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Messages - dark1973

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31
Themes / Re: Arcadeflow theme v 5.3 [Release] Updated 28 August 2019
« on: August 31, 2019, 10:09:57 AM »
Hello. If you can implement the insertion of an overlay image (both in the main menu and in the history) I have an arcade cabinet it could be useful to visualize the controls of the bridge

Ciao. Se puoi implementa l'inserimento di un'immagine in sovraimpressione (sia nel menu principale che nell'history) io ho un cabinato arcade potrebbe essere utile visualizzare i comandi della plancia

32
Themes / Re: Arcadeflow theme v 5.0 [Release] Updated 18 July 2019
« on: July 19, 2019, 10:04:16 PM »
Sei un grande! Grazie mille per il tuo immenso lavoro. Ora il mio cabinato avrà una veste grafica impeccabile

33
General / Re: Daily Windows Build available.
« on: May 29, 2019, 06:42:03 AM »
sorry for my request, are there any news for the next version?

34
Themes / Re: Arcadeflow theme v 4.4 [Release] Updated 9 May 2019
« on: May 11, 2019, 08:59:40 AM »
Hello.
I'm sorry for my bad English, I'm Italian.
I'm a fan of your theme. I would like to give you a suggestion. could you add an image with the arcade machine controls? like these...

If you want I can design the image with photoshop and send it to you

35
General / Re: RPiAM Mini Project
« on: March 30, 2019, 03:02:28 AM »
Well done. Good work!
do you power it with a powerbank?
What kind of joystick do you connect with?

36
General / Re: AttractMode + Preview Videos = UI Freezes
« on: March 26, 2019, 06:09:55 AM »
sometimes i have the same problem.
I try to change video decoder but same result
(win10 64 bit, core i5, 9700gtx)

37
Themes / Re: Arcadeflow theme v 3.9 [Release] Updated 7 March 2019
« on: March 08, 2019, 05:59:43 AM »
Thanks. Great work.

38
General / Re: Attract only works in window mode.
« on: December 31, 2018, 07:40:04 AM »
Tried a new emulator, PinballFx2. After several tests with rocketlauncher and bezel, with the old version black screen, with the new version all is ok

39
General / Re: Attract only works in window mode.
« on: December 26, 2018, 08:58:03 AM »
thank you very much

40
General / Re: Attract only works in window mode.
« on: December 26, 2018, 05:03:06 AM »
I'm trying it with windows 8.1 Pro. for now it seems to work... (intel core Duo E8500 at 3.8Ghz,4GB Ram, NVIDIA Geforce GTX550Ti) Thanks
can you also send the 32-bit version? bye

41
Scripting / Re: help to find letter postion
« on: November 12, 2018, 06:45:27 AM »
function transition( ttype, var, transition_time )
{
   if ( ttype == Transition.?????????) {
...
...
....
   }
   return false
}
fe.add_transition_callback(this, "on_transition")

this way?

42
Scripting / Re: help to find letter postion
« on: November 12, 2018, 06:38:29 AM »
Could you just use find(value) to return the array index?

charlist.find(fe.game_info(Info.Title).slice(0,1))+1)*20   this way?

Unfortunately, when I change games, position is not updated

43
Scripting / Re: help to find letter postion
« on: November 12, 2018, 06:05:18 AM »
now problem is posizione refresh  :'(
Layout with text refresh only when load first time.

44
Scripting / Re: help to find letter postion
« on: November 12, 2018, 04:58:18 AM »
function firstletter()
 {
        local pstrip = fe.game_info(Info.Title).slice(0,1);
        return pstrip;
 }
function findchar()
 {
   foreach (index, item in charlist)
{
  if (item.tostring() == fe.game_info(Info.Title).slice(0,1))  {
   
posizione = (index+1)*10;
return (index+1)*10;
  }
else {}   
}

posizione = 130
return 130;
 }
 
posizione = findchar();
local lettera = fe.add_text( "[!firstletter] [!findchar]", posizione ,10 , 100, 35 );

now position of char work correctly.
integer posizione not refresh. Help please

45
Scripting / help to find letter postion
« on: November 12, 2018, 02:05:27 AM »
Hi. i need help regarding this code:

local charlist = [ "a", "b","c","d","e","f","g","h","i","j","k","l","m","n","o","p","q","r","s","t","u","v","w","x","y","z","0"];

//return the first letter of the game
function firstletter()
 {
        local pstrip = fe.game_info(Info.Title).slice(0,1);
        return pstrip;
 }

//return the index position of letter game
function findchar()
 {
   local pstrip = fe.game_info(Info.Title).slice(0,1);
        foreach (index, item in charlist)  {
  if (item == pstrip)  {
    return index;
  }
}
 }

local lettera = fe.add_text( "[!firstletter] ", 25+[!findchar], 25, 70, 35 );

i have an error "null 0x000"returnig the value index.

...if (item == "d").... in this case index value is "3" correct

 My goal is to create an alphabet bar with char select. Please Help

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