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Launch "pre-commands" on windows

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qqplayer:
I want to test ssf emulator but it needs to mount .cue files before lauch a game.
Is there any option to set this on a windows system?
Thanks.

qqplayer:
Just reading daemon tools faqs found the command line to mount a .cue:


--- Code: ---DTAgent.exe -mount dt, 0, "[romfilename]"
--- End code ---


So , I just need a little help to make this work.
How can I launch this command first and then launch ssf?
When ssf launches it will look for the daemon tools drive and start emulation automatically.

hermine.potter:
@qqplayer
set & in argument-line

I'm using WinCDEmu for mounting images. It supports ISO, CUE, NRG, MDS/MDF, CCD, IMG.
Daemon Tools got always this nag license check.

This is a working config:
executable           cmd
args                 /c C:\Progs\WinCDEmu\batchmnt.exe /unmountall & C:\Progs\WinCDEmu\batchmnt.exe [romfilename] & start C:\path_to_emulator\exe_of_emulator.exe -Parameter_of_emulator drive_letter_of_mounted_image
rompath              C:\attract\EMU\System1\ROMs
romext               .iso;.cue;.nrg;.mdf;.ccd;.img

qqplayer:
Thanks for your help.
Is working but not perfectly.
I have a new problem , only works with AM and ssf on windowed mode.

If I launch ssf at fullscreen crashes , only works correctly on first run.
And sometimes keeps behind AM.

Any ideas?

hermine.potter:
Do not know.

maybe ssf (is this ssf?!) don't get mounted image fast enough?!
So enter
& ping 127.0.0.1 &
too

or

leave the 'start' argument and test it

or

put all your parameters in a single batch-file and test it:

@echo off
application_and_parameter_to_mount_your_cue_file
parameter_to_start_ssf_in_fullscreen_with_mounted_cue_file

What happens?

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