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Messages - Namachieli

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1
General / Re: Cant compile 2.5.1 from source Ubuntu bionic
« on: January 29, 2019, 10:06:21 PM »
I know that compile errors in the terminal can look like scary gobbledygook, but... they actually contain important information. A piece of advice -- start at the bottom of compile error messages and work up until you find the real problem.

Well said.

2
General / Re: Cant compile 2.5.1 from source Ubuntu bionic
« on: January 28, 2019, 05:25:23 PM »
Hi, I'm running on KDE Neon 18.04 (Basically the same thing).

You might be missing some build dependencies, on a fresh system this is from my personal build/deploy script.


# Install core build dependencies
sudo apt-get -q -y install ssh git gcc make build-essential

# Attract Mode Dependencies
sudo apt-get -q -y install libsfml-dev libopenal-dev libavformat-dev libfontconfig1-dev \
                           libfreetype6-dev libswscale-dev libavresample-dev libarchive-dev \
                           libjpeg-dev libglu1-mesa-dev

# Clone, compile, and install Attract Mode
git clone https://github.com/mickelson/attract.git ~/git/attract
cd ~/git/attract
make -j 3
sudo make install
cd ~

3
Themes / Re: takoni
« on: January 16, 2019, 05:14:48 PM »
Very cool! thank you for sharing!

4
Announcements / Re: Version 2.5.1 bugfix release
« on: January 11, 2019, 04:36:16 PM »
Thank you for all your work!

5
General / Re: romlists - Sourcing extra fields
« on: January 10, 2016, 05:04:49 PM »
Updated. Lists are not complete nor perfect, but it's definitely a >85% for all of them.

If you want to contribute to help fill them out, please do!

Current lists:

Nintendo Entertainment System
Super Nintendo Entertainment System
Nintendo Game Boy
Nintendo Game Boy Color
Nintendo Game Boy Advance
Nintendo 64
Sega Genesis
Sega GameGear
Sony PlayStation
Sony PlayStation 2

6
General / Re: romlists - Sourcing extra fields
« on: January 10, 2016, 12:44:35 PM »
Since there is a 4 attachment limit, and I would love for people to contribute to these lists to make them better, I added a repo off of my github account.

https://github.com/namachieli/romdbs

I will be posting updates there as I have them and removing the attachments from post 1.

7
General / Re: romlists - Sourcing extra fields
« on: January 10, 2016, 10:01:37 AM »
Namachieli...

Thanks for posting these.

You bet! I'll be posting more as I finish them.

They aren't 100% perfect, but it's a lot of data at least.

8
Themes / Re: New Theme - Game Station HD v2.1
« on: January 09, 2016, 10:18:28 AM »
Updated and merged. Loving it (and so are my guests).

I tried messing with dofile() to see if you can load expert settings from separate file, but I had no luck. The file being processed has to have all methods loaded. There doesn't seem to be an easy way to insert a block of code in Squirrel. Honestly though AttractMode needs per-display layout options, there's no reason anyone should be editing your theme.

While I don't exactly disagree, I think that for newer users, just setting things one way for all will work. When they get to the point of customizing they can explore.

If there are too many knobs, it can be overwhelming.

The way to do this is enable expert mode, then more options appear.

@Kent79 - Any thoughts about putting this on github so its easier to manage, update, and some of us can contribute?

I've had to add some entries into the genre list to match categories I had been using ('role-playing' vs 'role playing')

9
Themes / Re: New Theme - Game Station HD v2.1
« on: January 07, 2016, 05:25:15 PM »
Updated and copied over my expert config. Working great, looks great!

Fantastic work!

10
Themes / Re: New Theme - Game Station HD v2.0
« on: January 06, 2016, 01:00:55 PM »
Wow! I love this!

Some constructive (good) feedback / Things I would like to see.

*Simple*
  • Display Game List By: I preferred the Snap Only from your earlier versions. Can this be added as an option?
  • When you add the option for Snap Only, please have an option to control the text color over the Snap. This could be an expert Mode option.

*Expert Mode*
  • When using a not null value for 'OBJECTS.logo.file_name' the system log just sits ontop of the rendered wheel logo. Please add a check to not show the game wheel logo if there is a not null value for System Logo.
  • I would like to be able to toggle CRT effect for the snap on a per system basis. Some newer consoles it doesn't feel right.
  • I would add a note in the display config in AM for 'Game Station Mode' that tells you to look in the layout.nut file for more information. It's not obvious if you aren't already aware.

Just setup different color schemes for each of my systems in Expert mode. Works well and was easy to figure out!
The CRT mode shader worked perfectly and looks great!

Thank you so much for all the time you spent on this Theme!

11
General / Re: romlists - Sourcing extra fields
« on: January 05, 2016, 08:10:39 PM »
Also found http://www.mobygames.com/ that seems to have a lot of info, though not as easily parse-able.

12
General / Re: romlists - Sourcing extra fields
« on: January 05, 2016, 04:17:58 PM »
Well I found a resource for Nintendo Systems. hopefully it's accurate. I'm going to start working on these. I'll post databases as I finish them in case others want it.

http://www.nintendonerds.com/games

13
General / Re: romlists - Sourcing extra fields
« on: January 04, 2016, 05:58:18 AM »
i started working on a "NEScatver.ini" already

What are you using to source the info? I'm not sure I'll be able to utilize these kind of files out side of MAME.

Does AM reference data for ROM lists outside of ./romlists/emulator.txt?

14
General / Re: romlists - Sourcing extra fields
« on: January 03, 2016, 12:57:00 AM »
Bummer, guess I get to try to do it by hand. I'll share what I have when im done to help the next person.

15
Themes / Re: My attempt to make layout
« on: January 02, 2016, 02:58:45 PM »
Very cool idea. I like it!

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