Author Topic: Version 2.0.0 Released.  (Read 3333 times)

raygun

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Version 2.0.0 Released.
« on: April 20, 2016, 11:13:27 PM »
After a couple months of testing, version 2.0.0 (final) has finally arrived!  Thanks to everyone who helped track down and squish the numerous bugs that were found.

Download the new version here: http://attractmode.org/download.html

Enjoy!!
« Last Edit: April 20, 2016, 11:23:19 PM by raygun »

raygun

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Re: Version 2.0.0 Released.
« Reply #1 on: April 20, 2016, 11:17:14 PM »
# Changelog #

## Commits from v2.0.0-rc3 to v2.0.0

### Andrew Mickelson (15 commits)

* Fix creation of config directory when no trailing slash specified at command line
* Issue #214 - fix artwork update when un-faving a favourite
* Issue #200 - Fix Vid.ImagesOnly flag for multiple directories
* Fixed crash in text when word_wrap is enabled
* back out commit 7d74b2e4ee63d3468cca1c8f7e6f50c114e67685
* Fix "Minimum Run Time" setting on OS X and Windows
* Issue #207: use mkdir -p in Makefile
* Update attract.rc strings
* [Windows] Issue #199 - request focus after exiting game
* Minor compile updates (docs, freetype2 include)
* Added support for .tcc True Type Fonts
* From ArcadeBliss: Fix fade.nut to fallback to layout if missing artwork
* --full command line flag now works for listsoftware scraping
* From chrisvg: updated pan and scan module to 1.2
* Added chrisvg's updated intro and LEDBlinky scripts

### Jeffrey Clark (3 commits)

* attracman: mirror player sprite instead of rotate and hide ghosts on death
* attracman: refactor playfield data
* intro: improved auto ar selection

### Matthew Barnes (2 commits)

* Restore movie volume setting in post-run
* Cools: Fix off-by-one error in ToNewList transition

## Commits from v2.0.0-rc2 to v2.0.0-rc3

### Andrew Mickelson (10 commits)

* Added a reference to the "Intro to Squirrel" wiki page in Layouts.md
* Added chrisvg's pan-and-scan module
* [Windows] Issue #193 - slight rework of code that waits for emulator return
* Fixed crash when generating mame romlist
* Issue #191 - fix preserve_aspect_ratio image positioning on rotated images
* Fix crash (display change with empty romlist)
* Friendlier make output
* Improved emulator "System Identifier" settings
* Fixed loading of images from zip archives with subfolders
* Fixed some layout and module path issues, added liquid8d's preserve-art module

### Jeffrey Clark (3 commits)

* cleanup some clang warnings
* fix win32 FE_DEBUG compile and cleanup warnings
* minor build cleanup

## Commits from v2.0.0-rc1 to v2.0.0-rc2

### Andrew Mickelson (4 commits)

* Consistent capitalization and naming of layouts
* Fix animate module for linux system-wide installs
* [Windows] Fix broken loading of animate module on windows
* FFMpeg: PIX_FMT_* -> AV_PIX_FMT_*

