Recent Posts

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21
Themes / Re: SILKY Theme v0.6.9 beta
« Last post by Tapper on January 18, 2018, 11:11:32 PM »
Hey Oomek, another coding question for you.

Is it possible to make the gamelist transparent? I noticed it's transparent briefly when it slides in or out, but then it becomes opaque when you scroll thru the list of games. I think it would look cool seeing the flyers change under the list of titles.

I tried playing with some stuff in layout.nut, but as usual I don't know what I'm doing so didn't figure it out.
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Themes / Re: Robospin Universal Theme
« Last post by jedione on January 18, 2018, 07:00:44 PM »
totally a worthy project....
   dont mind if i do..  thanks
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Themes / Robospin Universal Theme (Updated 19/01/18)
« Last post by BadFurDay on January 18, 2018, 02:10:01 PM »
Hi everyone,

This is a theme that combines all the robospin themes from this post into one big easier to manage theme.  I've tried to make it as customisable as possible so there are a lot of options for you to play about with in there.  I'll list the supported systems/displays and what you should call them for it to work out the box though you can just rename the systems .nut file if you prefer.

Amstrad CPC
Atari 2600
Atari 5200
Atari 7800
Atari Lynx
Bandai WonderSwan Color
Bandai WonderSwan
ColecoVision
Commodore 64
Commodore Amiga CD32
Commodore Amiga
Commodore CDTV
GCE Vectrex
Magnavox Odyssey 2
Mattel Intellivision
Microsoft MS-DOS
Microsoft MSX
Microsoft MSX2
NEC PC Engine
NEC PC Engine-CD
NEC SuperGrafx
NEC TurboGrafx-16
NEC TurboGrafx-CD
Nintendo 64
Nintendo DS
Nintendo Entertainment System
Nintendo Famicom Disk System
Nintendo Famicom
Nintendo Game & Watch
Nintendo Game Boy Advance
Nintendo Game Boy Color
Nintendo Game Boy
Nintendo Super Famicom
Nintendo Virtual Boy
ScummVM
Sega 32X
Sega CD
Sega Dreamcast
Sega Game Gear
Sega Genesis
Sega Master System
Sega Mega Drive Japan
Sega Mega Drive
Sega Mega Drive 32x (Newly added)
Sega Mega-CD
Sega SG-1000
Sinclair ZX Spectrum
SNK Neo Geo AES
SNK Neo Geo MVS
SNK Neo Geo Pocket Color
SNK Neo Geo Pocket
Sony PlayStation
Sony PSP Minis
Sony PSP
Super Nintendo Entertainment System

This isn't the finished product so I'll list some bugs/kinks I'm aware of (any help is appreciated):

1) You must exit the theme to another otherwise the layout won't change, this is because the .nut file only loads when the theme loads.  Easy fix is to have a theme on your displays menu and don't scroll through your displays with a button press.
2) Some systems might not show the cartart well, this is for the sytems I struggled to find cartart for so if you can point me in the right direction I'll get it and get it looking right. Some I have done you might not like where they are, apologies.
3) The button guide is limited to PS3, PS4, Xbox 360, Xbox One and Wii U buttons. It also may look funny if you don't use the BebasNeue Book font provided in the zip file.
4) The snap bloom, crt scanline and crt shader don't do anything. Crt scanline does effect one display (I forget which one, an Atari one I think) that I was working on it with, I'm hoping to add it to them all.
5) The option to sweep in boxart works good with the robospin wheel but not the conveyor module, I also think some displays are missing this, this is WIP.

There may be more bugs/kinks, just let me know I'll see if I can fix them.  Now for some of the nice points about the theme:

1) Supports the standard robospin wheel and ArcadeBliss' conveyor module, you can select between the two in the options.
2) You can select PAL or NTSC to change the Game Gear and SNES layouts to show your right region.
3) You have the option for CD's to sweep from behind the case/boxart, rotate, both or stay static.
4) It has option to show the manufacturer logos, player count, play count, filter and list number, genre logo and region logo, some of these or all can be turned off.
5) Button guide if it suits what you use and works well is a nice feature, can easily be turned off if not.
6) Made a nice RetroPie missing wheel logo to replace any missing wheels.

