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Messages - Oomek

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16
Themes / Re: Ambience HD theme v0.8 beta [Released]
« on: December 10, 2019, 05:15:45 PM »
I'm making some minor changes to the layout:

1. I've decided to scrap logos and use current Display's Name, so you don't have to bother making logos.
2. Some roundness added
3. Some margin changes of elements.



Use a poll on top of the page to vote.

Multi resolution scaling is 50% done btw.

17
Themes / Re: Ambience HD theme v0.8 beta [Released]
« on: December 10, 2019, 05:34:31 AM »
Code: [Select]
case "left":
fe.signal( "prev_game" )
return true

case "right":
fe.signal( "next_game" )
return true

These lines are commented for a reason. Current Attract Mode v2.6.0 has a bug and it's causing errors in Ambience and broken navigation. Check the AM log.

It has been fixed recently in the commit below:
https://github.com/mickelson/attract/commit/a45bff88e413e81ee8c38ff3e48fd3c7b0c74aae

So unless you're compiling Attract Mode from source with that commit included DO NOT uncomment those lines, but remap your actions in Controls as advised.

18
Themes / Re: Ambience HD theme v0.8 beta [Released]
« on: December 09, 2019, 01:12:45 PM »

19
Themes / Re: Ambience HD theme v0.7 beta [Released]
« on: December 01, 2019, 06:20:28 AM »
1. Read my previous post regarding AM freezes and follow my suggestions and report back to github
2. Ambience is restricted to snaps + 1 video atm.

20
Themes / Re: Ambience HD theme v0.7 beta [Released]
« on: December 01, 2019, 06:06:40 AM »
I think I know what it is, this is a Squirrel VM error freezing AM I reported to Andrew some time ago. Check what plugins you have enabled and try to run my theme with no plugins, with 1 and 2 and report the findings in your thread on github:

https://github.com/oomek/ambience-hd/issues/2

And this is the issue I opened on Attract Mode repository:

https://github.com/mickelson/attract/issues/517

21
Themes / Re: Ambience HD theme v0.7 beta [Released]
« on: December 01, 2019, 05:40:59 AM »
Thanks guys, but unfortunately I can not use the theme, not for lack of hardware, and not for lack of update W10H02, all other themes run perfectly including AF5.9 but this stubborn not start on my attractmode, already tried to everything and will not. :'( :'( :'( :'(

Open an issue on Github, or comment on an existing one if the symptoms are simillar. Provide your full specs, system and debug log.

Update: I see you already have. I will be investigating it today.

22
Themes / Re: Ambience HD theme v0.7 beta [Released]
« on: December 01, 2019, 03:50:43 AM »
I didn't have the time yet to test Ambience HD on my late 2013 macbook pro (due to the demon puppy we recently acquired :D) but you are right, Arcadeflow is using OpenGL 1.1 or 1.2, there are many things in 1.3 that are not supported on my Mac and I do most of the development here (example: you can't get a specific mipmap level, for example the first mipmap level to get the average texture color, it works in Windows, not on the Mac)

As you probably know it's difficult to debug shaders in AM as the log doesn't tell which shader throws an error, especially annoying when you have many.

If I prepared an AM test build that would show the shader file's name would you be able to test Ambience and share the log from your Mac?

23
Themes / Re: Ambience HD theme v0.7 beta [Released]
« on: November 30, 2019, 05:12:39 PM »
All of you having problems with Ambience on Linux may want to test this branch:
https://github.com/oomek/ambience-hd/tree/linux-compatibility

24
Themes / Re: Ambience HD theme v0.7 beta [Released]
« on: November 30, 2019, 12:59:46 PM »
Quote from: arthurvalenca
How do I send you the debug so you can see the problem of not opening the theme?

You can attach a file to the post

25
Themes / Re: Ambience HD theme v0.7 beta [Released]
« on: November 30, 2019, 12:57:11 PM »
There is an additional set of shaders in modern_dialogs folder

26
Themes / Re: Ambience HD theme v0.7 beta [Released]
« on: November 30, 2019, 12:55:43 PM »
Guys, I'm begging you, open issues on Github. When many people are asking questions in one thread it's becoming messy

27
Themes / Re: Ambience HD theme v0.7 beta [Released]
« on: November 30, 2019, 12:48:56 PM »
Sorry, my bad, it was actually commented in kawaseblur.frag and debandilter.frag

28
Themes / Re: Ambience HD theme v0.7 beta [Released]
« on: November 30, 2019, 12:46:58 PM »
If you remove # it's no longer a command as version 130 is not a GLSL command. I asked you to not remove, but add #version 130 to all the files

29
Themes / Re: Ambience HD theme v0.7 beta [Released]
« on: November 30, 2019, 12:44:55 PM »
What do you mean by saying uncommented? # symbol is a preprocessor command

30
Themes / Re: Ambience HD theme v0.7 beta [Released]
« on: November 30, 2019, 12:34:01 PM »
I'm out of ideas mate. Try forcing the shader compiler to using newer GLSL by adding as the first line
Code: [Select]
#version 130in every .frag and .vert file in shaders folder

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