Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - rexxar

Pages: [1]
1
Scripting / scrolling text
« on: August 26, 2022, 12:03:59 AM »
I'm trying to scroll text with the Liquid8d scrolling text module but I think it doesn't work or I'm doing something wrong. I have tried it with several versions of attract and they all do the same thing. It only scrolls horizontally to the left and I want to make a vertical effect upwards. Even if I change it to VERTICAL_UP, VERTICAL_BOUNCE, HORIZONTAL_RIGHT, etc.... it doesn't make such effects, it only scrolls left and horizontal. I have tried the sample scrolling text but still all the examples scroll horizontally to the left.
Code: [Select]
fe.load_module("objects/scrollingtext");

ScrollingText.debug = false;
local text1 = fe.add_text("HORIZONTAL_LEFT", 25, 25, 300, 25 );
local scroller1 = ScrollingText.add( "[Title]", 25, 50, fe.layout.width - 25, 75, ScrollType.HORIZONTAL_LEFT );
    //wrapper bg and rgb functions can be used to set bg and rgb colors
    scroller1.set_bg_rgb(0, 220, 0, 150);
    scroller1.set_rgb( 200, 200, 200 );
    //you can access the surface object directly
    //scroller1.surface;
    //you can access the text object directly
    scroller1.text.charsize = 18;
    //scroller1.set_pos( 300, 50, 600, 20 );

local text2 = fe.add_text("HORIZONTAL_RIGHT", 25, 150, 300, 25 );
ScrollingText.add( "[DisplayName] / [FilterName]", 25, 175, fe.layout.width - 25, 75, ScrollType.HORIZONTAL_RIGHT );

local text3 = fe.add_text("HORIZONTAL_BOUNCE", 25, 250, 300, 25 );
ScrollingText.add( "[Year] / [Category]", 25, 275, fe.layout.width - 25, 75, ScrollType.HORIZONTAL_BOUNCE );

local text4 = fe.add_text("VERTICAL_UP", 25, 350, 300, 25 );
ScrollingText.add( "[PlayedTime] / Played [PlayedCount] times", 25, 375, fe.layout.width - 25, 75, ScrollType.VERTICAL_UP );

local text5 = fe.add_text("VERTICAL_DOWN", 25, 450, 300, 25 );
ScrollingText.add( "[CloneOf] / [Manufacturer]", 25, 475, fe.layout.width - 25, 75, ScrollType.VERTICAL_DOWN );

local text6 = fe.add_text("VERTICAL_BOUNCE", 25, 550, 300, 25 );
ScrollingText.add( "[Status] / [Players]", 25, 575, fe.layout.width - 25, 75, ScrollType.VERTICAL_BOUNCE );

text1.align = text2.align = text3.align = text4.align = text5.align = text6.align = Align.Left;

2
Scripting / Help Carrier module move
« on: August 21, 2022, 05:12:43 AM »
I need help to know how I can give movement to the carrier module. What I want to achieve is that the selected wheel is shown bigger than the others. Another thing I want to get is that it appears at the beginning of the layout with a scrolling effect from bottom to top. I have thought about the animate module but my little knowledge I can't think of adding the commands for its execution.

3
Themes / Wheels animate
« on: July 31, 2021, 12:49:59 AM »
I am creating a layout and I am looking for someone who understands AM coding and can help me to solve a problem. I need to know with which module I can move the list of games or wheels to give it a displacement at the beginning of the layout and that it appears on one side of the screen and stops in the center. I have tried with the animate module but it does nothing.It might be with that module but I can't find how to get that.

4
Scripting / Move wheels or Scrolling Wheels
« on: July 30, 2021, 12:12:47 AM »
How can I give an animation to my wheels list?
I don't know if it works with the "animate" module because I can't find anything to move the wheels. What I want to get is that at the beginning of the layout the wheels appear from a part of the screen and move to the center of the screen when starting the layout. I have already done it with the background and some images, but the wheels don't work the same (or so I think) and I don't know with which module you can do that and how would be the code to achieve it. ???
P.S.: I can't post the code, it gives internal server error and I tried with all browsers.

5
Scripting / Code problem
« on: July 29, 2021, 02:55:51 PM »
I have problems to post a code, I get internal error and it doesn't let me. I have tried with
Code: [Select]
but it keeps giving error and I don't know what to do to let me paste the code. :o

6
General / Rpi Theme for pc
« on: November 27, 2020, 06:57:23 AM »
I'm looking for this raspberry pi theme but for attract mode, it's called "supreme pro", but I can't find anything. Do you know if it has been created or is there simply no one?
https://www.youtube.com/watch?v=gnqCRjf95oQ

7
Scripting / mp3 at the start of displaymenu?
« on: July 06, 2020, 02:00:17 PM »
I'm looking through the forum for a post with some solution, I found some but I don't understand very well how to put the code, in which file, where :-\, etc etc or in any case if it works. What I'm looking for is that when I start AM after the intro, I can play the song I want but only in the main or system menu, ( nes, snes, mame, genesis, etc). I have tried it with the music plugin but it plays the song in all the menus and I want it only in the main menu and once it enters a system (nes, snes, mame, etc) it is deactivated. And when you return to the main menu the mp3 assigned to you will play again.

8
General / Error emulator AM 2.4
« on: September 09, 2018, 05:22:25 AM »
Hi guys, I have the frontend on a PC with Windows 7 and I was almost finishing and placing the emulators that I want in the interface and I only had Nintendo Nes (nestopía use). Now all ready with your snaps, flyers and others when I give to try any rom of NES and I get this:



 :o I do not know why that error jumps when I have all the drivers, directx, and others updated. I thought it would be some adjustment of the emulator itself, but for more options that I remove or I put the same. I have tried with another emulator (the Jnes) but it jumps the same error when starting any rom. The problem is not the emulator itself, since when starting without the frontend does not jump that error, start the rom without problems, both nestopia and Jnes. The problem is frontend but I do not know if there will be any plugin to install or disable something I do not know. I tested it with the AM 2.3 and surprise does not jump that error so it has to be the new 2.4. I have also tried it in windows 10 and it jumps the same error as in windows 7. I put it in compatibility mode in case it was that to try it with different options but the error keeps coming out. I have also looked at the option of the video decoder frontend to discard something else, I put it in software and dxva2 but nothing keeps getting the error. It is the only system with which I miss that error because neither the Fusion, zsnes, atari, etc. in any of them I get that only with the NES. To see if any you give with the solution because I do not know why that error jumps :-\. a greeting

9
Scripting / How to put wheels horizontally?
« on: March 02, 2018, 03:23:56 AM »
Hi.
I'm creating a theme and until now everything was "fine", but I came to that place and I do not know how to continue. The problem is that I am creating a theme in which the wheel of the system would be horizontal, not vertical, and I do not know how to do it. I have taken many turns and tried everything, but I am very new in squirrel codes and I do not know if I have to modify something or if I have to add some code somewhere or copy another, no idea. You who understand much more to see if you can guide me, since I'm lost, hehe. : - I'm sorry for my English,  I understand little and it's google. I put in the link layout.nut to see which part should be modified so that the wheels change to horizontal. I also give an example of how I want it to look. ???

Pages: [1]