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Messages - slydog43

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61
General / Re: updated sprites for attracman layout
« on: June 04, 2015, 03:06:04 PM »
Great Job, much better now

62
General / Re: attract.exe has stopped working
« on: June 04, 2015, 02:47:45 PM »
I'm running the 64bit version and using attractman display (at least for testing, using robospin as my display, but thought that might be it, so switched to attractman).  Will try 32 bit version now and report back.  Thanks for your quick response.  Loving how easy it is to make mods to display nuts.

That was it!!!!  32bit version does not crash upon exit like the 64 bit version does.  This is a definite bug.  Thanks for you help.  (Don't know how to report bug)

63
General / Re: attract.exe has stopped working
« on: June 04, 2015, 07:05:43 AM »
OK, I was getting very frustrated so I decided to reinstall a clean copy of windows 7x64.  I applied all MS updates (wow are there a lot, so many reboots, updates, etc).  I then redownloaded AttractMode and tried it.  I once again get it crashing on exit. I'm a IT person so I know its nothing simple (or at least I don't think so).  I tried different slashes (unix / and then windows \, with and without a drive letter, but nothing seems to work.  I'm almost ready to compile with debugging and trying that.  Any other ideas   out there.  This would be my FE of choice if this problem goes away (I have a few mame machines in my house).  I also tried running the exe as admin and in compatibility mode)

I'm also using attractman layout for testing now.

I've added a registry key
DontShowUI  under HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\Windows Error Reporting
and set it to 1 which works, but I hate having to do this to disable the error dialog

Thanks guys

64
General / Re: attract.exe has stopped working
« on: June 03, 2015, 06:03:14 AM »
Thanks for your reply, but I see the Attract Mode window when I exit now if it crashes.  Last line is always -Loaded Layout ....... (layour.nut)
I have had it do this after every 4-5 exits and layout doesn't seem to matter as it happens on more than 1 of them.  I'm not using any network paths (unc's), just paths like c:\mame\snaps, etc.  any other ideas?  thanks

Just modified my first layout yesterday, so easy this is awesome except the crash on exit.  (this has to happen to others, no?)

here is info from the windows event log

Faulting application name: attract.exe, version: 0.0.0.0, time stamp: 0x556023ac
Faulting module name: ntdll.dll, version: 6.1.7601.18839, time stamp: 0x553e8bfa
Exception code: 0xc0000374
Fault offset: 0x00000000000bfc22
Faulting process id: 0x928
Faulting application start time: 0x01d09dfd25d18a4f
Faulting application path: C:\Attract\attract.exe
Faulting module path: C:\Windows\SYSTEM32\ntdll.dll
Report Id: 69b77807-09f0-11e5-82b2-782bcba8d48f


65
General / attract.exe has stopped working
« on: June 02, 2015, 05:16:45 AM »
I get this message a lot when exiting Attract 1.5.2 & 1.5.3.  How should I go about debugging this to find the culprit?  Great FE BTW.   Thanks

I'm running Windows 7 Pro x64.  Strange thing is that its not crashing consistantly, only sometimes.  I sometimes just move up and down a few games in my list and quit and get the not responding, so nothing to do with an emulator.

66
wow, great looking layout.  Just started with AM today, am really like it so far.  Less crashes/troubles than HyperSpin.  Could you load a cabinet layout for each rom like the marguee or wheel? 

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