Ahoi!
try to do a pulsating selection Frame, it only runs once:
local flicker_anim = {
when = When.Always,
property = "alpha", time=300,
start = 255, end = 0,
loop = 1, pulse = 1
}
local frame2 = gamegrid_surface.add_image("frame.selected.2.png", 0, 0, 240 220); frame.alpha = 255;
animation.add( PropertyAnimation( frame2, flicker_anim ) );
does anyone had the Problem? or knows my fault?
thx!