Hope you all enjoy, really looking for feedback on this to try improve it.

19/01/18 - I had been working on the game information and left it in a mess so it didn't work when you turned off the button guide, this is now fixed.

https://mega.nz/#!94lBQaTZ!NB4gPxFFsW8WjAca9IpfO5OjbmpCdcB6XNiKas4M88U

You can find the conveyor module here: http://forum.attractmode.org/index.php?topic=1945.0
24
General / After update, black screen.
« Last post by thisisthefuture on January 18, 2018, 01:51:22 PM »
I tried to update Attract Mode by clicking on the "Update Attract Mode" button in the Attract Mode settings. Looked like it was going through, as I saw the shell display the update process. Then, all of a sudden, it rebooted, and showed the Retro Pie splash screen...so far so good, and then black screen... Now all it wants to do on boot is the splash screen followed by a black screen.... Anyone know anything about this issue? I am able to SSH into it, any good things to check through the shell? Thanks.
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Themes / Re: My first theme! Smooth grid :) [Preview]
« Last post by verion on January 18, 2018, 01:26:02 PM »
I'm sure you've wanted it to look really minimal, but maybe adding some light semi-translucent background under the text could spice it up a little.
I've also added a little shadow under that title bar.
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Themes / Re: My first theme! Smooth grid :) [Preview]
« Last post by verion on January 18, 2018, 11:52:40 AM »
nooooo! :D

Roll back to the first version with square cropped screenshots - it was really good.
More elegant than the last one - in my opinion.

And don't worry about the similarities to any other theme. I'm sure this won't bother anyone.

---

ps: simplest way to post screenshot is to scale it down to 800px width
27
General / Re: HQ Video snaps freeze
« Last post by Brikinhos on January 18, 2018, 08:30:40 AM »
Since you are on a PC you can use Steven Selph's scraper. The videos WILL work on a PC however you will have to compile it but it will work.

Thanks for your answer but I hate scraper xD. Matching video and game is not perfect and some games will get wrong videos. It's only perfect in MAME because each rom has an unique ID name.

And the batch file could be useful but has a problem, when mame is updated I would have to modify it.

To improve it you can take a list of all your games in the folder and iterate it with a FOR statement calling the instruction to encode video, checking before if video and game name matchs, I think is a better solution and generic.
28
General / Re: HQ Video snaps freeze
« Last post by Brikinhos on January 18, 2018, 07:36:32 AM »
files is improperly encoded. Use HandBrake to re-encode again

I don't think this is the case.  I encode my own snaps with avidemux.  They are properly encoded with no errors.  But certain high settings bitrate and/or 60 fps encodes even though they are very small (640x480) and cpu unintensive, seem to be problem with playback on AM.  Even a flip phone from a decade ago can play these low res non-HD files perfectly fine.  I've been clamoring for HW support for a long time now and couldn't be happier with the inclusion of it on this latest version.  But alas, it didn't fix anything.   Also keep in mind popular movie sets like Emumovies are tried and true by a large community and they work flawlessly for nearly all big front ends.  It's not the video files that is causing the problems it is definitely AM.

I re-encoded some videos that didn't work well in AM and now are displayed perfectly. Anyway, I think the first problem is the video decoder in AM.
29
General / Re: X360/PS3 Home Button Request
« Last post by dabone on January 18, 2018, 04:51:14 AM »
@hermine.potter

Thanks!

30
General / Re: HQ Video snaps freeze
« Last post by dukpoki on January 17, 2018, 04:01:10 PM »
files is improperly encoded. Use HandBrake to re-encode again

I don't think this is the case.  I encode my own snaps with avidemux.  They are properly encoded with no errors.  But certain high settings bitrate and/or 60 fps encodes even though they are very small (640x480) and cpu unintensive, seem to be problem with playback on AM.  Even a flip phone from a decade ago can play these low res non-HD files perfectly fine.  I've been clamoring for HW support for a long time now and couldn't be happier with the inclusion of it on this latest version.  But alas, it didn't fix anything.   Also keep in mind popular movie sets like Emumovies are tried and true by a large community and they work flawlessly for nearly all big front ends.  It's not the video files that is causing the problems it is definitely AM.
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