to allow user to escape hung artwork scraping
* Added ChangedTag transition when a game is faved or tagged
* Update expat xml parser to version 2.2.6 (#480)
* Issue #472 - Added setting to control pointer moving on emu launch
* Issue # 325 - tweaked selection acceleration, added the "selection_max_step" option to attract.cfg
* Issue #471 - fix scraping of overview info (blank entries)
### Keil Miller (1 commits)
* Display link typo resolved (#485)
### Matthew Barnes (1 commits)
* Add 'Exit Message' option to General settings (#363)
### Radek Dutkiewicz (2 commits)
* Added Overlay.Favourite command to Transition.ShowOverlay (#484)
* Added BlendMode.Subtract, fixed line endings in default shader files (#477)
### xin (1 commits)
* Improve french translation (#495)