### Jeffrey Clark (1 commits)

* package scripts, only remove abbreviated object from version tag

## Commits from v1.6.2 to v2.0.0-rc1

### Andrew Mickelson (48 commits)

* Update debian packaging for 2.0.0
* Bump to version 2.0.0
* Change memory management of zip file buffer
* Added missing language string (add/remove favourites)
* Fix order of StartLayout transitions
* Issue #186 - release audio before launching an emulator
* Enable background loading for swf files
* Issue #183 - fixed first launch crash
* Force swf texture heights to a multiple of 4
* Added option to go directly to the "Displays Menu" at startup
* Various improvements (Hyperspin and SWF related)
* Speed up swf loading
* Added USE_GLES make flag
* Added transparent backgrounds for swf files
* Preliminary support for displaying Hyperspin themes
* Fixed another gameswf access violation
* Fixed access violation in gameswf
* Added ability for scripts to get the index of the current Display
* Fixed the NO_SWF build
* Added option for how artwork is presented to the attrac-man layout
* Issue #178 - fixed artwork path format regression
* Issue #176 - Fixed video pixel aspect ratio
* Removed abandoned files: fe_icon.hpp, attract.cbp
* Save displays under the correct "display" tag in our config file
* Show plugin descriptions when browsing plugins in config mode
* Added ability to query Display setttings and set the Display from layout/plugin scripts
* Added config options for when a display gets shown
* Rearranged layout loader so xml gets done last
* "mess" scraper improvements
* Added a cache for zip file contents to improve performance
* Make it a bit easier to load a script from inside a zip file
* Issue #173 - configuration menu now always uses the default font
* Issue #175 - Support zipped artwork
* Fixed hang during scraping
* Pause video playback when scraping and generating rom lists
* Issue #171 - Snaps / Videos only working with full fixed drived location
* Issue #172 - Allow 'Themeable' Display/Filter/Exit/Overlay menus
* Fixed setting of rows and background colour in listboxes
* Update progress in UI when calculating CRCs
* Match roms based on CRC (if we can) when doing -listsoftware list building
* Save processing by caching paths used repeatedly in script handling
* Reorganization of scaper
* Issue #170 - improved logging of errors from thegamesdb.net
* Issue #166 - Fixed changing window mode causing a blank screen
* Added ability to get/set an object's zorder in layout and plugin scripts
* Issue #165 - workaround for FFmpeg not recognizing xmv files
* Issue #163 - Added "preserve_aspect_ratio" setting for entire layout

### Jeffrey Clark (8 commits)

* Count merge commits in version
* Fix dirty source version
* fix build error (typo)
* Cleanup version handling
* Refactor windows package script
* Fix missing UINT64_C when compiling with ffmpeg support
* Fix FE_DEBUG windres build error
* Hide console instead of closing it, fixes #164

chrisvg

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Re: Version 2.0.0 Released.
« Reply #2 on: April 21, 2016, 01:11:22 AM »
Awesome, congrats on the release!  8)

bundangdon

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Re: Version 2.0.0 Released.
« Reply #3 on: April 21, 2016, 01:56:27 AM »
Great work! Thank you  :D


Omamez

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Re: Version 2.0.0 Released.
« Reply #5 on: April 23, 2016, 09:14:35 PM »
Most welcomed -everyday is step forward   ;)

ArcadeBliss

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Re: Version 2.0.0 Released.
« Reply #6 on: April 25, 2016, 01:39:53 AM »
Great! Now to realize my new theme :) - Thanks btw regarding the Fade module

glynmorgan

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Re: Version 2.0.0 Released.
« Reply #7 on: April 29, 2016, 09:11:24 AM »
Newbie here ! :) Having real problems compiling for lubuntu. Has anyone a compiled working version they can throw at me?

Many thanks

Glyn

senkun

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Re: Version 2.0.0 Released.
« Reply #8 on: May 01, 2016, 09:08:01 AM »
what can I say? I love, love attract-mode. The best frontend, period.

mondaiji

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Re: Version 2.0.0 Released.
« Reply #9 on: May 27, 2016, 05:19:38 AM »
Thanks for all your hard work.

efraimsangil

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Re: Version 2.0.0 Released.
« Reply #10 on: June 02, 2016, 02:43:01 AM »
Thanks a lot for share your work.  ;)

ArcadeBliss

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Re: Version 2.0.0 Released.
« Reply #11 on: June 02, 2016, 08:29:10 AM »
Hi Raygun,

when do you plan to release the new features surronding the navigation? Thanks.

keilmillerjr

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Re: Version 2.0.0 Released.
« Reply #12 on: June 02, 2016, 04:32:47 PM »
Hi Raygun,

when do you plan to release the new features surronding the navigation? Thanks.

I'm waiting for that too as my theme too relies on a horizontal game navigation.

Omamez

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Re: Version 2.0.0 Released.
« Reply #13 on: June 04, 2016, 11:18:40 PM »
raygun the quite achiever will surprise us all I think

raygun

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Re: Version 2.0.0 Released.
« Reply #14 on: June 07, 2016, 10:14:29 PM »
Hi Raygun,

when do you plan to release the new features surronding the navigation? Thanks.

Hey there, I don't have any specific plans... now is probably as good a time as any, so I'll try to do a new version in the next few days.
cheers